15897 cards found
Purgeward Adept

Purgeward Adept {4}{G}{W}

Creature - Human Soldier
Vigilance
Whenever Purgeward Adept blocks or becomes blocked, it gets +1/+0 until end of turn.
Prosanian garrisons are protected by more than soldiers and stone.
3/5
  • Aftermath
Dedicated Retribution

Dedicated Retribution {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Target creature blocks this turn if able.
The loss of life creates a life of its own.
  • End of Wollensie
Mechanical Masterpiece

Mechanical Masterpiece {6}

Artifact Creature - Golem
Indestructible (Damage and effects that say “destroy” don't destroy this creature.)
The apex of Kellythross' creations, it took the artificer weeks to finish it, but the result made all the effort worth the while.
4/4
  • Tides of War
Cane Dancer

Cane Dancer {1}{U}

Creature - Human Monk
Flash
When Cane Dancer enters, you may cast target blue instant or sorcery card with mana value 2 from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
1/2
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Keeper of Secret Havens

Keeper of Secret Havens {G}{G}

Creature - Elk Druid
Ward {2}
Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
Keeper of Secret Havens gets +1/+1 for each Aura you control.
1/1
Lupine Prowler

Lupine Prowler {4}{G}

Creature - Wolf
When Lupine Prowler enters, you may sacrifice another creature. If you do, draw a card and you gain 2 life.
Whenever another creature you control dies, put a +1/+1 counter on Lupine Prowler.
“No place for weakness in the pack.”
—Valseid, howlpack alpha
4/4
  • Innistrad In Memoriam
Collected Malice

Collected Malice {1}{W}

Riddle Sorcery
Choose one —
• Create two 1/1 white Soldier creature tokens.
• If you spent three or more mana to cast this spell, create five 1/1 white Soldier creature tokens.
  • Riddles of Revio
Broken Spirit

Broken Spirit {2}{W}{W}

Creature - Spirit
When Broken Spirit enters, exile target creature an opponent controls until Broken Spirit leaves the battlefield.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Feanav: The Apothecary's Progress
Kinsang Shrine

Kinsang Shrine

Land
Kinsang Shrine enters tapped.
{T}: Add {B} or {G}.
{B/G}, {T}, Sacrifice Kinsang Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Faceless Virtue

Faceless Virtue {2}{W}

Creature - Angel
Whenever a creature blocks or becomes blocked by Faceless Virtue, that creature loses all abilities until end of combat.
“A face changes to match the identity, and the person persists through it all.”
—Doctor Barton
3/3
  • Feanav: The Apothecary's Progress
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Hoverstepper

Hoverstepper {1}{W}

Artifact Creature - Human Scout
Advance {2}{W} (Cast this for {2}{W} to advance it as it enters. {2}{W}: Advance this as a sorcery.)
Whenever Hoverstepper advances, target creature gets +1/+1 and gains flying until end of turn.
2/2
  • Karina's Explorations
Gorru Deathmask

Gorru Deathmask {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The Gorru wear hideous masks to ward away death and the outside world, not realizing both do that on their own.
  • Novea
Stark Horizon

Stark Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{W}, {T}: Add one mana of any color.
  • Memorium Arcanum
Lisseria, General of Kanaa

Lisseria, General of Kanaa {1}{R}{W}

Legendary Creature - Human Soldier
Trample, haste
Whenever Lisseria, General of Kanaa attacks, you may exchange its power with the power of target creature defending player controls until end of turn.
1/4
  • Scriptures of Urshad
Bestower of Blooms

Bestower of Blooms {G}

Creature - Human Shaman
When Bestower of Blooms dies, create an X/X green Plant Knight creature token, where X is Bestower of Blooms's power.
“If it's not perfect, then it's not finished.”
1/1
  • Arcanum Academia
Alita Dawnstrike

Alita Dawnstrike {U}

Legendary Creature - Vampire Rogue
Flying
Whenever a creature enters under an opponent's control, you may pay {1}{B}. If you do, fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
“Too dangerous, or when they least expect it?”
1/1
  • Oirohpo
Literary Lioness
Cattish Bluestocking

Literary Lioness

Creature - Sphinx Wizard
(Color indicator: Literary Lioness is blue)
Flying
Whenever Literary Lioness deals combat damage to player, draw three cards, then discard two cards.
If you would draw a card while your library has no cards in it, you win the game instead.
3/3
Card has other part: Cattish Bluestocking
  • The Empty Throne of Feanav
Sphinx's Advice

Sphinx's Advice {U}

Enchantment - Aura
Enchant creature
When Sphinx's Advice enters, draw a card.
Enchanted creature has flying.
“Dream big, act bigger.”
  • Riddles of Revio
Called Shot

Called Shot {2}{G}

Instant
Destroy up to one target creature with flying or enchantment. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Expulse to the Desert

Expulse to the Desert {5}{W}

Sorcery
Exile target creature.
Draw a card.
“They are free to die wherever they want. Except here.”
—Achet-Aton
  • Pyramids of Atuum
The Charmer's Curse

The Charmer's Curse {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 1/1, and its activated abilities can't be activated.
  • Goliaths of Nangjiao
Haughty Chateau

Haughty Chateau

Land
Haughty Chateau enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
  • The Land Bundle
Ruination's Hand
Herald of Ruination

Ruination's Hand

Creature - Demon Soldier
(Color indicator: Ruination's Hand is green)
At the beginning of combat on your turn, Ruination's Hand gains flying until end of turn if a creature you control or a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
3/3
Card has other part: Herald of Ruination
  • Alkabah: The Rise of Soli