2187 cards found
Kantra of Healing

Kantra of Healing {6}{W}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Lifelink
4/3
  • Eralou
Kantra of Old Majik

Kantra of Old Majik {4}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Old Majik enters, you may return target card from your graveyard to your hand.
4/3
Kantra of Plagues

Kantra of Plagues {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
At the beginning of each player's upkeep, they sacrifice a nonenchantment creature. Then if there are no nonenchantment creatures on the battlefield, sacrifice Kantra of Plagues.
6/4
  • Eralou
Kanvar, Coalition Leader

Kanvar, Coalition Leader {R}{G}

Legendary Creature - Human Advisor
Kanvar can't attack or block.
Whenever a creature you control with power 4 or greater dies, draw a card.
{R}{G}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words “when,” “whenever,” or “at.”)
4/1
  • The Empty Throne of Feanav
Kaone of the Golden Sonata

Kaone of the Golden Sonata {2}{U}

Legendary Creature - Bird Wizard
When Kaone enters, if it was cast, exile target instant or sorcery card from your graveyard. If its mana value is less than or equal to the number of spells you've cast this turn, you may cast a copy of that spell without paying its mana cost. If you don't cast a copy this way, put the exiled card into your hand.
2/1
  • Adventurers of Onora
Kareki Retainer

Kareki Retainer {2}{G}

Creature - Human Warrior
Vigilance
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Kareki Warmaster

Kareki Warmaster {2}{W}

Creature - Human Samurai
Vigilance
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{W}{W}: Creatures you control get +1/+1 until end of turn.
3/2
  • Tales of Old Jidai
Kasienka's Veteran

Kasienka's Veteran {1}{W}

Creature - Human Soldier
Lifelink
Engage (This creature must be blocked each combat if able.)
“After a hundred battles fought together, her strength bolsters my own.”
—Kasienka, Raven's Regarded
2/1
  • Plagues of Fretport
Kasienka, Raven's Regarded

Kasienka, Raven's Regarded {1}{W}{W}

Legendary Creature - Human Soldier
Vigilance, lifelink
{1}, Discard a card: Target Soldier creature gains indestructible until end of turn.
“Above all else, I uphold the values of loyalty, duty, and justice. But what do I do when those values are at odds with one another?”
3/2
  • Plagues of Fretport
Keeneye Drake

Keeneye Drake {3}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/1
  • K15 Core Set
Keeper of Blue Incense

Keeper of Blue Incense {3}{U}{U}

Creature - Human Wizard
When Keeper of Blue Incense enters, submerge target card from your graveyard. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
3/2
  • Goliaths of Nangjiao
Keeper of Codices

Keeper of Codices {1}{W}{U}

Creature - Human Cleric
Flash
When Keeper of Codices enters, you may exile target artifact or enchantment you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2
  • Scriptures of Urshad
Kemono-no-Oni

Kemono-no-Oni {2}{B}

Creature - Demon
Sacrifice Kemono-no-Oni: Return target creature card from your graveyard to your hand.
Abhorrent flesh crafted into unsettling forms.
3/2
  • Path of Shadows
Kemuri Saboteur

Kemuri Saboteur {3}{R}

Creature - Human Rogue
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}, {T}: Target creature can't block this turn.
3/2
  • Tales of Old Jidai
Keranos's Ideosphinx

Keranos's Ideosphinx {2}{U}{U}

Creature - Sphinx
Flying, ward {2}
The first noncreature spell you cast each turn costs {X} less to cast, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
4/3
Keranos, Patron of Epiphany

Keranos, Patron of Epiphany {4}{U}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Whenever you cast an instant or sorcery spell, you may copy that spell. Do this only once each turn. You may choose new targets for the copy.
7/5
  • Theros Triumphant
Keystone Conjurer

Keystone Conjurer {G}{G}

Creature - Human Shaman
At the beginning of combat on your turn, untap target land. If that land is an Animus, it becomes a creature and gains haste until end of turn.
2/1
  • Carpe Arcanum
Kiana, the Unyielding

Kiana, the Unyielding {1}{U/B}{R}{W}

Legendary Creature - Hound Knight
Vigilance
If you would take a combat phase or a main phase, take the other instead.
{U/B}, Pay 1 life: Untap target creature you control.
4/3
  • Kahembo: Olde Dawn
Killdrone Engineer

Killdrone Engineer {2}{B}

Creature - Human Artificer
When Killdrone Engineer enters, create a 1/1 colorless Servo artifact creature token.
Artifacts you control have deathtouch.
“I'm an expert in my field.”
2/1
  • Love Song
Kindly Pilgrim

Kindly Pilgrim {2}{W}

Creature - Human Cleric
Whenever you sacrifice an enchantment, exile Kindly Pilgrim. If you do, create a 4/4 white Angel creature token with flying.
“You have passed the test.”
3/2
  • Arkadai
Kingpin of Nizev

Kingpin of Nizev {3}{B}

Creature - Human Rogue
When Kingpin of Nizev enters, create two 1/1 white Soldier creature tokens.
Sacrifice a creature: Each opponent loses 1 life. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
4/2
  • Alkabah: The Rise of Soli
Kinjiru Assailant

Kinjiru Assailant {R}

Creature - Human Rogue
Kinjiru Assailant has haste as long as an opponent controls a nonbasic land.
What the Kinjiru couldn't achieve with two thousand soldiers on the streets, they could solve with a single assassin on the rooftops.
2/1
Kinjiru Blackguard

Kinjiru Blackguard {1}{B}

Creature - Human Rogue
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Kinjiru's coffers swayed many downtrodden and desperate Shengin citizens to their side.
2/1
  • Tales of Old Jidai
Kinjiru Sandshaper

Kinjiru Sandshaper {3}{W}

Creature - Human Wizard
Flying
When Kinjiru Sandshaper enters, tap target creature.
The sands of Shengin are his steed and his sword.
3/2
  • Tales of Old Jidai
Kinjiru Warlord

Kinjiru Warlord {3}{B}{B}

Creature - Human Warrior
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{B}{B}: Choose any number of other nontoken creatures you control. Whenever one of those creatures dies this turn, create a token that's a copy of that creature, except it has no mana cost.
5/3
  • Tales of Old Jidai