15897 cards found
Rahstahde, Word of Truth
Fahrib, Tale of Deceit

Rahstahde, Word of Truth {2}{U}{R}

Legendary Creature - Elder Angel
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, draw a card.
At the beginning of your end step, if you have four or more cards in hand, transform Rahstahde.
4/4
Card has other part: Fahrib, Tale of Deceit
  • Alkabah
Raid the Cursed Temple

Raid the Cursed Temple {1}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Tap target creature an opponent controls.
3 — Create two 1/1 white Spirit creature tokens with flying.
  • Arkadai
Raid the Dragon's Lair

Raid the Dragon's Lair {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Create a Treasure token.
3 — Create a tapped and attacking 5/5 red Dragon creature token with flying. Exile it at the beginning of the next end step.
  • Arkadai
Raid the Forgotten Tomb

Raid the Forgotten Tomb {1}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Mill two cards.
3 — Return up to two target creature cards from your graveyard to your hand.
  • Arkadai
Raid the Infested Woods

Raid the Infested Woods {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Untap target creature or land you control.
3 — Create two 2/2 green Wolf creature tokens.
  • Arkadai
Raid the Sunken Ruin

Raid the Sunken Ruin {1}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Scry 1.
3 — Draw two cards.
  • Arkadai
Raider's Den

Raider's Den

Land
Raider's Den enters tapped.
{T}: Add {R}.
{R}, {T}: Target creature you control gains menace until end of turn. Activate only as a sorcery and only if you control a red creature.
  • Glacia: Hail to the Queen
Raiding Gnoll-Band

Raiding Gnoll-Band {2}{B/R}{B/R}

Creature - Hyena Rogue
Whenever an Aura you control becomes attached to a creature, choose one —
• Raiding Gnoll-Band deals 3 damage to that creature.
• That creature gets +3/+0 until end of turn.
4/3
  • Kahembo: Olde Dawn
Raidragos' Avenger

Raidragos' Avenger {5}{R}{R}

Creature - Dragon
Flying, trample
Whenever Raidragos' Avenger deals combat damage to a player, create a 5/5 red Dragon creature token with flying.
Creatures you control get +1/+0 for each Dragon you control.
5/6
  • K15 Core Set
Raidragos, the Vindictive

Raidragos, the Vindictive {4}{R}{R}

Legendary Planeswalker - Raidragos
[+1]: Raidragos, the Vindictive deals 3 damage to target player or planeswalker and 1 damage to you.
[–2]: Until end of turn, creatures you control gain “{R}: This creature gets +1/+0 until end of turn.”
[–8]: You get an emblem with “Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to each opponent.”
Loyalty:
5
  • K15 Core Set
Raikai Raider

Raikai Raider {2}{G}

Creature - Human Warrior Pirate
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The Raikai cared little for taking sides; a laden ship was a target, no matter its flag.
3/3
  • Tales of Old Jidai
Raikai Seafarer

Raikai Seafarer {4}{G}

Creature - Human Warrior Pirate
When Raikai Seafarer enters, you may search your library for up to three cards named Raikai Seafarer, reveal them, put them into your hand, then shuffle.
3/5
  • Tales of Old Jidai
Rain Zai, Spiritscale

Rain Zai, Spiritscale {W}{B}{G}

Legendary Planeswalker - Rain
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token.
[0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand.
[–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Loyalty:
3
Rain of Blood

Rain of Blood {3}{R}

Sorcery
Rain of Blood deals 3 damage to each creature and each player.
Aetherite offers many occupational hazards. Aetherswirls, localized blood storms, transformations, sudden monsters, disintegrations, invisibility, lung removal, lung additions, and the occasional harse.
  • High Noon
Rain of Ruin

Rain of Ruin {X}{X}{B}{R}

Sorcery
Up to X target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
Rain of Ruin deals 2 damage to each creature.
“A Spell Card that launches danmaku all over the place with brute force. Talk about nasty.”
—The Grimoire of Marisa
Rainbow Phoenix

Rainbow Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{2}{R}{R}, Exile a multicolored card from your graveyard: Return Rainbow Phoenix from your graveyard to the battlefield tapped. If it's your declare attackers step, it enters attacking.
4/3
  • Kahembo: Olde Dawn
Rainforest Spring

Rainforest Spring

Land - Forest Island
({T}: Add {G} or {U}.)
Rainforest Spring enters tapped.
Rains Bring New Life

Rains Bring New Life {1}{G}

Enchantment - Saga
I — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
II — You may put a land card from your hand onto the battlefield.
III — Lands you control gain “{T}: Add one mana of any color” until end of turn.
  • Kahembo: Olde Dawn
Rainsculpted Gorge

Rainsculpted Gorge

Land - Plains Island
({T}: Add {W} or {U}.)
Rainsculpted Gorge enters tapped.
{1}, {T}: Add {W}{W} or {U}{U}.
  • Worlds Away
Raintouched Basin

Raintouched Basin

Land - Desert
Raintouched Basin enters tapped.
{T}: Add {U}.
Desertcycling {1}{U} ({1}{U}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Rainy Day Trailblazer

Rainy Day Trailblazer {U}

Creature - Hound Scout
{T}: Look at the top card of your library. If its mana value is equal to the number of lands you control, you may reveal it and draw a card.
{1}, Return a land you control to its owner's hand: Scry 1.
“Always be prepared.”
1/1
  • Adventurers of Onora
Rainy Night Lovers

Rainy Night Lovers {1}{R}{R}

Creature - Human Artist
Haste
When Rainy Night Lovers enters, look at the top four cards of your library. You may cast a red instant or sorcery spell with mana value 1 from among them without paying its mana cost. Then put the rest on the bottom of your library in any order.
A final blaze of passion before we go.
3/2
  • New Horizons
  • MSEM Secret Lair Drops 116 340
Raise Spirits

Raise Spirits {W}{B}

Sorcery - Adventure
Return up to one target creature card with mana value 1 or less from your graveyard to the battlefield.
Card has other part: Slipsand Oasis
  • Adventurers of Onora
Raise a Ruckus

Raise a Ruckus {G}

Sorcery
Target creature you control gets +2/+2 until end of turn and must be blocked this turn if able.
“Nice try, Telam, but that noise was not ‘just the wind.' Go have a look.”
  • Al Tabaq
Raise the Alarm

Raise the Alarm {1}{W}

Instant
Create two 1/1 white Soldier creature tokens.