14413 cards found
Royal Retriever

Royal Retriever {1}{R}

Creature - Hound Soldier
When Royal Retriever enters or when a creature you control scavenges it, you may discard a card. If you do, draw a card.
Scavenge {R} ({R}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/2
  • Panxiou
Royal Summons

Royal Summons {1}{W/U}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
When the king calls for your presence, it is advisable to obey, no matter how inconvenient.
  • A Tourney at Whiterun
Royster Hounds

Royster Hounds {2}{G}

Creature - Hound
Royster Hounds can't be blocked by creatures with power 2 or less.
The hounds couldn't stay on track of any scent, but they did intimidate anyone who thought they could.
3/2
  • Feanav: The Apothecary's Progress
Rubble Scavenger

Rubble Scavenger {3}{R}{R}{R}

Creature - Dragon
Flying
Whenever Rubble Scavenger deals combat damage to a player, you may return target artifact card with mana value 4 or less from your graveyard to the battlefield.
4/4
  • Al Tabaq
Rubble Seer

Rubble Seer {1}{R}

Creature - Goblin Shaman
When Rubble Seer enters, you may sacrifice a land or exile a land card from your graveyard. If you do, exile the top card of your library. Until the end of your next turn, you may play that card.
Mud, silt, grime; goblins seek out prophecies in just about anything.
2/2
  • Worlds Away
Rubble Tender

Rubble Tender {4}{R}{G}

Creature - Elemental
Trample
Rubble Tender's power and toughness are each equal to the number of land cards in your graveyard.
At the beginning of your upkeep, sacrifice a land, then search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
*/*
  • Memorium Arcanum
Ruchi, the Effervescent

Ruchi, the Effervescent {1}{G/W}{U}

Legendary Planeswalker - Ruchi
[+1]: Up to one other target permanent gains hexproof until your next turn. Untap it.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: Shuffle any number of cards you own from your graveyard and/or outside the game into your library. You get an emblem with “Permanents you control have ‘{T}: Draw a card.'”
Loyalty:
3
  • Kahembo: Olde Dawn
Ruchong Awakening

Ruchong Awakening {1}{B}{G}

Sorcery
Create a 0/0 green Wurm creature token with “This creature gets +1/+1 for each permanent card in your graveyard.”
If you would draw a card, you may instead sacrifice two lands and mill two cards. If you do, return Ruchong Awakening from your graveyard to your hand.
  • Nangjiao In Bloom
Ruffled Scrum

Ruffled Scrum {1}{G}

Sorcery
This spell has flash as long as you control a creature with power 4 or greater.
Target creature you control deals damage equal to its power to target creature you don't control.
“If we're going down, sugar I'm going down swinging.”
—Brandy Axel, AOSE Shock Trooper
Ruffler of Feathers

Ruffler of Feathers {1}{G}{W}

Creature - Angel
Flying
If a +1/+1 counter would be put on a creature you control, you may instead put your choice of a flying counter, a vigilance counter, or a trample counter on it.
2/2
  • MSEM Masters 2021
Rugged Ferocity

Rugged Ferocity {1}{R}

Instant
Choose target creature, then choose two —
• The chosen creature gets +3/+0 until end of turn.
• The chosen creature gains trample until end of turn.
• The chosen creature gains first strike until end of turn.
“My heart is blazing.”
Ruin Delver

Ruin Delver {1}{B}

Creature - Human Scout
Menace
Whenever Ruin Delver attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life.
2/1
Ruin Dive

Ruin Dive {B}

Instant
Until end of turn, target creature you control gets +2/+0 and gains “When this creature dies, mill two cards, then return it to the battlefield under its owner's control.”
“Waver, is that you? I thought we'd lost you.”
“...It's me, Mettalia. I made it out somehow. Now, I need you to listen to me very carefully...”
  • Elmare: Into the Abyss
Ruin Guardian

Ruin Guardian {3}

Artifact Creature - Construct
As long as you control another artifact, Ruin Guardian gets +1/+1.
“I've never seen so much metal before! What other secrets have been lost in the Calamity?”
—Hema, Alrathan Scholar
3/2
  • Riddles of Revio
Ruin Salvager

Ruin Salvager {6}

Artifact Creature - Construct
{4}, Sacrifice Ruin Salvager: Return target card from your graveyard to your hand.
A broken world is the best place to scavenge for treasure.
4/4
  • Aftermath
Ruin Shark

Ruin Shark {2}{R}

Creature - Shark
Haste
Ruin Shark attacks each turn if able.
Ruin Shark gets +1/+0 and has first strike as long as you've drawn two or more cards this turn.
“When the shark snores”
—Bloodhollow expression for ‘never'
3/1
  • Elmare: Into the Abyss
Ruin Wanderer

Ruin Wanderer {2}{W}

Creature - Human Wizard
Whenever you cast a cryptic spell, creatures you control get +1/+1 until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
“The past is not dead. It is ours.”
3/2
  • Riddles of Revio
Ruination's Hand
Herald of Ruination

Ruination's Hand

Creature - Demon Soldier
(Color indicator: Ruination's Hand is green)
At the beginning of combat on your turn, Ruination's Hand gains flying until end of turn if a creature you control or a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
3/3
Card has other part: Herald of Ruination
  • Alkabah: The Rise of Soli
Ruinous Glutton

Ruinous Glutton {4}{G}{G}

Creature - Zombie Beast
Trample
Whenever Ruinous Glutton deals combat damage to a player, destroy target artifact or enchantment that player controls.
7/5
  • Goliaths of Nangjiao
Ruinous Naga

Ruinous Naga {1}{R}{G}

Creature - Snake Warrior
Trample
Whenever a noncreature permanent is put into a graveyard from the battlefield, put a +1/+1 counter on Ruinous Naga.
3/3
Card has other part: Spit on the Grave
Ruinous Proselyte

Ruinous Proselyte {1}{R}{R}

Creature - Skeleton Warrior
{1}, Sacrifice Ruinous Proselyte: Destroy target artifact or nonbasic land.
“As death itself is treason, it is not difficult to make the dead into traitors.”
—Giradrus, Ashen Master
3/2
Ruinous Vagrants

Ruinous Vagrants {3}{R}

Creature - Rogue Warrior
“Worst rat infestation we've had in years, no doubt. But mark my words, when those so-called ‘adventurers' come to wipe them out, we'll have a far more pressing vermin problem on our hands.”
—Toren, town elder
5/3
  • Arkadai
Ruins Entrance

Ruins Entrance {2}

Artifact
When Ruins Entrance enters, exile up to three target cards from graveyards.
{1}, {T}: Exile target card from a graveyard.
{5}, {T}, Sacrifice Ruins Entrance: Return target card from your graveyard to your hand.
  • End of Wollensie
Ruins Guardian

Ruins Guardian {1}{W}

Creature - Bird Spirit
Defender, flying
Ruins Guardian can attack as though it didn't have defender as long as a creature died under your control this turn.
Whenever Ruins Guardian attacks, you may exile two creature cards from your graveyard. If you do, draw a card.
3/3
  • End of Wollensie
Ruins Monitor

Ruins Monitor {5}{G}{G}

Creature - Lizard Beast
Ruins Monitor can't be blocked by more than one creature.
“Do you hear that rumbling, Hakim? The temple's doors are opening! Soon its every treasure will be ours!”
—Telam, last words
7/7
  • Al Tabaq