Augmented — When you cast If Memory Serves, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies. Return target permanent card with mana value 3 or less from your graveyard to the battlefield. Exile If Memory Serves.
Once each turn, when you gain life, you may exile the top card of your library. You may play that card this turn. Whenever you cast your second spell each turn, Ignition Engine deals 2 damage to target player or planeswalker.
As long as it's your turn, equipped creature has first strike and deathtouch. If equipped creature would deal damage to a player or planeswalker, it deals four times that damage to that player or planeswalker instead. Equip {4}
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Each player exiles up to X cards from their graveyard. Then each player loses life, discards cards and sacrifice creatures equal to X minus the number of cards that player exiled this way.
You have no maximum hand size. At the beginning of your upkeep, draw a card. At the beginning of your end step, you lose 1 life for each card in your hand.
Enchant creature Enchanted creature gets +2/+0 and has first strike. Mirage {R}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Flash Whenever you make first contact, you may put a card you own from outside the game into your hand. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
The marvels of Entelan technology can literally turn one's dreams into reality.
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.) {4}{U}: Thinking Conjure three cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”) {4}{R}: Dreaming Discard any number of cards, then draw that many cards and add that much {R}. {3}{U}{R}: Feeling Imagination Module gains “Whenever you discard a card, exile the top card of your library. You may play it until the end of your next turn.”
Distribute three +1/+1 counters among any number of creatures you control. Metamorph {1}{G}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
Destroy target artifact. Reprise {R}(As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
The Tideshift was an unpleasant surprise after enduring the Wall of Storms.
Immolated Grave enters tapped. {T}: Add {R}. {2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
Whenever a face-down creature you control attacks, defending player loses 1 life. {2}, Discard a card: Manifest the bottom card of your library. Activate only once each turn. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)