14066 cards found
Salvage Titan

Salvage Titan {4}{B}{B}

Artifact Creature - Golem
You may sacrifice three artifacts rather than pay this spell's mana cost.
Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.
The Others were quite adept at utilizing bits and pieces of old wreckage to aid in their war efforts.
6/4
  • Elmare: Into the Abyss
Salvage Wyvern

Salvage Wyvern {3}{U}

Creature - Drake
Flying
Whenever you cast an artifact or enchantment spell, tap target artifact or creature an opponent controls. It doesn't untap during its controller's next untap step.
3/2
  • Dark Seas of Shiryen
Salvage the Stitchings

Salvage the Stitchings {1}{B}{G}

Instant
You draw two cards and you lose 2 life. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
As he cleaned up what was left of the monster, Maxin realized to his horror that he and the monster were all too alike...
  • The Stage Presents: The Neverending Act
Salvation

Salvation {1}{W}

Instant - Adventure
Target creature you control gains protection from the color of your choice until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Highpoint Hymncaller
  • Adventurers of Onora
Salvation Engine

Salvation Engine {9}

Legendary Artifact
{3}: Create a 9/9 colorless Angel artifact creature token with flying and lifelink.
“Our prayers were answered.”
Samaki School

Samaki School {U}

Creature - Fish
{7}, {T}, Sacrifice Samaki School: Look at the top four cards of your library. Put two into your hand and the rest on the bottom of your library in any order.
0/3
  • Kahembo: Olde Dawn
Sami, Aykeni Herder

Sami, Aykeni Herder {1}{R}{W}

Legendary Planeswalker - Sami
[+1]: If you control a Llama, create a 1/1 white and black Bird creature token with flying and vigilance. Otherwise, create a 0/1 white Llama creature token.
[–2]: Creatures you control get +1/+0 and gain first strike and haste until end of turn.
[–3]: Sami, Aykeni Herder deals damage equal to the number of creatures you control to any target. You gain that much life.
Loyalty:
3
  • Road to Carü Mapu
Sammel Wyldjack

Sammel Wyldjack {3}{B}{R}

Legendary Creature - Human Rogue
Sammel Wyldjack enters with a fuse counter on him.
At the beginning of your upkeep, remove a fuse counter from Sammel Wyldjack. If you do, each player sacrifices four lands and Sammel Wyldjack deals 4 damage to each other creature.
2/2
  • Rail War
Sanaito's Blessing

Sanaito's Blessing {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Whenever enchanted creature attacks or blocks, you gain 2 life.
“My time away from Chikyu and from Ema has been trying, but it has not been without benefits.”
  • Monsters of Chikyu
Sanaito, Alone

Sanaito, Alone {1}{W}{U}

Legendary Planeswalker - Sanaito
[+2]: Draw a card, then discard a card unless you pay {2}.
[+1]: Target creature gets +1/+1 and gains lifelink until your next turn.
[–1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–2]: Return target artifact, enchantment, or tapped creature to its owner's hand.
Loyalty:
2
Sanctification

Sanctification {2}{W}

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, you may draw a card.
The Healer's Oath guarantees protection to clerics in the field. Those who violate the oath soon find themselves on the losing side of history.
  • Seasons of War
Sanctified Presence

Sanctified Presence {W}{U}

Instant - Inscription
Choose a color or card type. Target permanent gains protection from the chosen color or type until end of turn.
Inscribe {3}{W}{U} ({3}{W}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Sanctifier Spirit

Sanctifier Spirit {1}{W}

Creature - Spirit
Flying
{T}: Target attacking creature gets +1/+1 and gains flying until end of turn.
“Never rely on a ghoul's help. If it even knows what different sides are, it draws the lines where sane eyes can't see.”
—Astrid, leader of the Skhorvall dissenters
1/1
  • Glacia: Hail to the Queen
Sanctuary

Sanctuary {5}{W}{W}

Creature - Incarnation
Whenever Sanctuary is dealt damage, you gain that much life.
All damage that would be dealt to another creature you control is dealt to Sanctuary instead.
3/7
  • Aftermath
Sanctuary Invocation

Sanctuary Invocation {1}{W}

Sorcery
Target creature gets +1/+0 and gains vigilance and lifelink until end of turn.
“Even Phyrexians can't break shields if they are made of righteousness.”
  • Tides of War
Sanctuary for the Forsaken

Sanctuary for the Forsaken {2}{G}{W}

Enchantment
If a source would deal combat damage to you or a creature you control, prevent 1 of that damage.
At Rheila's behest, those Disfigured who would cease their revenge were taken in by Ravnica's healers to atone for their mistreatment.
  • Kaleidoscope
Sanctum

Sanctum {W}

Instant
Prevent all damage that would be dealt to and dealt by target creature this turn. You gain 3 life.
Sometimes, one finds the clarity they need by looking inwards.
  • Zero
Sanctum Battlemage

Sanctum Battlemage {1}{U}

Artifact Creature - Human Wizard
{3}{W}: Return another target artifact or creature you control to its owner's hand.
{1}{B}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“I am the wellspring whose secrets the foolish will never plunder.”
2/1
  • Alara
Sand Scorpion

Sand Scorpion {G}

Creature - Scorpion
Deathtouch
“Don't worry, I squashed it.”
—Telam, last words
1/1
  • Riddles of Revio
Sand Twister

Sand Twister {2}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
  • Riddles of Revio
Sandbank Guardian
Archon of Favor

Sandbank Guardian {3}{W}

Creature - Mutant Warrior
Vigilance
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He gave his life to the protection of Al Tabaq...
2/4
Card has other part: Archon of Favor
  • Al Tabaq
Sandblast

Sandblast {2}{W}

Instant
Sandblast deals 5 damage to target attacking or blocking creature.
“Sand I can handle. Wind? No sweat. But put them together and I find myself quite far out of my element.”
—Bwema Bariti
  • Kahembo: Olde Dawn
Sandbluff Assailant

Sandbluff Assailant {1}{R}

Creature - Spirit Soldier
When Sandbluff Assailant enters, it deals 1 damage to target player or planeswalker.
Sandbluff stands tall as the largest city to dismiss Bearidge's laws.
2/1
  • High Noon
Sandbluff Barflies

Sandbluff Barflies {2}{W}

Creature - Human Soldier
When Sandbluff Barflies enters, you gain 2 life.
“Yes, go on and drink your cares away while the rest of us are out here, making sure you've got a bit of sky to call safe.”
—Calamity Rose
3/2
  • High Noon
Sandbluff Confiscator

Sandbluff Confiscator {2}{W}

Creature - Human Soldier
When Sandbluff Confiscator enters, you may tap or untap target artifact or creature.
“Stand down and prepare to be searched!”
2/2
  • High Noon