15282 cards found
Fenhauler Gang

Fenhauler Gang {4}{B}

Creature - Human Pirate
Menace
When Fenhauler Gang enters, each player mills three cards.
Whenever Fenhauler Gang deals combat damage to a player, return up to one target creature or land card from your graveyard to your hand.
4/3
  • Worlds Away
Fervent Igmel

Fervent Igmel {2}{R}{R}

Creature - Elemental Bird
Flying
You may exert Fervent Igmel as it attacks. When you do, add {R}{R}{R}{R}. Until end of turn, you don't lose this mana as steps and phases end. (An exerted creature won't untap during your next untap step.)
4/4
  • End of Wollensie
Fickle Songstress

Fickle Songstress {1}{B}

Creature - Harpy
Flying
When Fickle Songstress enters, target opponent gains control of it.
Whenever you lose life, if you don't own Fickle Songstress, its owner gains control of it.
4/3
  • MSEM Masters 2019
First General of the Wards

First General of the Wards {2}{W}{W}

Creature - Dwarf Warrior
Vigilance
Other Dwarves you control get +1/+1 and have vigilance.
Whenever you activate a loyalty ability of a permanent, create two 1/1 white Dwarf creature tokens.
4/4
Flameboon Alchemist

Flameboon Alchemist {2}{R}

Creature - Human Rogue Wizard
When Flameboon Alchemist dies, you may put a +1/+1 counter on target creature you control.
Unlicensed alchemy is banned in Yroncaster, but Aravant is home to many who dabble in dangerous magic.
4/1
  • Quest for the Roseblade
Flamewake Elk

Flamewake Elk {2}{R}{R}

Creature - Elemental Elk
Haste
Whenever Flamewake Elk attacks, you may put a +1/+1 counter on another target attacking creature.
Elven druidism and dwarven firecraft are a potent combination.
4/2
  • Quest for the Roseblade
Flarespore Mycoid

Flarespore Mycoid {3}{G}

Creature - Fungus
{3}{R}: Target creature can't block this turn.
Predators in Jund know what not to hunt if even dragons refuse to eat it.
4/4
  • Alara
Fleeting Figment

Fleeting Figment {3}{R}

Enchantment Creature - Incarnation
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Once each turn, when a Curse you control becomes attached to an opponent, you may sacrifice it. If you do, reveal cards from the top of your library until you reveal a Curse card. Put that card onto the battlefield attached to that player, and the rest on the bottom of your library in a random order.
4/2
  • Beyond the Blackwall
Flinging Invoker

Flinging Invoker {3}{U}{U}

Creature - Serpent
Flash
{6}: Target creature gains flying until end of turn.
The creatures of the deep are startlingly adept at making things airborne.
4/4
  • Oirohpo
Forerunner of the Briar

Forerunner of the Briar {3}{G}

Creature - Human Scout
When Forerunner of the Briar enters, sacrifice two lands. When you do, choose one —
• Create a 3/3 green Beast creature token.
• Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
4/3
  • Nangjiao In Bloom
Formless Eidolon

Formless Eidolon {5}

Creature - Spirit Horror
Flying, vigilance
When Formless Eidolon enters, create a tapped token that's a copy of target land you control.
Evoke {3} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
4/3
Four-Headed Shredder

Four-Headed Shredder {2}{R}{R}

Creature - Chimera
Haste
“What is it? Terrifying, that's what.”
— Li Min, to Li Ji
4/2
  • Goliaths of Nangjiao
Frontline Enthusiast

Frontline Enthusiast {4}{W}

Creature - Human Barbarian Warrior
First strike
Fellors would rather die in combat than miss out on it.
4/2
  • Khaliz-Dorahn
Frost Walker

Frost Walker {1}{U}

Creature - Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
On the highest mountains, on dark depressing nights, where the air is clear, and can cut you like a knife.
4/1
Fungal Goliath

Fungal Goliath {3}{G}

Creature - Fungus Demon
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Trample
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 green Saproling creature token.
4/3
  • End of Wollensie
Fungal Whomper

Fungal Whomper {4}{G}{G}

Creature - Fungus
When Fungal Whomper enters, you gain 4 life.
When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
4/4
Fyrra, Chosen by Ayala
Ascension

Fyrra, Chosen by Ayala

Legendary Creature - Angel
(Color indicator: Fyrra, Chosen by Ayala is white)
Flying, vigilance
At the beginning of your upkeep, if you have 10 or more life than your starting life total, put a +1/+1 counter on each other creature you control.
“All shall be protected by Her light.”
4/4
Card has other part: Ascension
  • Survive the Night
Gangling Titan

Gangling Titan {2}{B}

Creature - Giant Demon
Gangling Titan has menace and deathtouch as long as there are four or more card types among cards in your graveyard.
“I grasped the apple and it mushed. It had given way to rot, yet it persisted.”
—On Spirits and Demons
4/2
  • End of Wollensie
Garrison Steward

Garrison Steward {2}{W}{W}

Creature - Human Knight
Vigilance
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever an opponent attacks you, create a tapped 1/1 white Soldier creature token with melee. Exile that token at the beginning of your next end step.
4/3
  • Seasons of War
Gashing Panther

Gashing Panther {2}{G}

Creature - Cat
{2}{G}, Sacrifice a land: Gashing Panther gains indestructible until end of turn. Tap it.
In the months after the war, Nangjiao's wilds returned to being just that.
4/2
  • Nangjiao In Bloom
GenTech Apex

GenTech Apex {3}{R}

Creature - Mutant Berserker
Whenever you cast a spell with mana value 5 or greater, create an X/1 red Mutant creature token with trample and haste, where X is that spell's mana value. Exile that token at the beginning of the next end step.
The epitome of engineered fury.
4/3
  • Beyond the Blackwall
General Merthilios

General Merthilios {4}{R}{R}

Legendary Creature - Human Knight
Motivate 3 (When this creature enters, you may motivate target creature with less power than this by putting three +1/+1 counters on it.)
When General Merthilios motivates a creature, that creature gains first strike, trample, and haste until end of turn.
4/2
  • Tides of War
Ghastly Ferry

Ghastly Ferry {3}

Artifact - Ship Vehicle
When Ghastly Ferry enters, create a 1/1 white Spirit creature token with flying.
Ghastly Ferry can't be blocked except by Spirits.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/4
Ghastly Scraper
Blinding Fiddler

Ghastly Scraper

Creature - Spirit Wizard
(Color indicator: Ghastly Scraper is white and blue)
Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Creatures can't block Ghastly Scraper unless their controller pays {2} for each of those creatures.
4/3
Card has other part: Blinding Fiddler
  • Feanav: The Apothecary's Progress
Ghastly Sluagh

Ghastly Sluagh {3}{B}

Creature - Faerie Spirit
Flash
There is little sense in killing fae; the death of unforgiven beings will simply give rise to yet more.
4/3
  • Feanav: The Apothecary's Progress