14066 cards found
Sahra's Command

Sahra's Command {U}{B}{R}{G}

Sorcery
Choose two —
• Return up to two target nonland permanents to their owner's hands.
• Any number of target players each sacrifice a creature.
• Any number of target players each sacrifice a planeswalker.
• Any number of target players each sacrifice an artifact or enchantment.
  • Alkabah
Sahra's Crusher

Sahra's Crusher {2}{G}{G}

Creature - Demon Berserker
Trample
When Sahra's Crusher enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Deep in the Ironwood Grove, Reha found more secrets to questions that she never thought to ask.
4/3
  • Alkabah
Sahra, the Consuming
Cyrukan, the Vast

Sahra, the Consuming {3}{R}{G}

Legendary Creature - Elder Demon
Trample, haste
When Sahra, the Consuming enters or attacks, sacrifice a permanent.
At the beginning of your end step, transform Sahra unless you've sacrificed two or more permanents this turn.
6/6
Card has other part: Cyrukan, the Vast
  • Alkabah
Saia's Price

Saia's Price {2}{W}

Instant
Prevent all combat damage that would be dealt this turn. Target player sacrifices an attacking creature.
“You will all have your chance to make peace with this failure. Well, most of you will anyway.”
  • Villains: The Musical
Saia's Protege

Saia's Protege {2}{U}

Creature - Human Wizard Rogue
When Saia's Protege enters, gain control of target artifact or enchantment for as long as you control Saia's Protege.
“A good manager is everywhere at once.”
—Saia Evigal
1/3
  • Villains: The Musical
Saia, the Mastermind

Saia, the Mastermind {3}{W}{U}

Legendary Planeswalker - Saia
[+1]: Untap up to two target permanents. They gain hexproof until your next turn.
[–2]: Tap up to three target permanents. They don't untap during their controller's next untap step.
[–6]: Exile up to five target permanents. Return those cards to the battlefield under your control.
Loyalty:
4
  • Villains: The Musical
Sail the Open Sea

Sail the Open Sea {1}{W}

Instant
Choose one —
• Tap target creature.
• Untap target creature and remove it from combat.
Draw a card.
The crew of the Demeter follows a simple mantra: Go farther, get richer.
  • Dark Seas of Shiryen
Sails of Commerce

Sails of Commerce {2}{U}{U}

Enchantment
At the beginning of each player's upkeep, exile target creature that player controls. Return that card to the battlefield under its owner's control at the beginning of the next upkeep.
For two centuries, war waged between Caulder and Daeland, and so merchants took the long route north to trade with the city of Fretport. Now, during the peace brokered by the latest generation of kings, gold flows south once more.
  • A Tourney at Whiterun
Sakaki, Rocket Gang Boss

Sakaki, Rocket Gang Boss {B}{B}

Legendary Creature - Human Rogue
Lifelink
Once each turn, when you draw a card, you may reveal it and a card you own from outside the game with a different name and the same mana cost. If you do, exile the first card and put the second into your hand. (Mana costs must be identical.)
2/3
Saki of the Sea and Sky

Saki of the Sea and Sky {U}{R}{W}

Legendary Creature - Human Wizard
Flying
Saki of the Sea and Sky gets +1/+1 for each card inscribed onto it and each permanent attached to it.
3/2
  • Path of Shadows
Sakura Spirit

Sakura Spirit {1}{W}

Creature - Spirit
Flying
Sakura Spirit has lifelink as long as it's equipped, enchanted, or has a card inscribed onto it.
2/1
  • Imperial Legacies
Salim and Certo

Salim and Certo {1}{R}{G}{W}

Legendary Planeswalker - Salim Certo
[+2]: Exile the top two cards of your library. You may put a permanent card from among them into your hand.
[–3]: Create Salim, a legendary 3/3 green and white Cat creature token with vigilance, trample, and indestructible.
[–3]: You get an emblem with “Whenever a creature you control enters, that creature gets +2/+2 and gains haste until end of turn.”
Loyalty:
4
Saljan, Lord of the Disfigured

Saljan, Lord of the Disfigured {4}{B}{B}

Legendary Creature - Mutant
Saljan, Lord of the Disfigured and other Mutants you control get +1/+1 and have indestructible.
Whenever Saljan attacks or blocks, create a 1/2 black Mutant creature token.
“We have suffered long enough, my children. Rise with me. Our justice comes.”
2/3
  • Kaleidoscope
Sallmar, Freed Father

Sallmar, Freed Father {1}{W}{W}

Legendary Enchantment Creature - Avatar
You may look at the top card of your library any time.
Once during each of your turns, you may cast an enchantment spell from the top of your library or from your graveyard.
“Sharing knowledge is the most fundamental act of friendship. For it is giving without losing.”
3/4
  • Beyond the Blackwall
Salome

Salome {4}{U}{B}

Legendary Planeswalker - Salome
Whenever you cast your second spell during each of your turns, you may activate one of Salome's loyalty abilities.
[+1]: Draw a card. Untap up to two lands.
[–4]: Destroy all creatures.
[–8]: You get an emblem with “You may pay {0} rather than pay the mana cost for the second spell you cast each turn.”
Loyalty:
4
  • The Stage Presents: The Neverending Act
Salome Breaks the Lies

Salome Breaks the Lies {2}{B}

Enchantment
When Salome Breaks the Lies enters, search your library for a legendary black card, reveal it, put it into your hand, then shuffle.
Whenever you cast your second spell each turn, target opponent discards a card if it's your turn. If they didn't discard a card this way, instead they lose 2 life and you draw a card.
  • The Stage Presents: The Neverending Act
Salome's Intervention

Salome's Intervention {1}{B}

Sorcery
Each opponent loses 3 life and you gain 3 life.
Whenever you cast your second spell each turn, if Salome's Intervention wasn't put into your graveyard this turn, return it from your graveyard to your hand.
Salome's vessel pricked Paul's side, unlocking a lifetime of memories that quickly flew, then floated away.
  • The Stage Presents: The Neverending Act
Salome's Messenger

Salome's Messenger {B}

Creature - Horror
Salome's Messenger enters tapped.
Whenever you cast your second spell each turn, you may return Salome's Messenger from your graveyard to your hand.
So tangled and terrible was her warning that it took multiple lifetimes to spread.
2/1
  • The Stage Presents: The Neverending Act
Salt Flat Survivors

Salt Flat Survivors {3}{G}

Creature - Mutant Survivor
Survivors you control get +2/+2.
“The sandstorms may deafen and blind us, but with our people beside us we will never lose our way.”
2/2
  • Al Tabaq
Salty Dog

Salty Dog {2}{R}

Creature - Hound Pirate
Flash
First strike (This creature deals combat damage before creatures without first strike.)
2/2
Card has other part: Scurvy Tactics
  • Adventurers of Onora
Salty Swab

Salty Swab {1}{R}

Creature - Human Pirate
When Salty Swab enters, exile the top three cards of your library.
Resolute — You may play cards exiled with Salty Swab as long as Salty Swab's power is greater than its base power.
“Yo ho ho, and a bottle of blood.”
1/3
  • Dark Seas of Shiryen
Salva Tore

Salva Tore {3}{B}{B}

Legendary Planeswalker - Salva
[+1]: Scry 1, then draw a card. You lose 1 life.
[–2]: Target player sacrifices a creature, then loses life equal to the greatest power among creatures they control.
[–5]: Choose a nonland card name. Exile all creatures and planeswalkers with that name, then search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles.
Loyalty:
5
Salva Tore's Study

Salva Tore's Study {1}{B}{B}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from another one of your libraries, you draw a card from the archived library and you lose 1 life.
  • Carpe Arcanum
Salva Tore's Vexation

Salva Tore's Vexation {1}{B}{B}

Instant
Salva Tore's Vexation deals X damage to target creature or planeswalker, where X is that permanent's mana value. You gain X life.
“Congratulations; you've made a mess of my notes. I may have agreed to keep the peace, but surely no one will miss one failed thief.”
—Salva Tore
  • Carpe Arcanum
Salvage Subject

Salvage Subject {U}{U}

Sorcery
Surveil 2, then create a tapped X/X green Mutant creature token, where X is the number of card types among cards in your graveyard.
GenTech spends far too much on perfecting the human shell to let something as trivial as death stand in their way.
  • Beyond the Blackwall