15897 cards found
Danuri Banisher

Danuri Banisher {4}{W}

Creature - Human Soldier
Vigilance
Whenever Danuri Banisher deals combat damage to a player, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
2/5
  • Aftermath
Brig of the Damned

Brig of the Damned {4}

Artifact - Vehicle
Deathtouch
When Brig of the Damned enters, return target creature card from your graveyard to your hand. If that card's mana value is 2, you may return it to the battlefield instead.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
Hitana's Implements

Hitana's Implements {2}

Artifact
When Hitana's Implements enters, draw a card.
{1}, {T}: Add one mana of any color.
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} on spells this turn, exile Hitana's Implements. If you do, create a 5/5 blue Horror creature token.
  • Over the Horizon
Spinerock Canyon

Spinerock Canyon

Land
Spinerock Canyon enters tapped unless you control a basic land.
{T}: Add {R} or {W}.
“Do your role, fight for the cause.
Be greeted with most warm applause.”
—Xandra, Playwright of War
Barricade Watch

Barricade Watch {W}

Creature - Human Soldier
Whenever Barricade Watch is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
“I used to resent guard duty. Lately, though, it's been a lot more engaging.”
—Dana, Fifth Division Infantry
0/3
  • The Unraveling
Usurper's Machinations

Usurper's Machinations {1}{B}{B}

Instant
Draw two cards, then you may foretell a card with foretell from your hand. It costs {0} to foretell this way. You lose 2 life. (You don't reveal that card. You can't foretell cards without foretell in this way.)
Teufel's dark whispers filled Lord Yaran's head with dreams of grandeur.
  • Quest for the Roseblade
Patent Thief

Patent Thief {1}{U}

Creature - Human Rogue
Patent Thief gets +1/+1 and can't be blocked as long as an artifact was put into your graveyard from the battlefield this turn.
“I'm here to acquire the rights to your work; whether I license them is entirely up to you.”
—Emmerich Arbeit, Union Rail troubleshooter
2/1
  • Over the Horizon
Fakadeh's Anointed

Fakadeh's Anointed {3}{W}{W}

Creature - Bird Noble
Flying
Civilized — Whenever Fakadeh's Anointed deals combat damage to an opponent, if you control an artifact, a creature, and an enchantment, you may return target permanent card with mana value 3 or less from your graveyard to your hand.
4/4
  • Over the Horizon
Consuming Doom

Consuming Doom {4}{B}

Enchantment
Whenever Consuming Doom or another enchantment you control enters, you may have target creature get -1/-1 until end of turn.
Whenever a source an opponent controls destroys an enchantment you control, that player sacrifices a creature.
“See all you ever loved be blown to pieces...”
  • Tides of War
Lonely Aerie

Lonely Aerie

Land - Animus
Lonely Aerie enters tapped.
{T}: Add {W} or {U}.
{W}{U}: Until end of turn, Lonely Aerie becomes a Bird creature with flying in addition to its other types.
Scavenge {W}{U}
1/4
  • Panxiou
Thriving Moor

Thriving Moor

Land
Thriving Moor enters tapped.
As Thriving Moor enters, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
None rival the might of the Empire, yet fae and demons freely terrorize its provinces.
  • Feanav: The Apothecary's Progress
Engrave

Engrave {B}

Instant
Destroy target creature. You lose 4 life.
The blunt scythe cuts the flesh. The sharper one carves the epigraph.
Immured Fiend

Immured Fiend {3}{B}

Creature - Demon Wall
Defender
When Immured Fiend enters, target opponent discards two cards.
As Marglen completed the betrayal, he heard laughter fade into screams, then screams into cries, then cries into silence.
0/4
  • The Empty Throne of Feanav
Holy War

Holy War {2}{R}{W}

Enchantment
When Holy War enters, create three 1/1 white Cleric creature tokens.
Creature tokens you control have first strike and lifelink.
Even under the canopy of mutual respect, the friction of fundamental difference can ignite the flames of conflict.
Imperial Siege

Imperial Siege {1}{R}

Sorcery
Destroy target nonbasic land.
The walls of the Divine Citadel crumbled at the hands of Xiusheng's warriors, marking the beginning of a tragic and historic war.
Sangrite Dragon

Sangrite Dragon {3}{R}{R}

Creature - Dragon
Flying
{1}{R}: Sangrite Dragon gets +2/+0 until end of turn.
Sacrifice another creature: Add {R}{R}.
The most precious hoard is the rubied ichor flowing through a dragon's veins.
4/4
  • Alara
Castigated Sister

Castigated Sister {W}

Creature - Horror Cleric
Whenever another creature or enchantment you control enters, you gain 1 life.
{3}{W}{W}, Pay 5 life: Castigated Sister becomes a 5/5 Angel Horror with flying. (This effect doesn't end at end of turn.)
1/1
  • The Stage Presents: The Neverending Act
Stormforged Guardian

Stormforged Guardian {2}

Artifact Creature - Construct
Other artifacts you control have ward {1}.
Overcast — Whenever you cast an artifact creature spell, if {C} was spent to cast it, it enters with an additional +1/+1 counter on it.
2/2
  • Over the Horizon
Parish Slayer

Parish Slayer {3}{W}

Creature - Human Soldier
When Parish Slayer enters, create a Weapon token. When you do, attach it to target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
{R}: Parish Slayer gains menace until end of turn.
3/3
  • Innistrad In Memoriam
Leopard Seal

Leopard Seal {1}{R}

Creature - Seal
Whenever you cast a spell during another player's turn, monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
Believing the terrors of the sea to be confined to it is the last mistake of many.
2/2
  • Glacia: Hail to the Queen
Hinterland Ritualist

Hinterland Ritualist {R}

Creature - Human Shaman
{2}{R}, {T}, Exert Hinterland Ritualist, Sacrifice another creature: Hinterland Ritualist deals damage equal to the sacrificed creature's power to any target. Activate only as a sorcery. (An exerted creature won't untap during your next untap step.)
2/1
Moonshadow Abyss

Moonshadow Abyss

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {U} or {B}.
Tinkerer's Assistant

Tinkerer's Assistant {1}

Artifact Creature - Construct
{3}: Put a +1/+1 counter on Tinkerer's Assistant.
Even the most skilled artificers can use a hand every now and then.
1/1
  • The Unraveling
Gild-Cloak Strider

Gild-Cloak Strider {2}{W/U}

Creature - Human Knight
Gild-Cloak Strider can't be blocked by creatures with greater power.
{1}{W/U}: Return Gild-Cloak Strider to its owner's hand.
2/2
  • A Tourney at Whiterun
Examination Table

Examination Table {5}

Artifact
Sacrifice a creature: You lose life equal to the sacrificed creature's power and draw cards equal to its toughness.
“Can you even call it science if no one is screaming at you that you're a monster?”
  • Sparks of a Multiverse