15282 cards found
Stampede Instigator

Stampede Instigator {2}{G}{G}

Creature - Elf Warrior
Flash (You may cast this spell any time you could cast an instant.)
When Stampede Instigator enters, target creature gets +2/+3 until end of turn.
The Nroxi don't hesitate in calling the wild, since it always answers them.
2/2
  • Tides of War
Stand Against Tyranny

Stand Against Tyranny {2}{G}

Instant
This spell costs {1} less to cast if it targets an embattled creature. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Put two +1/+1 counters on target creature you control and untap it. It gains hexproof and trample until end of turn.
  • Quest for the Roseblade
Stand Unassailable

Stand Unassailable {1}{G}

Sorcery - Revelation
You gain 7 life.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
This life is sweeter than fiction
There you stand, next to me
All at once, the rest is history
6/4
Stardust Surveyor

Stardust Surveyor {1}{G}{G}

Creature - Human Warrior
Trample, ward {1}
Whenever Stardust Surveyor deals combat damage to a player, you may mill cards until you mill a creature card. When you do, return target creature card from your graveyard to your hand.
3/3
Stark Copse

Stark Copse

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{G}, {T}: Add one mana of any color.
  • Memorium Arcanum
Staunch Constrictor

Staunch Constrictor {2}{G}

Creature - Snake
{G}, Discard a card: Staunch Constrictor gets +1/+1 until end of turn.
Its body extends and contracts at will to fit whatever ends up in its gullet.
3/3
  • Dark Seas of Shiryen
Steal the Show

Steal the Show {1}{G}{G}

Instant
Create a 3/3 black Demon Horror creature token.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Steelcharm Obliterator

Steelcharm Obliterator {3}{G}{G}

Artifact Creature - Phyrexian Elemental
When Steelcharm Obliterator enters, choose one —
• Put two +1/+1 counters on Steelcharm Obliterator.
• Target creature you control fights another target creature.
3/2
  • Spark of Revolution
Steelcrusher Viking

Steelcrusher Viking {2}{G}

Creature - Human Warrior
Whenever Steelcrusher Viking blocks or becomes blocked by a creature, destroy up to one target Aura or Equipment attached to that creature.
“Break their armor first, or you'll never bring them down!”
2/2
  • Glacia: Hail to the Queen
Steelhoof Battlechief

Steelhoof Battlechief {1}{G}{G}

Creature - Centaur Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever Steelhoof Battlechief attacks, another target attacking creature you control gets +2/+2 and gains trample until end of turn.
3/2
  • Tides of War
Stegosaurhouse

Stegosaurhouse {6}{G}{G}

Creature - Dinosaur
Hexproof
Cycling {3} ({3}, Discard this card: Draw a card.)
“The view is fantastic, but the neighborhood leaves a lot to be desired.”
8/7
  • Riddles of Revio
Stem Print

Stem Print {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Create a tapped token that's a copy of target token you control.
For GenTech, bytes or bits matter little.
  • Beyond the Blackwall
Steward of Empire's Cradle

Steward of Empire's Cradle {1}{G}

Creature - Human Shaman
When Steward of Empire's Cradle enters, you may search your library for a Discovery, Quest, or Saga card, reveal it, then shuffle and put that card on top.
Civilized — If an ability of an enchantment you control triggers, if you control an artifact, a creature and an enchantment, that ability triggers an additional time.
2/2
  • Over the Horizon
Still-Smoke Oracle

Still-Smoke Oracle {1}{G}

Creature - Human Shaman
{2}{G}: Look at the top three cards of your library. You may reveal a creature or Revelation card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
  • Beyond Our Ken
Sting of the Manticore

Sting of the Manticore {G}

Enchantment - Aura
Enchant creature
When Sting of the Manticore enters, scry 2.
Enchanted creature gets +1/+0 and has deathtouch.
“A gift is never freely given. All things come at a cost no matter how small.”
—Artiaburz, Granter of Boons
  • Alkabah
Stingbrood Assailant

Stingbrood Assailant {1}{G}

Creature - Scorpion Warrior
Deathtouch
The Stingbrood scorpids are a reclusive people; while some joined up with Emerabi and Sunnula after they were driven into the desert, most react to trespassers with a flurry of claws and stings.
1/2
  • Scriptures of Urshad
Stoic Observation

Stoic Observation {1}{G}

Enchantment
When Stoic Observation enters, mill two cards, then you may return a creature card from your graveyard to your hand.
{3}{G}, Exile a creature card from your graveyard: Create a 2/2 green Wolf creature token. You gain 2 life.
Stomping Warbeast

Stomping Warbeast {5}{G}{G}

Creature - Beast
Trample
Rehisons usually used beasts for farming, but the strongest were used as war mounts.
6/6
  • Khaliz-Dorahn
Stoneskin

Stoneskin {2}{G}

Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.
“Wait. Did that statue just move...”
—Telam, last words
  • Zero
Stoneskin Brawler

Stoneskin Brawler {5}{G}{G}

Creature - Human Mutant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Renown 3 (When this creature deals combat damage to a player, if it isn't renowned, put three +1/+1 counters on it and it becomes renowned.)
4/4
  • A Tourney at Whiterun
Storied Harvest

Storied Harvest {3}{G}

Sorcery
This spell costs {2} less to cast if you control a legendary creature.
Search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
“Sing me a song of happiness, a song of growth. Sing me the song that allows you to carry on!” —Nozoya, Primal Muse
  • Seasons of War
Strange Discovery

Strange Discovery {G}

Enchantment
At the beginning of your upkeep, mill two cards.
{1}{G}, Sacrifice Strange Discovery: Return target card from your graveyard to your hand.
Strange Jungle

Strange Jungle {1}{G}{G}

Sorcery
Search your library for two basic land cards and put them onto the battlefield tapped. Then they become 0/1 green Plant creatures with “This creature can't block” in addition to their other colors, types, and abilities.
Sometimes you can hear it breathe.
Stray Sighthound
Seer of the Hunt

Stray Sighthound {1}{G}

Creature - Hound
Stray Sighthound can't be blocked by creatures with power 2 or less.
Attain {3}{G} ({3}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/1
Card has other part: Seer of the Hunt
  • The Empty Throne of Feanav
Strength from Chaos

Strength from Chaos {2}{G}

Instant
Scry 3, then reveal the top card of your library. Target creature gains trample and gets +X/+X until end of turn, where X is that card's mana value.
“I'll enjoy this boon from Ifram while it lasts. You probably won't, though.”
  • Mious