15282 cards found
Cavern Carver

Cavern Carver {4}{G}{G}

Creature - Elemental Wurm
Trample
Cavern Carver has haste as long as you control another creature with flash or haste.
“Occasionally one of these giants will tunnel under a village, collapsing it in days if the rangers are unable to chase it off.”
—Professor Maple
6/5
  • Monsters of Chikyu
Cavern Scourge

Cavern Scourge {4}{B}

Creature - Bat Horror
Flying
Whenever Cavern Scourge attacks, you may exile a card from your graveyard. If you do, you gain 3 life.
“‘Let's go into the caves', he said. ‘We can deal with a few bats,' he said.”
—Lelin, the Wise
3/3
  • Arkadai
Cease Conflict

Cease Conflict {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{3}{W}: Attach Cease Conflict to target creature.
Allagras eventually agreed to take the survivors under his protection.
  • Aftermath
Celebrant of Jubilation

Celebrant of Jubilation {3}{G}{W}{U}

Creature - Angel Soldier
Flying
When Celebrant of Jubilation enters, untap all creatures you control.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/4
  • Alara
Celestial Conscript
Scavenging Soldier

Celestial Conscript

Creature - Angel Soldier
(Color indicator: Celestial Conscript is white)
First strike
Whenever a creature blocks Celestial Conscript, put a -1/-1 counter on that creature.
Late in the war, those who could be elevated to replace lost angels of the Concordance would become scarce as well.
3/2
Card has other part: Scavenging Soldier
  • The Empty Throne of Feanav
Celestial Intervention

Celestial Intervention {2}{W}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Destroy target tapped creature.
3 | Prevent all combat damage that would be dealt this turn.
  • Panxiou
Celestial Scythe

Celestial Scythe {3}

Artifact - Equipment
When Celestial Scythe enters, attach it to target Angel, Demon, Faerie, or Spirit you control.
Equipped creature gets +2/+1.
Equip {2}
The symbol of the great fallen bitter star, still recognized among all the spheres of divinity.
  • The Empty Throne of Feanav
Celestian Crusader

Celestian Crusader {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
4/2
  • Tides of War
Centaur Courser

Centaur Courser {2}{G}

Creature - Centaur Warrior
It is said that even centaurs can become Ensouled. The centaurs fervently deny such claims, and mercilessly hunt any among their kind who prove them right.
3/3
  • Arkadai
Centaur Warband

Centaur Warband {4}{G}

Creature - Centaur Warrior
Trample
{4}{G}: Centaur Warband gets +2/+2 until end of turn.
“The Mukal are barbaric, orcs brutish, humans spineless, and elves cruel. Only we truly know how to wage war.”
4/4
  • Arkadai
Ceremonial Combat

Ceremonial Combat {2}{G}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Target creature you control deals damage equal to its power to target creature or planeswalker.
3 | Draw a card.
  • Panxiou
Ceremonial Jian

Ceremonial Jian {R}

Artifact - Equipment
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Equipped creature gets +2/+0.
As long as you're in a renaissance, equipped creature has first strike.
Equip {3}
  • Nangjiao In Bloom
Cerulean Curtain Treasurer

Cerulean Curtain Treasurer {4}{U}

Creature - Construct Wizard
Flying
When Cerulean Curtain Treasurer enters, audition for blue, then audition for blue again. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
2/3
  • The Stage Presents: The Neverending Act
Cesspool Scrapper

Cesspool Scrapper {2}{B}

Artifact Creature - Construct
Cesspool Scrapper can't block.
{5}{U}, Exile Cesspool Scrapper from your graveyard: Draw two cards.
“Obsolescence is temporary.”
—Orlesia, First of the Sen
3/3
  • Alara
Chained Wildborn

Chained Wildborn {1}{R}{R}

Creature - Human Mutant
Chained Wildborn can't attack or block alone.
While owning slaves is illegal among residents of Fretport, they have no qualms with slavers traveling through.
4/4
  • Plagues of Fretport
Chainslinger

Chainslinger {2}{R}

Creature - Elemental
Haste
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Beat them with their own chains.
4/1
  • Ophorio
Challenging Pupil

Challenging Pupil {1}{R}

Creature - Human Warrior
Haste
When Challenging Pupil enters, conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
3/2
Related card: Fatigue
  • Arcanum Academia
Champion of Keranos

Champion of Keranos {2}{R}

Creature - Minotaur Wizard
Menace (This creature can't be blocked except by two or more creatures.)
Heroic — Whenever you cast a spell that targets Champion of Keranos, Champion of Keranos deals 2 damage to each opponent.
Gray skies are an ill omen to most but those devoted to the god of storms.
3/2
  • Theros Triumphant
Champion's Steed

Champion's Steed {2}{W}

Creature - Pegasus
Flying
When Champion's Steed enters, put a flying counter on target Avatar you control without flying.
“You need serious training before you can ride one. Or just be naturally gifted, like me.”
—Selvar, the Seeker
2/1
  • Arkadai
Change of Fortunes

Change of Fortunes {1}{B}

Instant
Target creature gets -1/-2 until end of turn.
Target creature gets +2/+1 until end of turn.
  • A Tourney at Whiterun
Change of Plans

Change of Plans {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Destroy target creature or planeswalker.
The child's meddling meant plans suddenly needed to get a lot bloodier.
  • Karina's Explorations
Changing Seasons

Changing Seasons {2}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Beginnings are nothing without endings.
  • Adventurers of Onora
Chantwood Guards

Chantwood Guards {2}{G}{G}

Creature - Cat Warrior
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{G}: Untap Chantwood Guards.
3/3
  • Oirohpo
Chaosphere Ravager

Chaosphere Ravager {4}{R}

Creature - Beast
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Chaosphere Ravager attacks each combat if able.
Ifram's servants worship chaos: flux, the unknown, the unpredictability of Mious.
5/4
  • Mious
Chaotic Pupil

Chaotic Pupil {1}{U}{R}

Creature - Human Wizard
When Chaotic Pupil enters, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Draw a card, then discard a card.
3/2
  • Arcanum Academia