14930 cards found
Stir the Pot

Stir the Pot {1}{B}

Instant
Choose one or three —
• Target opponent loses 3 life.
• Return target creature card with mana value 3 or less from your graveyard to the battlefield.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Stitch Sinew

Stitch Sinew {4}{B}

Instant
Target creature you control gains indestructible until end of turn. Whenever that creature perseveres this turn, create a 2/2 black Zombie creature token. (A creature perseveres when it survives damage.)
  • Surging Tide
Stolen Secrets

Stolen Secrets {B}

Sorcery
Choose a nonland card type. Target player reveals their hand. You choose a card of the chosen type from it. That player discards that card.
And your secrets end up splashed on the news front page
And they tell you that you're lucky, but you're so confused
Storm of Shadows

Storm of Shadows {2}{B}

Instant - Inscription
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Inscribe {4}{B}{B} ({4}{B}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Storm the Seafloor

Storm the Seafloor {2}{B}

Sorcery
Mill five cards, then for each of those cards, a creature you control salvages that card unless an opponent pays 3 life. (Exile it from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
Their journey was over. Their destiny was fulfilled. It was time to claim what was promised.
  • Elmare: Into the Abyss
Strangle to Death

Strangle to Death {2}{B}

Instant
Target creature gets -3/-3 until end of turn.
“The world is ending. Sadly you won't be here to see it when the time comes.”
—Rallios, to Mutren
  • Khaliz-Dorahn
Strangulate

Strangulate {1}{B}

Instant
Target creature gets -2/-2 until end of turn. If you control two or more Deserts, destroy that creature instead.
“It's almost a shame to let them go like this when they were so close to dying of thirst anyway.”
—Griamor, Gurug shaman
Stratospheric Bombardment

Stratospheric Bombardment {X}{B}{B}

Sorcery
Stratospheric Bombardment deals X damage to any target and you gain that much life.
“I'm just a man, I'm not a hero. I do what it takes to win.”
—Aldorus Fin, “Speech from Heaven”
  • Love Song
Stray Thoughts

Stray Thoughts {2}{B}{B}

Sorcery
Each player chooses one card in their hand, then discards the rest.
The most dangerous weapon to fate is not disbelief, but doubt. An unbeliever can be ignored, outcast, but a stray thought is far harder to remove.
  • Ophorio
Strike from the Shadows

Strike from the Shadows {B}{B}

Instant
Destroy target non-Assassin, non-Ninja, non-Rogue creature.
“As the wonderful Suzume Oshiruko once said, darkness itself is a weapon, though of course one that works best when paired with a second to finish the job.”
—The Moribund Manuscript
Substack Exploit

Substack Exploit {B}

Enchantment - Aura Curse
Enchant opponent
Whenever Substack Exploit or another Curse becomes attached to enchanted player, that player loses 1 life and you gain 1 life.
  • Beyond the Blackwall
Succumb

Succumb {B}{B}

Sorcery
Destroy target untapped creature.
“Many will enter the Demon Realm. Some will resist. All will fall.”
— Tzelin, to her apprentice
  • Goliaths of Nangjiao
Sucker Punch

Sucker Punch {1}{B}

Instant
Destroy target tapped creature.
“I didn't see her last night, and I just thought she was on one of her patrols, but we woke up, and she wasn't there, and, and, and...”
—Karina
  • Monsters of Chikyu
Sudden Decompression

Sudden Decompression {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. You lose 2 life.
Augmented — Then if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may cast that card without paying its mana cost.
“It all keeps adding up...I think I'm cracking up.”
—Oscar Jones, AOSE explorer
  • Love Song
Sudden Drought

Sudden Drought {1}{B}

Instant
Target creature gets -3/-3 until end of turn. If that creature would die this turn, exile it instead.
Suffocating Sands

Suffocating Sands {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0 and can't block.
“I can feel Anku's contempt for us with every grain that scratches my throat.”
—Sunnula
  • Scriptures of Urshad
Suicidal Impulse

Suicidal Impulse {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Some Nimunotians, resigned to their fates, leave the “safety” of their homes and offer themselves as willing victims.
  • K15 Core Set
Supernatural Stamina

Supernatural Stamina {B}

Instant
Target creature gets +2/+0 until end of turn and gains “When this creature dies, return it to the battlefield tapped under its owner's control.”
“I don't want to die in here.”
  • Animus Vox
Surge of Darkness

Surge of Darkness {1}{B}

Instant
As an additional cost to cast this spell, torment yourself. (You lose 3 life unless you discard a card or sacrifice a nonland permanent.)
Destroy target creature.
Survive the Wreckage

Survive the Wreckage {1}{B}

Sorcery
Return up to one target creature card and up to one target land card from your graveyard to your hand.
The group awoke in the Unknown Continent with significant losses. As they started to regroup, Allagras got to them, ready to repel the intruders.
  • Aftermath
Swipe Secrets

Swipe Secrets {B}

Sorcery
Target player reveals their hand. Exile a nonland card from it and put a secret counter on it. As long as that card remains exiled, that player may pay {2} any time they could cast a sorcery to put it into their hand.
{X}{B}{B}, Exile Swipe Secrets from your graveyard: Until end of turn, you may cast target card you exiled with a secret counter on it and mana value X without paying its mana cost.
  • Karina's Explorations
Sythian Enrichment

Sythian Enrichment {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has deathtouch and “{1}{B}: Regenerate this creature.”
  • Spark of Revolution
Tainted Grounds

Tainted Grounds {1}{B}

Enchantment - Aura
Enchant land
Enchanted land loses all land types, has “{T}: Add {C}”, and loses all other abilities.
  • Zero
Tainted Remedy

Tainted Remedy {2}{B}

Enchantment
If an opponent would gain life, that player loses that much life instead.
“The undead are not our enemies. They are our cure.”
—Diary of Vythraktos
  • K15 Core Set
Taken Away

Taken Away {2}{B}

Enchantment
When Taken Away enters, target opponent reveals their hand. You choose a nonland card from it and exile that card until Taken Away leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
  • MSEM Masters 2019