14928 cards found
Humble Bridge

Humble Bridge

Land
Humble Bridge enters tapped.
{T}: Add {R} or {W}.
When Humble Bridge enters, you may put a loyalty counter on a planeswalker you control.
“Lorwyn's nice and all but... it just gets a little boring, y'know? It's nice to get away too.”
—Pidge
  • Sparks of a Multiverse
Humble Hamlet
Naxila, the Blessed City

Humble Hamlet

Land
{T}: Add {C}.
Ascend—Tap ten untapped permanents you control. (Tap ten untapped permanents you control: Exile this land, then return it to the battlefield transformed. Ascend only as a sorcery.)
Card has other part: Naxila, the Blessed City
  • Over the Horizon
Hundred-Year Blade

Hundred-Year Blade {4}

Artifact - Equipment
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
Equipped creature gets +3/+2.
Equip {2}
Hunger Pangs

Hunger Pangs {W}

Enchantment - Aura Curse
Enchant player
For each 1 life enchanted player would gain, you gain 1 life instead unless that player pays {1}.
“You learn a lotta ways to find something to eat. Make people sad, check the right trash cans, get good at knowing when you aren't being looked at...”
  • Karina's Explorations
Hunger for Battle

Hunger for Battle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1 and has haste.
“The main difference between you and us is we give our lives for our cause. You only give others' lives.”
—Kellythross, to Sibreena
  • K15 Core Set
Hunger of Old Lovi

Hunger of Old Lovi {2}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control deals damage equal to its power to another target creature.
The firstborn awoke starving into a world of defenceless morsels.
  • Lovi Awoken
Hunt the Elusive Titans

Hunt the Elusive Titans {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
Upgrade target creature you control. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
Target attacking creature fights up to one other target creature.
  • Arkadai
Hunt the Monstrous

Hunt the Monstrous {X}{G}

Sorcery
Target creature you control gets +X/+X until end of turn. It fights target creature you don't control.
Project Reclamation's mission of protecting the wilds includes purging wayward Banished.
  • Discoveries of Akieva
Hunt the Weak

Hunt the Weak {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
As the ravagers fell upon Imisti's party, Asamund yelled out for her bonds to be cut so she could help them fight.
  • Quest for the Roseblade
Hunter's Distinction

Hunter's Distinction {2}{G}

Enchantment - Aura
Enchant creature
As Hunter's Distinction enters, you may tap enchanted creature if it's untapped. When you do, put three -1/-1 counters on target creature with flying.
Enchanted creature gets +3/+2 and has reach.
  • The Empty Throne of Feanav
Hunter's Hideout

Hunter's Hideout {1}{G}{G}

Enchantment
{1}{G}{G}, Discard a card: Destroy target artifact or enchantment.
At the beginning of your end step, if twelve or more cards are in your graveyard, create two 3/3 green Beast creature tokens.
Hunter's Instinct

Hunter's Instinct {1}{G}

Sorcery
Scry 3, then reveal the top card of your library. If it's a creature card, Hunter's Instinct deals damage to target creature equal to the revealed card's power.
Ferocious — If the revealed card is a creature card with power 4 or greater, put it into your hand.
  • Surging Tide
Hunter's Mark

Hunter's Mark {1}{U}

Enchantment - Aura Curse
Enchant opponent
Spells you cast that target enchanted player cost {2} less to cast.
“I always tell kids don't play in the bayou, or they'll get eat by gators. ‘Cept for Orson. Never liked Orson.”
—Titou Louoe
  • Eralou
Hunting Experience

Hunting Experience {2}{G}{G}

Sorcery
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
  • Worlds Away
Hunting Ground

Hunting Ground {3}{G}{G}

Enchantment
When Hunting Ground enters, create four 1/1 green Saproling creature tokens.
Whenever a creature you control dies, creatures you control get +1/+1 until end of turn.
  • End of Wollensie
Huntsman's Guile

Huntsman's Guile {1}{R}

Riddle Enchantment - Aura
Enchant creature
Enchanted creature has “{T}: This creature deals 1 damage to any target. If this is the second time this ability has resolved this turn, it deals 5 damage to that target instead.”
  • Riddles of Revio
Huolin Shrine

Huolin Shrine

Land
Huolin Shrine enters tapped.
{T}: Add {R} or {W}.
{R/W}, {T}, Sacrifice Huolin Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Hurl from Existence

Hurl from Existence {1}{U}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Return target creature [you control] to its owner's hand.
Draw a card.
  • Arkadai
Hursar the Unflinching

Hursar the Unflinching {G}{W}{U}

Legendary Planeswalker - Hursar
[+1]: Prevent all damage that would be dealt to up to one other target permanent until your next turn.
[–2]: Target creature gets +3/+3 until your next turn.
[–3]: Untap all nonland permanents you control.
Loyalty:
6
  • Sparks of a Multiverse
Hursar's Intervention

Hursar's Intervention {G}{W}{U}

Instant
Target creature you control becomes a white Bear with base power and toughness 3/5, hexproof, and double strike until end of turn. Whenever it deals combat damage to a player this turn, draw a card.
“No worries! Hursar will take this one with one paw tied behind back!”
  • Sparks of a Multiverse
Hursar's Study

Hursar's Study {G}{W}{U}

Enchantment - Study
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
You may play Aura and Equipment cards from the archived library, and play those spells as though they had flash.
“Hursar probably have something in here little man can use. Here! Child's training sledge!”
  • Sparks of a Multiverse
Husbandry

Husbandry {3}{G}

Enchantment - Discovery
I, II — Create a 3/3 green Beast creature token with defender.
Discovery — Creatures you control with defender can attack as though they didn't have defender.
  • Scriptures of Urshad
Hydrolyze

Hydrolyze {1}{U}

Instant
Counter target spell. If that spell is countered this way, its owner puts it on the top or bottom of their library instead of into their graveyard.
Each player draws a card.
  • Nangjiao In Bloom
Hyle's Gift

Hyle's Gift {1}{U}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each permanent attached to it.
Permanents attached to equipped creature have ward {3}.
Equip {1}
Card has other part: Get Out
  • Karina's Explorations
Hymn of Fury

Hymn of Fury {1}{R}{G}

Sorcery
Hymn of Fury deals 1 damage to each creature, then each creature you control gains haste and double strike until end of turn.
To the elves, the relentless beat of the Pyresong and the sounds of weapons cleaving flesh are a singular rhythm.
  • Descent from the Highlands