15282 cards found
Spider Broodmother

Spider Broodmother {3}{G}{G}

Creature - Spider
Reach (This creature can block creatures with flying.)
When Spider Broodmother dies, create two 1/2 green Spider creature tokens with reach. (This creature can block creatures with flying.)
2/4
  • Zero
Spidery Grasp

Spidery Grasp {2}{G}

Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn.
“Shame on you, entering the forest uninvited. This will keep you still until the beasts decide what to do with you.”
  • Goliaths of Nangjiao
Spikehorn Behemoth

Spikehorn Behemoth {3}{G}{G}

Creature - Rhino Elemental
Trample
When Spikehorn Behemoth leaves the battlefield or phases out, draw a card.
How can you tell it isn't just a boulder? When it starts charging, for one.
5/4
  • Monsters of Chikyu
Spined Tarantula

Spined Tarantula {2}{G}

Creature - Spider
Reach
Spined Tarantula gets +1/+1 for each creature with flying your opponents control.
It disguises itself as rocky terrain on mountaintops, casually snatching birds, drakes, and dragons out of the sky for afternoon snacks.
2/3
  • Surging Tide
Spiny Lizard

Spiny Lizard {2}{G}

Creature - Plant Lizard
Whenever you cast a cryptic spell, put a +1/+1 counter on Spiny Lizard. (Artifacts, enchantments, and modal spells are cryptic.)
When Spiny Lizard dies, you gain life equal to its power.
3/3
  • Riddles of Revio
Spirited Florist

Spirited Florist {1}{G}

Creature - Human Druid
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{G}: Put two +1/+1 counters on target land you control. If you're in a renaissance, you may have that land become a 0/0 green Elemental creature until end of turn. (It's still a land.)
1/3
  • Nangjiao In Bloom
Spirits' Guidance

Spirits' Guidance {1}{G}

Instant - Adventure
Mill three cards, then you may return a land card or a Shaman card from your graveyard to your hand.
Card has other part: Kula's Disciple
  • Adventurers of Onora
Spiritual Colpah

Spiritual Colpah {4}{G}

Creature - Cat Shaman
When Spiritual Colpah dies, you may return target creature card from your graveyard to your hand.
4/3
  • Oirohpo
Splitshaft Deadeye

Splitshaft Deadeye {1}{G}{G}

Creature - Human Archer
Vigilance, reach
{T}: Splitshaft Deadeye deals damage equal to its power to target creature with flying.
A bird in the hand is worth two in the bush, but three on the shaft is worth more than either.
2/2
  • A Tourney at Whiterun
Spore Vessel

Spore Vessel {3}{G}

Creature - Fungus
Whenever a land you control enters, you may pay {1}. If you do, create a 1/1 green Saproling creature token.
3/3
Sporeflow Protector

Sporeflow Protector {1}{G}

Creature - Fungus Warrior
{1}{G}: Exile two target cards from a single graveyard. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
2/3
Spotted Slugger

Spotted Slugger {G}{G}

Creature - Insect
Haste
Whenever Spotted Slugger deals combat damage to a player, you may have it deal damage equal to its power to target creature.
If denied a proper fight, the monster may start picking some on its own.
2/2
  • Monsters of Chikyu
Sprareos Yearling

Sprareos Yearling {G}

Creature - Beast
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Sprareos Yearling gets +4/+4 as long as you control five or more lands.
1/1
  • K15 Core Set
Sprawl Architect

Sprawl Architect {1}{G}

Creature - Human Druid
{T}: Add one mana of any color. When this mana is spent to cast an enchantment spell with mana value 5 or greater, draw a card.
Despite the fallout of early attempts at designing paradise, there's no lack of hopeful prophets seeking its recreation.
0/2
  • Beyond the Blackwall
Spring Renewal

Spring Renewal {1}{G}{G}

Sorcery
Sacrifice any number of lands. Search your library for that many basic land cards, put them onto the battlefield, then shuffle.
Chasin' shadows in the grocery line
I knew you'd miss me once the thrill expired
And you'd be standin' in my front porch light
And I knew you'd come back to me
Springcaller

Springcaller {1}{G}

Creature - Nymph
At the beginning of each upkeep, untap up to two target lands.
On the second day, life stumbled across the world, each growing stronger with every step.
1/1
  • Novea
Springstep Dryad

Springstep Dryad {2}{G}

Enchantment Creature - Nymph Dryad
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Another target creature you control gets +1/+1 until end of turn.
[Lore III] Search your library for a basic land card, put it onto the battlefield, then shuffle.
3/2
  • Theros Triumphant
Springtime

Springtime {1}{G}

Sorcery
Reveal cards from the top of your library until you reveal a land card, then put that card onto the battlefield tapped. You may put another card revealed this way on top of your library. Put the rest of the cards revealed this way on the bottom in a random order.
Sprite of Spring
Sprout Hermit

Sprite of Spring

Creature - Faerie Shaman
(Color indicator: Sprite of Spring is green)
Each creature you control with power 4 or greater can't be blocked by creature tokens.
“I did not become this for power, or to ‘rejoin my people'. Should there be any reason but to grow into my own truth?”
4/5
Card has other part: Sprout Hermit
  • The Empty Throne of Feanav
Sprout Hermit
Sprite of Spring

Sprout Hermit {1}{G}

Creature - Human Faerie Shaman
Sprout Hermit can't attack unless you control a creature with power 4 or greater.
Attain {3}{G} ({3}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/3
Card has other part: Sprite of Spring
  • The Empty Throne of Feanav
Stake a Claim

Stake a Claim {1}{G}

Instant - Adventure
Put a +1/+1 counter on target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Wimbledon's Herald
  • Adventurers of Onora
Stalk the Dylso

Stalk the Dylso {G}

Enchantment
Whenever a creature enters under your team's control, reveal the top card of your library. If it's a creature card, you gain 2 life.
  • Ophorio
Stalking Baloth

Stalking Baloth {3}{G}{G}

Creature - Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
5/4
  • End of Wollensie
Stalwart Champion

Stalwart Champion {3}{G}{G}

Creature - Human Knight
Vigilance, trample
At the beginning of combat on your turn, put a +1/+1 counter on target legendary creature you control.
He's an example to many, even to those he follows.
5/4
  • Seasons of War
Stalwart Physicker

Stalwart Physicker {1}{G}

Creature - Human Citizen
When Stalwart Physicker enters, you may remove a -1/-1 counter from target creature.
“The sickness is deep in his bones. You'd need arcor to save him now.”
—Matron Elaise, to Harriet
2/2
  • Plagues of Fretport