15897 cards found
Speaker of Deliverance

Speaker of Deliverance {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
If you would gain life, you may put a +1/+1 counter on this creature instead.
When this creature has toughness 20 or greater, you win the game.
1/1
Sanctuary for the Forsaken

Sanctuary for the Forsaken {2}{G}{W}

Enchantment
If a source would deal combat damage to you or a creature you control, prevent 1 of that damage.
At Rheila's behest, those Disfigured who would cease their revenge were taken in by Ravnica's healers to atone for their mistreatment.
  • Kaleidoscope
Stag of the Moon

Stag of the Moon {2}{W}

Creature - Elk
Lifelink
{2}{W}: Target Elk gains indestructible until end of turn.
Moonlight bends like steel around its antlers, weaving silver armor.
3/3
  • Descent from the Highlands
Onyx Ritualist

Onyx Ritualist {2}{B}

Creature - Human Cleric
Flying
Spells your opponents cast cost an additional 2 life to cast.
“Demand retribution with every word you say. Eventually, someone will have to pay.”
3/1
Expel from the Courts

Expel from the Courts {2}{U}

Instant
Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target creature gets -4/-0 until end of turn.
Draw a card.
  • Quest for the Roseblade
Cornucopia Crescendo

Cornucopia Crescendo {X}{X}{G}{G}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Search your library for a creature card with mana value X or less and put it onto the battlefield. Then shuffle.
  • Harvest Festival
Natural Recycling

Natural Recycling {1}{G}

Enchantment
{G}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature.
Viper Ambush

Viper Ambush {2}{B}

Instant
If two or more creatures an opponent controls are attacking, you may pay {B} rather than this spell's mana cost.
Create a 1/1 black Snake creature token with deathtouch. It gains first strike until end of turn.
  • Monsters of Chikyu
Lost in Combat

Lost in Combat {W}

Instant
Target creature gets +2/+2 until end of turn. Untap it.
The fourth strike slows. The fifth falters. The sixth never comes.
  • End of Wollensie
Weathered Storm

Weathered Storm {3}{U}{R}

Enchantment
Whenever Weathered Storm enters or you cast your second spell each turn, Weathered Storm deals 3 damage to any target.
“The Light will stand
On the brightest day
In the harshest storm
The Light will stand”
—Lighthouse Inscription
  • End of Wollensie
Skull-Crowned Chief

Skull-Crowned Chief {3}{B}{B}

Creature - Human Warrior
Creatures with power less than Skull-Crowned Chief's power can't block.
Dead men watching.
4/3
  • Novea
Etched Prism

Etched Prism {1}

Artifact
{T}: Put target permanent you own on the bottom of your library.
{1}, {T}: Add one mana of any color. When that mana is spent, target opponent loses 1 life.
After complaints that staring at it too long gave a permanent sense of déjà vu, the Agency decided it was better to keep it under lock and key.
  • Toll Midnight
The Clocktower Project

The Clocktower Project {2}{U}

Enchantment
When The Clocktower Project enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap seven untapped artifacts you control: Draw three cards.
Director Sah gazed up at the half-built golem. “Get me Volta Hearth. He's the only one who can finish this.”
  • Discoveries of Akieva
Stormvolt Apprentice

Stormvolt Apprentice {R}

Creature - Human Scientist
{1}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}, {T}, Exile an instant or sorcery card from your graveyard: Stormvolt Apprentice deals 1 damage to each opponent.
1/1
  • Over the Horizon
Elemental Envelopment

Elemental Envelopment {X}{G}{G}{G}

Creature - Elemental
Elemental Envelopment enters with X +1/+1 counters on it.
When Elemental Envelopment enters, if you controlled a green legendary creature or planeswalker as you cast it, search your library for any number of Elemental creature cards with total mana value X or less, where X is Elemental Envelopment's power, put them onto the battlefield, then shuffle.
0/0
  • Spark of Revolution
Questant's Beginning

Questant's Beginning {2}{W}{W}

Legendary Artifact
When this artifact enters, create a 2/1 white Soldier creature token. It seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever an enchantment you control enters, draw a card.
At the Roseblade's tomb, they seek new purpose.
  • The Petals Wilt
Glimpse in the Static

Glimpse in the Static {1}{W}{U}

Enchantment
When Glimpse in the Static enters, exile target creature an opponent controls until Glimpse in the Static leaves the battlefield.
At the beginning of your upkeep, target player creates a token that's a copy of the exiled card, then exiles that token.
Here one moment, gone the next.
Herald of the Dragon Army

Herald of the Dragon Army {R}

Creature - Human Warrior
Haste
{1}{R}, {T}: Attacking creatures you control get +1/+0 until end of turn.
“Gracious thanks for the invitation, Ing'Wei. The Dragon Army will proudly attend your festival.”
1/1
  • Nangjiao In Bloom
Bleakfell Mauler

Bleakfell Mauler {7}{B}

Creature - Bear
This spell costs {1} less to cast for each card in your graveyard.
Arise {9}{B}. This ability costs {1} less to activate for each other card in your graveyard. ({9}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
4/4
  • The Petals Wilt
Delirious Fervor

Delirious Fervor {B}

Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“The only thing my soul is useful for is so I can sell it for power!”
  • Tides of War
Consuming Doom

Consuming Doom {4}{B}

Enchantment
Whenever Consuming Doom or another enchantment you control enters, you may have target creature get -1/-1 until end of turn.
Whenever a source an opponent controls destroys an enchantment you control, that player sacrifices a creature.
“See all you ever loved be blown to pieces...”
  • Tides of War
Caer Crann Survivalists

Caer Crann Survivalists {4}{G}{G}

Creature - Elf Warrior
Vigilance
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
“Undermine has fallen, and we teeter on the brink. Meredir will need a miracle.”
6/6
  • The Petals Wilt
Promised Exaltation

Promised Exaltation {3}{W}{W}

Creature - Angel Spirit
Flying
Whenever a creature you control attacks alone, choose one —
• Exile target creature with power less than that creature's power.
• Put two +1/+1 counters on that creature.
• That creature gains first strike and lifelink until end of turn. Untap it.
5/5
Sahalia Dragoons

Sahalia Dragoons {3}{G}{G}

Creature - Mutant Warrior
Vigilance
{1}{G}{G}: Sahalia Dragoons gets +4/+4 until end of turn. Activate only once each turn.
Suraj outriders know a befriended beast is far more useful than a pet.
4/4
  • Al Tabaq
Puzzling Stratagem

Puzzling Stratagem {2}{U}

Sorcery
Look at the top six cards of your library. Put one of them into your hand and the rest into your graveyard.
“You should thank me, Revela. You know what it's like to be a leader; now I've given you a chance to be a hero.”
—Xenocrata
  • Arkadai