15897 cards found
Quiet Retreat

Quiet Retreat {1}{U}{U}

Instant
Counter target spell. If a noncreature spell is countered this way, scry 2.
While it missed the fight, the monster did catch a new pair of boots.
  • Monsters of Chikyu
Barx, Aspiring Archvillain

Barx, Aspiring Archvillain {5}

Legendary Planeswalker - Barx
Protection from multicolored
[+2]: Create a colorless artifact token named Mind Stone with “{T}: Add {C}” and “{1}, {T}, Sacrifice Mind Stone: Draw a card.”
[–3]: Create Barxbot 9000, a legendary 6/4 colorless Construct artifact creature token with “All damage that would be dealt to Barx planeswalkers you control is dealt to this creature instead.”
[–12]: You and target opponent each gain control of each permanent the other controls that's one or more colors.
Loyalty:
5
  • Panxiou
Slinking Raider
Forthright Wrecker

Slinking Raider {R}

Creature - Azra Rogue
Slinking Raider can't be blocked by creatures with greater power.
Whenever Slinking Raider deals damage to a player or noncreature permanent, put a +1/+1 counter on it.
Surpass {5}{R} ({5}{R}: Transform this creature.
This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Forthright Wrecker
  • Alkabah: The Rise of Soli
Lone Stranger

Lone Stranger {2}{W}

Creature - Human Soldier
When Lone Stranger enters, if you control no other creatures, create two 1/1 colorless Spirit creature tokens.
“Always lend your ear to strangers. You never know when they're rich, or just mad.”
2/1
  • High Noon
End of Worlds

End of Worlds {4}{R}{R}{R}{R}

Sorcery
Each player discards their hand and sacrifices all permanents they control, draws seven cards, then abounds seven times. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Colossus Belt

Colossus Belt {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Equip {4}
Equip creature with power 5 or greater {1}
“Hursar tell secret, belt gives no strength at all. Very good at hiding belly though!”
  • Sparks of a Multiverse
Deathmask Initiation

Deathmask Initiation {2}{B}

Enchantment
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.)
{1}{B}: Deathmask Initiation deals 1 damage to target creature you control.
What doesn't kill you horribly maims you.
  • Novea
Lightning Ox

Lightning Ox {R}

Creature - Ox
Haste
At the beginning of each end step, if Lightning Ox dealt damage this turn, sacrifice it.
Lightning oxen can't be ridden without blazing saddles.
3/1
  • Surging Tide
Culminating Chaos

Culminating Chaos {1}{R}{R}

Sorcery
Escalate {R}{R} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Culminating Chaos deals 2 damage to each creature and each planeswalker.
• Exile the top two cards of your library and add {R}{R}. Until end of turn, you may play those cards.
Kaneh Citadel

Kaneh Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{B}, {T}: Each opponent loses 1 life and you gain 1 life.”
“Follow what I say. Wars will be won and lives will be saved.”
—Mahara, the Universal
  • Alkabah
Koisoul Diver

Koisoul Diver {5}{R}{R}

Creature - Merfolk Wizard
Creatures you control get +1/+0 for each color among permanents you control and have haste.
Whenever you cast a white, blue, black, or green instant or sorcery spell, copy it for each of its colors. You may choose new targets for the copies.
4/4
  • MSEM Secret Lair Drops
  • Novea
Ominous Lair

Ominous Lair

Land
Ominous Lair enters tapped unless you have 15 or less life.
{T}: Add {W} or {B}.
Yldar, home to the devious azra and seat of Zarad's growing empire.
  • The Land Bundle
Bloodsand Gulch

Bloodsand Gulch

Land - Desert
Bloodsand Gulch enters tapped unless you control another Desert.
{T}: Add {B} or {R}.
“We tell easy marks that the gulch runs red with the blood of unprepared travelers.”
—Ira, Ravensgulch contractor
  • Over the Horizon
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
The Frontier Beckons

The Frontier Beckons {2}{G}

Enchantment
While searching your library, you may play basic land cards from your library.
You may play an additional land each turn.
Branch Prowler

Branch Prowler {3}{G}

Creature - Cat
Branch Prowler can't be blocked except by creatures with flying.
The panther surveys the forest from its canopy, pouncing from an impossibly far distance to secure the kill.
3/2
  • Goliaths of Nangjiao
Chochin the Silent Moth

Chochin the Silent Moth {2}{W}

Legendary Creature - Human Samurai
{T}: Target creature loses all abilities until end of turn. Exile Chochin the Silent Moth and that creature.
“...”
— Chochin the Silent Moth
1/1
  • Path of Shadows
Workshop Engineer

Workshop Engineer {2}{U}

Creature - Human Artificer
Whenever an artifact you control enters or is put into a graveyard from the battlefield, Workshop Engineer gets +1/+1 until end of turn.
Unlike their makers, compasses always know a way.
3/2
  • End of Wollensie
Deflecting Strike

Deflecting Strike {W}

Instant
This spell can't be countered.
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
  • A Tourney at Whiterun
Herald of Ankulim

Herald of Ankulim {R}{R}

Creature - Elemental
Elemental, instant, and sorcery spells you cast cost {1} less to cast.
Anku first shaped the primordial elements to create the world. His ankulim now seek to bring about its end.
2/2
  • Scriptures of Urshad
Sprite of Spring
Sprout Hermit

Sprite of Spring

Creature - Faerie Shaman
(Color indicator: Sprite of Spring is green)
Each creature you control with power 4 or greater can't be blocked by creature tokens.
“I did not become this for power, or to ‘rejoin my people'. Should there be any reason but to grow into my own truth?”
4/5
Card has other part: Sprout Hermit
  • The Empty Throne of Feanav
Burn with Demonfire

Burn with Demonfire {4}{B}{B}

Instant
Destroy target creature. You gain 1 life for each card in its controller's graveyard.
Demonfire not only consumes the body, but it saps what life remains in it and transfers it to its master.
  • Tides of War
Makeup Call

Makeup Call {1}{B}

Instant
Remove all counters from target permanent with counters. If it's a creature or enchantment, destroy it.
She applied more and more to cover the scar, with every layer only highlighting the ugliness more and more.
  • Karina's Explorations
Humble Tamer

Humble Tamer {1}{W}

Creature - Human Citizen
When Humble Tamer enters, create a 1/1 white Griffin creature token with flying.
“I knew a woman who raised a griffin better than any professional. A pity she never reared any after the first.”
—Lettie Wormwood
1/1
  • Feanav: The Apothecary's Progress
Oozing Yaoguai

Oozing Yaoguai {2}{B}{G}

Creature - Frog Spirit
When Oozing Yaoguai enters or a creature you control scavenges it, up to one target creature gets -3/-3 until end of turn and you gain 3 life.
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/4