14930 cards found
Clash of Titans

Clash of Titans {3}{R}{R}

Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
“Angels demand we join a struggle that started long before us, beyond our ken.”
—Lettie Wormwood
  • Feanav: The Apothecary's Progress
Cleave

Cleave {1}{R}

Instant
Cleave deals 1 damage to each opponent and 1 damage to each creature and planeswalker your opponents control.
It's hard to dodge a whirlwind of steel.
  • Seasons of War
Clutch Shot

Clutch Shot {R}

Instant
Clutch Shot deals 2 damage to target creature or planeswalker. If you control six or more lands, Clutch Shot deals 4 damage instead.
Better lucky and good.
  • Rail War
Cold Embrace of Steel

Cold Embrace of Steel {3}{R}{R}

Enchantment
Creatures have “Whenever this creature attacks or blocks, it fights another target creature.”
  • Plagues of Fretport
Collapsing Ramparts

Collapsing Ramparts {1}{R}

Instant
Collapsing Ramparts deals damage to target creature equal to twice the number of Satrapies you control.
Proud spires and temples wrought with beauty—all crumbled to bury all life in rubble, as the demon reveled.
  • Alkabah
Collapsing Realities

Collapsing Realities {3}{R}

Enchantment
Whenever a land enters, Collapsing Realities deals 2 damage to each player.
With every passing day, more of Adira fell prey to the natural entropy that Felice had held off for so long, now eager to resume its work.
  • Memorium Arcanum
Combatant Conflagration

Combatant Conflagration {2}{R}

Sorcery
Creatures you control get +2/+0 until end of turn.
Whenever an opponent fails a trial, if Combatant Conflagration is in your graveyard, target creature you control gets +2/+0 until end of turn.
  • Mious
Combustion Display

Combustion Display {2}{R}

Sorcery
Exile the top two cards of your library. You may play those cards until the end of your next turn. Whenever you play one of those cards, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Commence Hostilities

Commence Hostilities {2}{R}

Sorcery
Target creature you control deals damage equal to its power to up to one other target creature. Then if you've cast another spell this turn, the creature you control gains double strike until end of turn.
  • End of Wollensie
Communion

Communion {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
“We reached for the stars. They reached back.”
—“The Crash Site”
  • Video Horror System
Competing Design

Competing Design {1}{R}

Instant
Create a 1/1 colorless Construct artifact creature token. For each other card named Competing Design in your graveyard, create a colorless Canister artifact token with “{T}, Sacrifice this artifact: Add {C}.”
“Tell that Valinov fella that we ain't buying a speck of his stuff ‘til he shows us the specs.”
—Pidge, tinkering courier
  • Karina's Explorations
Concentrated Blast

Concentrated Blast {2}{R}{R}

Sorcery
Concentrated Blast deals 5 damage to target creature.
“She must have misinterpreted me when I said we had to level the playing field.”
— Mieng Sun
  • Surging Tide
Confront the Riddlemaster

Confront the Riddlemaster {4}{R}

Instant
As a spell you control is countered by a spell or ability an opponent controls while you control a Mountain, you may reveal Confront the Riddlemaster from your hand. When you do, cast it without paying its mana cost.
This spell can't be countered.
Confront the Riddlemaster deals 4 damage to any target.
I had to get to shore. I had to get Zeus's thunderbolt back to Olympus. Most of all, I had to have a serious conversation with the god who'd tricked me.
Conquer Psyche

Conquer Psyche {2}{R}

Sorcery
Exile target creature you control, then return it to the battlefield under its owner's control. Create a token that's a copy of it. Those creatures gain haste until end of turn. Sacrifice the token at the beginning of the next end step.
A journey of a hundred miles begins by believing that one can do it at all.
Consult the Ashes

Consult the Ashes {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Add one mana of any color.
“Why can't these Adversaries make it any easier?” exclaimed Marzen in frustration. “That is the point.” chided Bahum gently.
  • Mious
Consuming Flame

Consuming Flame {3}{R}{R}

Sorcery
Consuming Flame deals 6 damage to target creature.
Ferocious — If you control a creature with power 4 or greater, the damage can't be prevented and that creature can't be regenerated this turn.
  • Goliaths of Nangjiao
Contender's Zeal

Contender's Zeal {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has “Whenever this creature attacks, target creature an opponent controls can't block this turn.”
Few match the competitive spirit of the Akroans.
  • Theros Triumphant
Continental Collapse

Continental Collapse {4}{R}

Sorcery
Destroy target land. Continental Collapse deals 2 damage to that land's controller.
After Pandora left and peace was established, the group thought their ordeal was over. But what they were running away from eventually caught up to them.
  • Aftermath
Controlled Burn

Controlled Burn {1}{R}{R}

Sorcery
Controlled Burn deals 2 damage to target player or planeswalker.
At the beginning of your upkeep, you may exile Controlled Burn from your graveyard. If you do, it deals 2 damage to target player or planeswalker.
  • Oirohpo
Convergent Might

Convergent Might {5}{R}{R}{R}

Sorcery
For each nonland permanent you control, you may create a token that's a copy of it. If it's a creature, it gains haste. Exile all tokens created this way at the beginning of the next end step.
  • Zero
Convert to Resources

Convert to Resources {1}{R}

Instant
Destroy target artifact. Create two 1/1 colorless Servo artifact creature tokens.
“Doesn't matter what kind of planet, alien relic, or fossil it was before. Now it's just another brick in the wall.”
—Captain Thomas
  • Love Song
Core Collusion

Core Collusion {1}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted opponent casts a spell, you may reveal cards from the top of your library until you reveal a nonland card that costs less. Exile that card, and put the rest on the bottom in a random order. You may play the exiled card until the end of your next turn.
  • Beyond the Blackwall
Core Ignition

Core Ignition {X}{R}

Sorcery
Core Ignition deals X damage to target creature or planeswalker.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Much like the beasts of ancient times, Anran leaves little in her wake but embers.
Related card: Data-Point
  • Beyond the Blackwall
Cosmic Catastrophe

Cosmic Catastrophe {4}{R}

Instant
Cosmic Catastrophe deals 6 damage to target creature or planeswalker. If you control a creature with power greater than its base power, Cosmic Catastrophe deals 3 damage to each opponent.
Courier's Misfortune

Courier's Misfortune {1}{R}{R}

Sorcery
Gain control of target artifact or creature until end of turn, then untap it. It gains haste until end of turn. You may spend mana as though it were mana of any type to pay the costs of its abilities this turn.