1413 cards found
Second Death

Second Death {B}

Sorcery
Exile target creature or planeswalker card from a graveyard. Search its controller's hand, graveyard, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Card has other part: First Death
  • Karina's Explorations
Secrets of Coralight Court

Secrets of Coralight Court {U}

Sorcery
This spell can't be countered.
Draw a card.
Reprise {2}{U} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Secrets of the Orrery

Secrets of the Orrery {U}

Enchantment
As Secrets of the Orrery enters the battlefield, choose fact or fiction.
Foresight — Whenever you draw your second card each turn,
• Fact — Target creature can't be blocked this turn.
• Fiction — You may tap target creature. If you do, put a stun counter on it.
  • Riddles of Revio
Sedraxis Trepanator

Sedraxis Trepanator {B}

Creature - Zombie Mutant Warrior
{T}, Sacrifice a creature: Target player discards a card and loses 2 life. Activate only as a sorcery.
Grixis was the shard that lost the least from the Conflux. After all, death can always be replaced.
1/2
  • MSEM Secret Lair Drops
  • Alara
See

See {U}

Instant
Look at the top two cards of target player's library. Put one of those cards on the bottom of their library and the rest on top.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Wait
  • Ophorio
See the Forest

See the Forest {G}

Sorcery - Tale
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Card has other part: Elken Grovetender
  • Kahembo: Olde Dawn
Seek Glory
Warforged Hero

Seek Glory {W}

Sorcery
Target creature gets +1/+1 and gains first strike until end of turn.
Fabled {3}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Warforged Hero
Seek Guidance

Seek Guidance {U}

Instant
Draw a card.
Whenever Seek Guidance is put into your graveyard from your hand or library, scry 2. (This doesn't include being cast.)
  • Tales of Old Jidai
Seek Prophecy

Seek Prophecy {U}

Sorcery
Reveal the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Seek the Lost Child

Seek the Lost Child {W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1 — Create a 0/1 white Human creature token named Lost Child.
Scry 2.
2, 3 — Exile a token you control named Lost Child. If you do, create two 1/1 white Soldier creature tokens and you gain 4 life.
  • Arkadai
Seeker of Mysteries

Seeker of Mysteries {U}

Creature - Human Wizard
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“The answers to the turmoil that befalls Jidai won't simply reveal themselves to us. They must be found.”
1/1
Seeker of Untouched Beauty

Seeker of Untouched Beauty {G}

Creature - Elf Shaman
As long as you control four or more lands, Seeker of Untouched Beauty gets +2/+2 and has trample.
When Seeker of Untouched Beauty dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
Self Replication

Self Replication {W}

Instant
Create a 1/1 colorless Construct artifact creature token. If you control an artifact, create two of those tokens instead.
“Huh, where did the Self Preparing Auto Walking Node run off to? Hope it's not getting into trouble.”
Send Away

Send Away {U}

Sorcery
Return target non-Horror creature to its owner's hand. Scry 1.
“The next one up is our mad Doc,
all secrets he sought to unlock.
  • Villains: The Musical
Senior Warding

Senior Warding {W}

Instant
Choose one —
• Target permanent gains protection from instants and sorceries until end of turn.
• You gain 3 life.
• Draw a card.
  • Arcanum Academia
Serafina's Gift

Serafina's Gift {U}

Artifact
When Serafina's Gift enters the battlefield, if you cast it, target opponent gains control of it.
At the beginning of your upkeep, draw three cards, then discard two cards.
Serene Form

Serene Form {W}

Instant
Prevent all damage target spell or permanent would deal this turn. You gain life equal to the damage prevented this way.
Serene Initiate

Serene Initiate {G}

Creature - Human Druid
When Serene Initiate enters the battlefield, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
{3}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
0/1
  • Arcanum Academia
Serve the Empire

Serve the Empire {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Civilized — Enchanted creature can't block and its activated abilities can't be activated if you control an artifact, a creature, and an enchantment.
  • Scriptures of Urshad
Sever

Sever {B}

Instant
Destroy target token.
  • Novea
Sha'Iv's Emissary

Sha'Iv's Emissary {W}

Creature - Elf Cleric
Vigilance
Sha'Iv's Emissary gets +1/+1 as long as you control a blue or red permanent.
“Give me poise to spread stability in this world.”
1/1
  • Mious
Shadow Ambusher

Shadow Ambusher {B}

Creature - Human Rogue
At the beginning of your upkeep, you lose 1 life.
“Living life behind the shadows is dark, yes, but it's so much more fun.”
2/2
Shadow Courier

Shadow Courier {U}

Creature - Human Rogue
Shadow Courier can't be blocked.
She treads the darkness without fear.
1/2
  • Tales of Old Jidai
Shadow of Izumito

Shadow of Izumito {B}

Creature - Human Assassin
When Shadow of Izumito dies, choose one —
• Destroy target creature that was dealt damage this turn.
• You may put a progress counter on a Project you control.
1/1
  • Rail War
Shadowband Consul

Shadowband Consul {B}

Creature - Mutant Rogue
Shadowband Consul enters the battlefield tapped.
{B}, Pay 2 life: Return Shadowband Consul from your graveyard to the battlefield. Activate only if an opponent lost life this turn.
2/1