2187 cards found
Jade Vault Reclaimer

Jade Vault Reclaimer {2}{G}

Creature - Human Samurai
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}, Sacrifice Jade Vault Reclaimer: Destroy target artifact or enchantment.
2/1
Jaded Guardian

Jaded Guardian {3}{B}{B}

Creature - Elemental
Menace
Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Jaded Guardian. It loses this ability and gains “Whenever this creature attacks, defending player sacrifices two permanents.”
Like the sound of evil laughter.
5/4
  • Love Song
Janneke, Surface Scholar
Janneke, Adept of Mortals

Janneke, Surface Scholar {2}{U}

Legendary Creature - Merfolk
Activated abilities you activate cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Attain {5}{U} ({5}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/2
Card has other part: Janneke, Adept of Mortals
  • The Empty Throne of Feanav
Jara Favored

Jara Favored {1}{B}{G}

Creature - Human
Jara Favored gets +2/+2 as long as you've lost life this turn.
“If you can't exceed under pressure, then you aren't cut out for Jara. Try your luck somewhere else. Maybe Arpechia will take you.”
3/2
  • Arcanum Academia
Jara Jadefist

Jara Jadefist {1}{R}{G}

Creature - Human Warrior
Trample, haste
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
In Almgrove, knowledge begets power. In Arpechia, power comes from within. In Jara, power simply is.
3/2
Jeering Kit

Jeering Kit {3}{R}

Creature - Fox
Menace
Inspired — Whenever Jeering Kit becomes untapped, target Fox you control gets +1/+1 until end of turn.
The bright energy of the festival mirrored the jovial verve of a young fox.
3/2
  • Nangjiao In Bloom
Jetskate

Jetskate {1}{R}

Enchantment Creature - Fish
Haste
When Jetskate enters, if you've drawn two or more cards this turn, it deals 2 damage to any target.
Cycling {R} ({R}, Discard this card: Draw a card.)
2/1
  • Elmare: Into the Abyss
Jhessian Cavalier

Jhessian Cavalier {2}{U}

Creature - Human Knight
Vigilance
{1}{W}: Jhessian Cavalier gains lifelink until end of turn.
“Hope is only lost when there is no one left to lead.”
—Scriptures of the Court of Orderly Contemplation
3/2
  • Alara
Jiu, Daughter of the Sun

Jiu, Daughter of the Sun {1}{R}

Legendary Creature - Fox Spirit
Other attacking Foxes you control get +1/+0.
{2}{R}, Sacrifice Jiu: Discard your hand, then draw a card for each tapped Fox you control.
3/1
  • Nangjiao In Bloom
Joane, Royal Spymaster
The Conquering Wyrm

Joane, Royal Spymaster {2}{W}

Legendary Creature - Human Rogue
Whenever one or more creatures deal combat damage to you, put a -1/-1 counter on one of them.
Attain {5}{W} ({5}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/2
Card has other part: The Conquering Wyrm
  • The Empty Throne of Feanav
Jonah of the Spellbane

Jonah of the Spellbane {3}{B}{B}

Legendary Creature - Human Assassin
Menace, lifelink
Whenever Jonah of the Spellbane deals combat damage to a player, destroy target creature or planeswalker, then scry 1.
“It will be a pleasure to remove you from this world.”
3/2
  • Spark of Revolution 73 191
Juddering Mishap

Juddering Mishap {2}{R}

Creature
Double strike, menace, trample
At the beginning of your end step, sacrifice Juddering Mishap unless you've cast a spell with no creature types this turn. (Noncreature spells have no creature types.)
2/1
  • Arkadai
Jund Shardseeker

Jund Shardseeker {2}{R}

Creature - Goblin Scout
Menace
Swampcycling {1}, forestcycling {1} ({1}, Discard this card: Search your libary for a Swamp or Forest card, reveal it, put it into your hand, then shuffle.)
It had found fearsome predators in these strange lands, but none compare to the dragons of Jund.
3/2
  • Alara
Jungle Battlemage

Jungle Battlemage {1}{G}

Creature - Elf Shaman
{1}{R}: Exile the top card of your library. If it's a creature card, you may play it until the end of your next turn.
{4}{W}: Put two +1/+1 counters on target creature.
“I am the wilds where the strong shall thrive.”
2/1
  • Alara
Junktrawler

Junktrawler {4}

Artifact Creature - Construct
When Junktrawler enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap another untapped artifact you control: Junktrawler gets +1/+1 until end of turn.
3/2
Justiciar Overseer

Justiciar Overseer {2}{W}

Creature - Angel Soldier
Flash
Flying
When Justiciar Overseer enters, the next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
3/1
K-17 Drone

K-17 Drone {2}{R}

Artifact Creature - Warrior
Whenever an artifact you control becomes tapped, K-17 Drone deals 1 damage to each opponent.
2/1
Kafyabari Enforcer

Kafyabari Enforcer {2}{B}{R}

Creature - Hyena Warrior
Haste
Whenever another creature you control dies, you may return an Aura that was attached to that creature to the battlefield attached to Kafyabari Enforcer.
4/3
  • Kahembo: Olde Dawn
Kahra's Prototype

Kahra's Prototype {2}{U}{B}

Creature - Zombie Warlock
When this creature enters, put two -1/-1 counters on a creature you control.
When this creature dies, put a -1/-1 counter on up to one target creature for each -1/-1 counter on this creature.
“I found the key. Death begets death.”
—Kahra's research notes, page 47
5/4
  • The Petals Wilt
Kahroba Patrol

Kahroba Patrol {1}{G}

Creature - Azra Knight Scout
When Kahroba Patrol dies, you may search your library for a basic land or Satrapy card, reveal it, put it into your hand, then shuffle.
“One day, down this winding path, a scion will walk with impunity, exulted at every step as in our forefathers' time.”
2/1
  • Alkabah: The Rise of Soli
Kamito Champion

Kamito Champion {1}{R}

Creature - Human Samurai
As long as it's your turn, Kamito Champion has first strike.
Kamito Champion gets +1/+1 as long as it's equipped, enchanted, or has a card inscribed onto it.
2/1
  • Path of Shadows
Kamito Pathseeker

Kamito Pathseeker {R}

Creature - Human Monk Wizard
Kamito Pathseeker can't block.
{3}{R}, Exile Kamito Pathseeker from your graveyard: Return target instant or sorcery card from your graveyard to your hand.
2/1
  • Path of Shadows
Kanaan Wardriver

Kanaan Wardriver {R}

Creature - Human Soldier
{T}: Kanaan Wardriver deals 1 damage to target creature you control. That creature gains haste until end of turn.
The soldiers of Kanaa fight together as one, with each encouraging the others to achieve their best.
2/1
  • Scriptures of Urshad
Kantra of Avarice

Kantra of Avarice {4}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Avarice enters, target player draws two cards and loses 2 life.
4/3
  • Eralou
Kantra of Fortitude

Kantra of Fortitude {6}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Trample
6/5
  • Eralou