14066 cards found
Scrappy Hatchling

Scrappy Hatchling {1}{U}

Creature - Dragon
Flying
Dragon spells and Adventure spells you cast cost {1} less to cast.
1/1
Card has other part: Dragonscales
  • Karina's Explorations
Scraps of Memory

Scraps of Memory {U/R}

Instant
Look at the top X cards of your library, where X is the number of instant and sorcery cards in your graveyard. You may reveal an instant or sorcery card from among them and put it on top of your library. Then put the rest on the bottom of your library in a random order.
  • A Tourney at Whiterun
Scrapyard Aberration

Scrapyard Aberration {3}{B}

Artifact Creature - Horror
When Scrapyard Aberration enters, you may sacrifice another artifact. If you do, target creature gets -2/-2 until end of turn.
The screeching sound it makes as it advances warns its victims, but it enjoys the thrill of the hunt.
3/3
  • Tides of War
Scrapyard Raiders

Scrapyard Raiders {2}{R}

Creature - Human Artificer
Sacrifice Scrapyard Raiders: Target artifact gains indestructible until end of turn.
“Sullivan says her deviser needs a catalyst from here. It'll be tentacle-free by dawn.”
3/2
  • Rail War
Scrapyard Sovereign

Scrapyard Sovereign {4}{U/R}{U/R}

Creature - Dragon
Flying
Whenever an artifact you control enters, you may activate one of its activated abilities without paying its cost.
There are some valleys where no salvager dares go, for those that once did never returned.
4/4
  • MSEM Masters 2019
Screams from the Deep

Screams from the Deep {9}

Creature - Fish Horror
When Screams from the Deep enters, exile up to one target monocolored permanent.
As long as an opponent owns three or more cards in exile, you may have Screams from the Deep assign its combat damage as though it weren't blocked.
Evoke {5} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
7/6
  • Toll Midnight
Screeching Duneborn

Screeching Duneborn {1}{B}

Creature - Zombie
{3}{B}, Exile Screeching Duneborn from your graveyard: You gain 1 life and draw a card.
“Products of the calamity, duneborn ravage the dunes with unified, yet unknown, purpose. How might we harness this power?”
—Darna, notes
2/1
  • Riddles of Revio
Screeching Halt

Screeching Halt {1}{U}{U}

Instant - Adventure
Counter target permanent spell. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Aurora Weaver
  • Adventurers of Onora
Scribal Puppeteer

Scribal Puppeteer {3}{B}

Creature - Zombie Wizard
When Scribal Puppeteer enters, create two 1/1 black Puppet creature tokens with “At the beginning of your upkeep, you lose 1 life.”
Her stories are told silently through the haunting movements of the dead.
4/5
  • Goliaths of Nangjiao
Scribe of Pacts

Scribe of Pacts {3}{R}

Creature - Demon Wizard
Trample, prowess
“My pact with young Amleth only obliges me to install him on the throne—then, his divine obligations will ensure that we can integrate ‘his' empire in due time.”
—Absari's report to Emperor Tzhai
3/3
  • The Empty Throne of Feanav
Scribe of the Buried Glade

Scribe of the Buried Glade {2}{G}{U}

Creature - Human Druid
Ward {2}
Once each turn, if you would create one or more tokens, create that many of those tokens plus one instead.
“There is so much that can be learned from these living stones.”
4/3
  • Over the Horizon
Scribe of the Sky Scrolls

Scribe of the Sky Scrolls {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Scribe of the Sky Scrolls. If you spent four or more mana to cast that spell, Scribe of the Sky Scrolls gains flying until end of turn.
2/2
  • Nangjiao In Bloom
Script Jockey

Script Jockey {1}{R}

Creature - Human Artificer
Whenever you cast a spell with mana value greater than Script Jockey's power, put a +1/+1 counter on Script Jockey.
Some of Dusk City's most destructive weapons are available for free.
2/1
  • Beyond the Blackwall
Script Spirit

Script Spirit {1}{W}{B}

Creature - Spirit
Flying
Whenever you cast a creature spell, if Script Spirit is in your graveyard, you may have it become a copy of that spell until end of turn.
3/2
  • Over the Horizon
Scriptures of Urshad

Scriptures of Urshad {2}{W}

Enchantment - Saga
Create two 1/1 white Human creature tokens.
Put a vigilance counter on target creature you control. It becomes a legendary God in addition to its other types.
Exile target creature an opponent controls that's a God or that has power 4 or greater.
Create two 1/1 white Human creature tokens.
Scrivener of Sha'Iv

Scrivener of Sha'Iv {2}{U}

Creature - Elf Wizard
When Scrivener of Sha'Iv enters, draw a card and adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Their pen never ceases to transcribe the laws Sha'Iv's angels pass on.
1/3
  • Mious
Scrollmaster

Scrollmaster {3}{U}

Creature - Human Wizard
When Scrollmaster dies, you may exile it. If you do, search your library for an instant or sorcery card with mana value 4 or less and cast it without paying its mana cost. If you searched your library this way, shuffle.
1/2
  • Path of Shadows
Scrollsnatcher

Scrollsnatcher {U}{B}

Creature - Human Rogue
Scrollsnatcher can't block and can't be blocked.
Whenever Scrollsnatcher deals combat damage to a player, look at the top card of each library, then put any number of those cards into their owner's graveyards.
1/1
  • Harvest Festival
Scrounging Claw

Scrounging Claw {1}{R}

Creature - Lizard Warrior
Haste
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
1/1
  • Ophorio
Scrying Pool

Scrying Pool {2}

Artifact
When Scrying Pool enters, scry 2.
{1}, {T}: Add one mana of any color.
“One wrong ingredient in the mixture and all you see is the bottom of the ocean.”
—Enopraxia, Cure-Witch
  • Theros Triumphant
Sculler's Oar

Sculler's Oar {B}

Artifact
{2}{B}, {T}, Sacrifice Sculler's Oar: Return up to two target creature cards from your graveyard to your hand.
Beneath Tidehollow's canals lie secrets too eager to breach the surface.
  • Alara
Sculpt the Scene

Sculpt the Scene {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life, then audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
With his family shunned from Merveaux, Percy created his own perfect world where his own creativity and ingenuity would flourish.
  • The Stage Presents: The Neverending Act
Sculptor of the Ruby Sands

Sculptor of the Ruby Sands {1}{R}

Creature - Cat Wizard
At the beginning of combat on your turn, if you cast both a creature spell and a noncreature spell this turn, untap up to one target land you control. It becomes a 3/1 red Sand creature with haste in addition to its other types until end of turn.
3/1
  • Adventurers of Onora
Scuripi Blessing

Scuripi Blessing {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has hexproof as long as it's tapped.
  • Villains: The Musical
Scuripi Collector

Scuripi Collector {2}{G}

Creature - Squirrel Warrior
When Scuripi Collector enters, return target artifact, enchantment, or land card from your graveyard to your hand.
“They can keep our old home. Theirs has so much neat stuff!”
3/2
  • Villains: The Musical