15897 cards found
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3. (Whenever that creature deals combat damage to a player, that player gets three poison counters.)
  • Imperial Legacies
Helar's Herald

Helar's Herald {1}{W}{U}{B}

Creature - Spirit Cleric
Flying, lifelink
When Helar's Herald dies, target opponent may give themselves two poison counters. If they do, return Helar's Herald to its owner's hand. Otherwise, return Helar's Herald to the battlefield tapped under its owner's control.
3/3
  • Beyond Our Ken
Windmill Project

Windmill Project

Land
Whenever one or more creatures attack you or a planeswalker you control, put a charge counter on Windmill Project.
{T}: Add {C}.
{T}, Remove X charge counters from Windmill Project: Add X mana in any combination of colors.
  • Lovi Awoken
Adiran Scryers

Adiran Scryers {G}

Creature - Human Shaman
{T}: Add one mana of any type that a land an opponent controls could produce.
“Learning what an opponent is doing is only the start. Mastery comes from understanding why and how.”
1/1
Wandering Devout

Wandering Devout {1}{W}

Creature - Elf Cleric
Angel spells you cast cost {1} less to cast.
Everyone on Mious is expected to worship one of the five gods. Undecided but eager prospective acolytes are a common sight on its roads.
1/3
  • Mious
Survival Experience

Survival Experience {1}{W}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Untap target creature you control. It gets +1/+1 and gains hexproof and indestructible until end of turn.
  • Worlds Away
Steel Wind Goliath

Steel Wind Goliath {3}{W}{U}{B}

Artifact Creature - Golem
Flying
Other creatures you control with flying get +2/+2.
All of Esper's twenty-three winds condensed into a singular tempest of destruction.
5/5
  • Alara
Artful Diversion

Artful Diversion {3}{U}

Instant
Exile up to two target permanents you control, then return those cards to the battlefield under your control.
Runner's Release

Runner's Release {R}

Instant
Discard a card, draw a card, then conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Tell me you aren't looking to leave, and I will stay here forever.”
Related card: Data-Point
  • Beyond the Blackwall
Ankulith Shard

Ankulith Shard {2}

Artifact
When Ankulith Shard enters, draw a card.
{1}, {T}: Add one mana of any color.
Trick Mirror GUI

Trick Mirror GUI {3}

Artifact - Equipment
Equipped creature has menace.
Whenever equipped creature attacks, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Equip {2}
  • Love Song
Flourishing Lowlands

Flourishing Lowlands

Land - Desert
Flourishing Lowlands enters tapped.
{T}: Add {G}.
Desertcycling {1}{G} ({1}{G}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
  • Riddles of Revio
Smoke and Mirrors

Smoke and Mirrors {U}

Instant
Goad up to one target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Draw a card.
“You build your world upon your vision. What will you do when you can't see?.”
—Ulthir, Winter's Sorrow
  • Seasons of War
Crossed Fire

Crossed Fire {2}{W}

Instant
Distribute four -1/-1 counters among any number of target attacking or blocking creatures.
Once you've earned your wings, an angel's pact can provide all manner of silver bullets.
  • Feanav: The Apothecary's Progress
Angelic Barracks

Angelic Barracks

Land
As Angelic Barracks enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {U}, {R}, or {W}.
“The empire may not act, but with results, its soldiers will waver and see the truth.”
—Sir Éloi
  • Sparks of a Multiverse
Cenotaph Possessor

Cenotaph Possessor {2}{W}

Creature - Spirit
Cenotaph Possessor gets +1/+1 for each permanent you control that's an artifact, creature, and/or enchantment.
{2}{W}, {T}: Target creature gets +1/+1 for each permanent you control that's an artifact, creature, and/or enchantment. until end of turn. Activate only as a sorcery.
0/0
  • Innistrad In Memoriam
Duela Alchemist

Duela Alchemist {4}{U}

Creature - Dwarf Artificer
Whenever Duela Alchemist becomes tapped, catalyze. (The next spell you cast this turn costs {1} less to cast.)
{1}{U}, {T}: Untap another target artifact or creature.
A duela's first subject is often himself.
3/3
  • Oirohpo
Burned-Mind Seer

Burned-Mind Seer {4}{R}

Creature - Human Wizard
Haste
{T}: Discard a card, then draw a card.
Paranoia {2}{R} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
He saw the truth of the Great Fear, and now he sees nothing else.
2/2
  • Kaleidoscope
Court Beastmaster

Court Beastmaster {G}{G}

Creature - Human Shaman
{T}: Add {G}.
Concord — {T}: Add two mana in any combination of colors. Activate only if there are four or more card types among permanents you control.
0/4
  • Al Tabaq
Olson's Sky Brigade

Olson's Sky Brigade {3}{R}

Creature - Ferret Pirate
Haste (This creature can attack and {T} as soon as it comes under your control.)
Olson's Sky Brigade has flying as long as you control another attacking Pirate.
“Enemy spotted! All hands on deck!”
“Admiral, I believe that's a cloud.”
3/3
  • Adventurers of Onora
Deserter's Wandering

Deserter's Wandering {2}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Walk far into the Wiedfree, away from human miseries.
  • End of Wollensie
Halls of Worship

Halls of Worship {4}{W}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Tap target creature.”
Shrines to Anku still have a place among the empires, but worship of the wordly gods grows more and more with each of their divine acts.
  • Scriptures of Urshad
Murderkeep

Murderkeep {7}

Artifact Creature - Scarecrow
Whenever a creature with flying attacks you, gain control of that creature at end of combat.
“Many scarecrows seem better at collecting the birds than scaring them.”
—Calamity Rose
5/4
  • High Noon
Lower Stratosphere Destroyer

Lower Stratosphere Destroyer {6}

Artifact - Vehicle
Flying
Whenever Lower Stratosphere Destroyer blocks or becomes blocked by a creature with flying, it gets +2/+2 until end of turn.
Crew 2
Towering over your head, look for the spacecraft with the sun in her rim.
4/4
  • Love Song