Exile target creature or planeswalker card from a graveyard. Search its controller's hand, graveyard, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
This spell can't be countered. Draw a card. Reprise {2}{U}(As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
As Secrets of the Orrery enters the battlefield, choose fact or fiction. Foresight — Whenever you draw your second card each turn, • Fact — Target creature can't be blocked this turn. • Fiction — You may tap target creature. If you do, put a stun counter on it.
Look at the top two cards of target player's library. Put one of those cards on the bottom of their library and the rest on top. Fuse (You may cast one or both halves of this card from your hand.)
Target creature gets +1/+1 and gains first strike until end of turn. Fabled {3}{W}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you attack, add a quest counter. 1 — Create a 0/1 white Human creature token named Lost Child. Scry 2. 2, 3 — Exile a token you control named Lost Child. If you do, create two 1/1 white Soldier creature tokens and you gain 4 life.
As long as you control four or more lands, Seeker of Untouched Beauty gets +2/+2 and has trample. When Seeker of Untouched Beauty dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Serafina's Gift enters the battlefield, if you cast it, target opponent gains control of it. At the beginning of your upkeep, draw three cards, then discard two cards.
When Serene Initiate enters the battlefield, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.) {3}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
Enchant creature Enchanted creature can't attack. Civilized — Enchanted creature can't block and its activated abilities can't be activated if you control an artifact, a creature, and an enchantment.
When Shadow of Izumito dies, choose one — • Destroy target creature that was dealt damage this turn. • You may put a progress counter on a Project you control.
Shadowband Consul enters the battlefield tapped. {B}, Pay 2 life: Return Shadowband Consul from your graveyard to the battlefield. Activate only if an opponent lost life this turn.