14928 cards found
Grasp of Darkness

Grasp of Darkness {B}{B}

Instant
Target creature gets -4/-4 until end of turn.
“I want to see the sun blotted out from the sky.”
—The Hunter of Nebulas
  • Animus Vox
Grasp of Hollows

Grasp of Hollows {2}{B}

Enchantment
{1}{B}, Discard a card: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's a 5/5 black Horror.
Grasp of Water

Grasp of Water {3}{U}

Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard.
Arcanists of the Rippling Water school made quick work of any Kinjiru soldiers who dared approach too close to Odaya.
  • Tales of Old Jidai
Grasp of the Sands

Grasp of the Sands {2}{W}

Instant
Grasp of the Sands deals 5 damage to target attacking or blocking creature. Scry 1.
The Muktann is always open to new victims.
  • Alkabah
Grasping Souls

Grasping Souls {1}{W}

Instant
Exile target creature. Return that creature to the battlefield under its owner's control at the beginning of the next end step.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
  • Video Horror System
Grave Robbery

Grave Robbery {1}{R}

Instant
Draw two cards, then discard two cards.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Riddles of Revio
Grave Tutor

Grave Tutor {1}{B}

Sorcery
As an additional cost to cast this spell, exile two cards from your graveyard with the same mana value.
Search your library for a card with the same mana value as the exiled cards, reveal it, put it into your hand, then shuffle.
Grave of an Old Lord

Grave of an Old Lord

Land
{T}: Add {C}.
{T}, Reappropriate: Add {B} or {G}. (Exile exactly two cards from your hand and/or graveyard.)
Ivenge had seen fit to make the new world forget its former rulers—but as the salvager stared into the skull's eyes, the bones around him stirred, and memories of ancestral rites unfolded in his mind.
  • Lovi Awoken
Graveyard Shift

Graveyard Shift {5}{B}

Sorcery
Destroy target creature. If you control a Wizard, put up to one target creature card from your graveyard on top of your library.
Some corpses are destined to rot. Others have a much more vital purpose.
  • Surging Tide
Great Beyond

Great Beyond

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{2}, {T}, Sacrifice Great Beyond: Draw a card.
A sight for all.
A road map for some.
  • End of Wollensie
Great Escapade

Great Escapade {3}{U}{U}

Sorcery - Tale
If it isn't an extra turn, take an extra turn after this one. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Prodigious Panya
Great Escape

Great Escape {1}{B}

Instant - Adventure
Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under your control.”
Card has other part: Conchport Crook
  • Adventurers of Onora
Great Fortitude

Great Fortitude {2}{G}

Enchantment - Aura
Enchant creature
You may cast this spell from your graveyard if it targets a legendary creature you control.
Enchanted creature gets +2/+2 and has trample.
  • Seasons of War
Great Migration

Great Migration {1}{G}{U}

Sorcery
Reveal the top three cards of your library. You may put a land card from among them onto the battlefield tapped, then you may put a creature card from among them into your hand. Put the rest on the bottom of your library in any order.
  • Kahembo: Olde Dawn
Great and Small

Great and Small {2}{G}{G}

Sorcery
As an additional cost to cast this spell, tap three untapped creatures you control with power 1 or less.
Search your library for a creature card, put it onto the battlefield, then shuffle.
“She told the Greatwood that the nature of strength is to shelter the weak.”
—Azamir, “Brightgrove's Protection”
  • Storytime
Greater Restoration

Greater Restoration {2}{W}

Instant
Return up to one target creature or planeswalker card with mana value 3 or less from your graveyard to the battlefield. Creatures you control get +1/+1 until end of turn.
“Rise. Vraniveer still has need of you.”
—Kenleigh, Liege of Redemption
  • Seasons of War
Greatwyrm's Egg

Greatwyrm's Egg {R}

Artifact
Whenever you attack, put a hatching counter on Greatwyrm's Egg. Then you may sacrifice it. If you do, create a tapped and attacking X/X red Dragon creature token with flying and haste, where X is the number of hatching counters on Greatwyrm's Egg.
“You know what they say about omelets.”
—Trof, Seasoned Gourmand
  • MSEM Masters: Legends
Greed

Greed {3}{B}

Enchantment
{B}, Pay 2 life: Draw a card.
Reading the Book of Secrets' chapter on “microtransactions” is strictly forbidden. Only Godmother Ilthiss may use the dark knowledge contained therein.
  • Arkadai
Green Elemental Circle

Green Elemental Circle {G}

Enchantment
Green spells you cast with mana value 5 or greater cost {1} less to cast.
Whenever you cast a green spell with mana value 5 or greater, draw a card.
  • Over the Horizon
Greenheart Den

Greenheart Den

Land
Greenheart Den enters tapped.
{T}: Add {G}.
{G}, {T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery and only if you control a green creature.
  • Glacia: Hail to the Queen
Griamoor, Deathless Warrior

Griamoor, Deathless Warrior {2}{R}{W}

Legendary Planeswalker - Griamoor
[+2]: Up to one target creature must attack Griamoor, Deathless Warrior during its controller's next turn if able.
[0]: Until end of turn, Griamoor becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible.
[–2]: Griamoor deals damage equal to the number of loyalty counters on him to target creature.
Loyalty:
5
  • New Horizons
Grieved Outburst

Grieved Outburst {2}{R}

Instant
This spell costs {2} less to cast if a permanent you controlled left the battlefield this turn.
Target creature gets +3/+0 and gains trample until end of turn.
Revenge would cost him everything, but he had nothing left to lose.
  • Villains: The Musical
Grieving Process

Grieving Process {1}{W}{B}

Enchantment - Aura Curse
Enchant player
Death knell — Enchanted player loses 1 life and you gain 1 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature you control dies, enchanted player chooses a death knell ability of a permanent you control. Trigger that ability.
  • Karina's Explorations
Griffin Country

Griffin Country {1}{U}

Enchantment
Griffin Country enters with a feather counter on it.
Creatures with flying you control get +1/+1.
{U}, Remove a feather counter from Griffin Country: Put a flying counter on target creature you control.
{2}{U}, Remove a feather counter from Griffin Country: Search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
  • Quest for the Roseblade
Grifter's Diversion

Grifter's Diversion {1}{R}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact or creature you control.
Up to three target creatures can't block this turn.
“And what I'm telling you is this land has a fortune in ancient devices buried under it, ready to explode at the slightest disturbance!”
  • Rail War