10927 cards found
Voice of the Wild

Voice of the Wild {2}{G}

Creature - Wolf
In Endris-Dorahn, the Rehisons found creatures other than elementals that actually shared their ferocity and connection with nature.
2/4
  • Aftermath
Voiceless Assailant

Voiceless Assailant {2}

Creature - Spirit Samurai
When Voiceless Assailant enters the battlefield, you may search your library for up to three cards named Voiceless Assailant, reveal them, put them into your hand, then shuffle.
2/1
  • Path of Shadows
Void Hilt

Void Hilt {4}

Artifact - Equipment
Equipped creature gets +4/+4.
You may have equipped creature assign its combat damage as though it weren't blocked. When you do, sacrifice it at end of combat.
Equip {4}
  • Beyond Our Ken
Void Portal

Void Portal {2}{B}

Enchantment
Discard a card: Search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery and only once each turn.
  • New Horizons
Void Sculptor

Void Sculptor {R}

Creature - Human Wizard
At the beginning of each end step, if you've cast a noncreature spell this turn, Void Sculptor deals 1 damage to each opponent.
1/1
  • Imperial Legacies
Voidbringer

Voidbringer {2}{B}

Riddle Enchantment Creature - Spirit
If you would draw a card while your library has no cards in it, you win the game instead.
“I can feel terror in the air. The dunes whisper of darkness. The Duneborn grow stronger. There is only one explanation: the Calamity is upon us once more.”
—Ciel, the Raider King
2/2
Voidcaller's Ambition

Voidcaller's Ambition {2}{B}

Enchantment
At the beginning of each opponent's upkeep, if that player owns a card in exile, they lose 1 life and you gain 1 life.
At the beginning of your upkeep, if you own a card in exile, you gain 1 life and each opponent loses 1 life.
  • MSEM Masters 2019
Voidlife Orbs

Voidlife Orbs {2}

Artifact
{5}, {T}, Sacrifice Voidlife Orbs: Destroy all nonland permanents. You can't spend more than one color of mana to activate this ability.
“Relics of a dead civilization. Eternal reminders of why it died.”
—Azamir, “The Empire's Sunset”
  • Storytime
Voidtouched Nightblade

Voidtouched Nightblade {B}

Creature - Elf Rogue
Voidtouched Nightblade can't block.
Simulacrum (When this creature dies, exile it from your graveyard. If you do, create a token that is a copy of it except it is a colorless 1/1 Crystal Elf Rogue artifact creature.)
2/1
  • Over the Horizon
Vokha, Bloodstone Exarch

Vokha, Bloodstone Exarch {2}{B}{B}

Legendary Creature - Gargoyle Warlock
Flying
Once each turn, when a creature an opponent controls dies, you may create a Treasure token.
{3}{B/R}{B/R}: Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. Activate only once each turn and only as a sorcery.
3/3
  • Seasons of War
Volarian Sightseer

Volarian Sightseer {2}{W}

Creature - Human Scout
Vigilance
Whenever you make first contact, put a +1/+1 counter on Volarian Sightseer. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/2
  • Karina's Explorations
Volaris Tideshaper

Volaris Tideshaper {4}{U}{U}

Creature - Merfolk Wizard
When Volaris Tideshaper enters the battlefield, look at the top four cards of your library. Put one of those cards into your hand. and the rest on the bottom of your library in a random order.
Whenever you cast a noncreature spell, Volaris Tideshaper can't be blocked this turn.
4/5
  • Seasons of War
Volatile Elemental

Volatile Elemental {3}{U}

Creature - Elemental
Flying
{R}: Volatile Elemental gets +1/+0 until end of turn.
Unlike the humans, Lafterii elementals can adopt both sources of mana. This, of course, doesn't make them any more stable.
1/4
  • Khaliz-Dorahn
Volatile Stonework

Volatile Stonework {1}

Artifact Creature - Golem
Haste
When Volatile Stonework enters the battlefield, choose target creature or planeswalker an opponent controls.
When Volatile Stonework dies, it deals 4 damage to the chosen creature or planeswalker.
1/1
Volatimancer

Volatimancer {3}{U}

Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Volatimancer enters the battlefield, you may have target creature have base power and toughness 1/1 until end of turn.
1/4
  • Tides of War
Volcanic Hollow

Volcanic Hollow

Land
You may play Volcanic Hollow from your graveyard as long as seven or more cards are in your graveyard.
Volcanic Hollow enters the battlefield tapped.
{T}: Add {U} or {R}.
Cycling {1}{U}{R} ({1}{U}{R}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Volcanic Terror

Volcanic Terror {2}{B}{R}

Creature - Elemental Horror
Trample
Volcanic Terror gets +1/+1 for each land card in all graveyards and in exile.
“Forget the cliff. First one to climb that thing's skull wins.”
—Paq, “veteran” explorer
0/0
  • Worlds Away
Volcanic Whelp

Volcanic Whelp {1}{R}

Creature - Lizard
Ferocious — When Volcanic Whelp enters the battlefield, if you control a creature with power 4 or greater, Volcanic Whelp gets +3/+0 and gains haste until end of turn.
With the right upbringing, most lizards can become as strong as lesser dragons.
1/2
  • Goliaths of Nangjiao
Volcano Elemental

Volcano Elemental {3}{R}

Creature - Elemental
When Volcano Elemental dies, it deals 2 damage to any target.
The ring of volcanoes known as the Crucible of Fire broke into pieces beyond Jund's borders, laying waste to vast regions on the plane.
4/2
  • Alara
Volcano Tyrant

Volcano Tyrant {4}{R}{R}

Creature - Dragon
Flying, haste
Volcano Tyrant enters the battlefield with a first strike counter on it.
{2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
6/6
Voliv Edgelands

Voliv Edgelands

Land
Voliv Edgelands enters the battlefield tapped.
When Voliv Edgelands enters the battlefield, sacrifice it unless you pay {1}.
Voliv Edgelands has all activated abilities of other lands.
Oh I know we'll meet again...
Voliv Ritualist

Voliv Ritualist {1}{R}

Creature - Human Shaman
When Voliv Ritualist enters the battlefield, choose two different basic land types. Create a tapped colorless land token that's the chosen types. When Voliv Ritualist is no longer on the battlefield, sacrifice a land.
2/1
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Vollta Patrician

Vollta Patrician {1}{U}

Creature - Human Wizard
Vollta Patrician gets +1/+1 as long as you control a Forest.
{1}{G}: Regenerate Vollta Patrician. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/2
  • K15 Core Set
Volt Vermin

Volt Vermin {4}{R}

Creature - Elemental Mouse
Haste
When Volt Vermin enters the battlefield, it deals damage to target player or planeswalker equal to the number of creatures with flash and/or haste you control.
“Shocks from the biggest of them can knock out an elephant. I guess that's why they're scared of mice.”
—Karina Oblay, field notes
3/3
  • Monsters of Chikyu