Choose one — • You may sacrifice a creature. When you do, it deals damage equal to its power to any target. • Target creature gets +4/+4 and gains trample until end of turn. • Destroy target artifact.
Pyre Trap deals 2 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
Flying When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield. When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
Create two 1/1 red Elemental creature tokens. They get +1/+0 and gain haste until end of turn. Flashback—{1}{R}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Each creature you control with a +1/+1 counter on it has trample. {1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
Trample Whenever you attack, target creature gains first strike until end of turn. If you control a Dwarf and an Elf, that creature gains double strike until end of turn instead.
“We borrow Gamhaugen's flames to reduce our shared enemy to ashes.” —Sinaid, Llosg Crann pyromancer
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.) As long as Pyresong Ranger has a +1/+1 counter on it, it has vigilance and “{T}: Add {G}{G}.”
{T}: Pyrespike Familiar deals 1 damage to target player or planeswalker. Menagerie — As long as there are five or more creature types among creatures you control, if a red source you control would deal damage, it deals that much damage plus 1 instead.
Haste (This creature can attack and {T} as soon as it comes under your control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Your opponents can't gain life. If a source you control would deal damage to an opponent, it deals that much damage plus 1 instead. {3}{R}: Transform Pyromantic Duo. Activate only if it's attacking.
Flying When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end. {1}{R}: Pyrus gets +1/+0 until end of turn.
Deathtouch Foresight — Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life. {1}{B}: Qalam Surveyor gains menace until end of turn.
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) At the beginning of each upkeep, exile the top card of the archived library and your main library. You may cast those cards this turn and may spend mana as though it were mana of any color to cast them.
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand. [–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. [–6]: Exile your library. You may play cards exiled this way for the rest of the game.