14413 cards found
Risk Distant Lands

Risk Distant Lands {1}{R}

Enchantment
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. If you cast two or more spells this turn, it also gains haste and trample until end of turn. If you cast three or more spells this turn, it gets an additional +2/+0 until end of turn.
  • End of Wollensie
Risky Business

Risky Business {3}{R}

Enchantment
You can't draw cards.
{2}{R}: Exile the top card of your library. You may play it this turn.
“The most direct path to victory is trusting your gut.”
  • K15 Core Set
Risti Assault Squadron

Risti Assault Squadron {3}{R}

Creature - Human Soldier
Trample
Risti Assault Squadron can't attack unless all other creatures you control also attack. (It can attack if it's the only creature you control.)
“I won't waste good operatives on small skirmishes. Whatever's in there, we make sure we kill in one decisive blow.”
6/3
  • Lovi Awoken
Risti Inquisitor

Risti Inquisitor {1}{W}

Creature - Human Soldier
When Risti Inquisitor enters, choose one —
• Destroy target enchantment.
• Put a +1/+1 counter on Risti Inquisitor.
Once, the Parliament ruled Lovi with a gentle hand. Now, that hand grasps and crushes tight, desperate to hold on.
1/1
  • Lovi Awoken
Risti Operative

Risti Operative {2}{W}

Creature - Human Soldier
Spells you cast that target Risti Operative cost {1} less to cast.
Abilities you activate that target Risti Operative cost {1} less to activate.
“Father Ivenge no longer answers our prayers. If we are to do what's right for our people, we must do it on our own.”
3/2
  • Lovi Awoken
Risti Salvager

Risti Salvager {R}{W}

Creature - Human Soldier
Artifact and enchantment spells you cast cost {1} less to cast.
Whenever Risti Salvager attacks, rediscover an artifact or enchantment card. (Look at the top card of your library. You may reveal it and put it into your hand if it's an artifact or enchantment card. Otherwise, put it back or into your graveyard.)
2/2
Risti Strategist

Risti Strategist {G}

Creature - Human Soldier
Vigilance
{3}{G}, {T}: Target creature you control fights target creature you don't control.
“Incoming foreign entity from 10 o'clock. Jali, prepare to fire.”
1/1
  • Lovi Awoken
Risti Suppression

Risti Suppression {1}{B}

Sorcery
Choose one —
• Target player sacrifices a creature.
• Target player reveals their hand. Choose a creature card from it. They discard that card.
“Things are already out of control. We don't need you making them worse.”
  • Lovi Awoken
Risti Watchkeeper

Risti Watchkeeper {2}{G}

Creature - Human Scout
Reach
When Risti Watchkeeper enters, rediscover a creature card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a creature card. Otherwise, put it back or into your graveyard.)
“Used to be only Angel mechs in the sky. Now, it's anyone's guess.”
2/2
  • Lovi Awoken
Rite of Afflictions

Rite of Afflictions {1}{B}

Instant
Until end of turn, target creature gains deathtouch and “When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it.”
“Oh snake-twined Pharika, may your touch poison the bodies of our enemies and purify our own.”
—Solon, acolyte of Pharika
  • Theros Triumphant
Rite of Ends
Mausoleum of Ends

Rite of Ends {1}{B}

Instant
Target player sacrifices a creature.
Monument {4}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Mausoleum of Ends
  • Alkabah
Rite of Fangs

Rite of Fangs {4}{B}

Sorcery
Target creature gets -4/-4 until end of turn. When it dies this turn, create two 1/1 black Worm creature tokens.
Prisoners are fed to the young. Prophets are fed to the worms.
  • Ophorio
Rite of Lost Timelines

Rite of Lost Timelines {3}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a permanent, each opponent loses 1 life.
  • The Unraveling
Rite of Retribution

Rite of Retribution {3}{R}{R}

Enchantment
At the beginning of your upkeep, if an opponent has more life than you, create a 4/4 red Elemental creature token with haste and “Creatures blocking this creature have winnow.” (Damage dealt to a creature with winnow causes its controller to lose that much life.)
Rite of the Dark Harvest

Rite of the Dark Harvest {3}{B}{B}

Sorcery
Bloodprice {B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Destroy target creature.
“There are myriad methods by which I could wring those precious drops of blood from you. Let me count the ways...”
  • Descent from the Highlands
Rite of the Unnatural

Rite of the Unnatural {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a noncreature permanent.
Search your library for a creature card with mana value equal to 1 plus the sacrificed permanent's mana value, put it onto the battlefield, then shuffle.
  • Video Horror System
Ritesinger Shaman

Ritesinger Shaman {2}{B}

Creature - Shaman
When Ritesinger Shaman dies, each player discards a card.
1/2
  • Oirohpo
Ritual Preparations

Ritual Preparations {3}{G}

Enchantment
As Ritual Preparations enters, choose a color.
You don't lose unspent mana of the chosen color as steps and phases end.
The chanting grew louder, the earth trembled; they both knew what would happen next.
  • Toll Midnight
Ritual of Blight

Ritual of Blight {1}{B}

Instant
As an additional cost to cast this spell, put two -1/-1 counters on a creature you control.
Draw two cards.
The Darklands' polluted environment was the perfect birthplace for a creature as the Evil One.
  • Khaliz-Dorahn
Ritual of Coalescence

Ritual of Coalescence {2}{B}{B}

Instant
Bloodprice {2}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Create X 2/2 black Demon creature tokens, where X is one plus the number of creatures that died this turn.
  • Descent from the Highlands
Ritual of Soot

Ritual of Soot {2}{B}{B}

Sorcery
Destroy all creatures with mana value 3 or less.
“It doesn't matter how prepared you are— pick the wrong Slipsand dungeon and you'll party-wipe.”
—Nekomi
  • Adventurers of Onora
Rival Troupe

Rival Troupe {4}{B}

Creature - Human Actor
Menace
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, each opponent discards a card.
The show mustn't go on.
5/5
  • Over the Horizon
River Dabbler

River Dabbler {U}

Creature - Plant Bird
Flying
“I thought that of all things in the Ontarachie, the hydragator had the most baffling anatomy. Until I saw this dabbler. Her name is Rose.”
—Cypress
0/3
  • Eralou
River Miscreants

River Miscreants {U}

Creature - Human Rogue
When River Miscreants enters, target creature you control can't be blocked this turn.
{2}{U}: Return River Miscreants to its owner's hand. Activate only as a sorcery.
“Armies take food. But damn well I'm not giving up any of mine!”
1/1
  • End of Wollensie
River's End Falls

River's End Falls

Conspiracy
(Color indicator: River's End Falls is blue)
As long as your deck contains only blue and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling