14928 cards found
Perception Pool

Perception Pool {4}

Artifact
At the beginning of each main phase, each player adds {W}{U}{B}{R}{G}.
For centuries, the visions of the seers have let them advise their paragons with wisdom and foreknowledge. Now, those visions bring only madness.
  • Beyond Our Ken
Piece by Piece

Piece by Piece {2}{B}

Sorcery
Each opponent loses 1 life. Whenever you cast another spell this turn, each opponent loses 1 life.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Pieces of Creation

Pieces of Creation {3}{G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you draw X cards, where X is its toughness. Then you may put a land card from your hand onto the battlefield.
From the creators came the world, and to the creators it shall return.
  • Beyond Our Ken
Piruz's Knight

Piruz's Knight {B}{G}

Creature - Zombie Knight
Pay 1 life, Exile a card from your graveyard: Piruz's Knight gets +2/+2 until end of turn. Activate this ability only once each turn.
“Pale Piruz fled after his defeat from Shapur. Many thought this his final battle, but his devotees knew he would return, his obelisks proving his words.”
—The Tale of Kings
2/2
  • Alkabah
Piruz, the Fourth Shah
The Spire of Undeath

Piruz, the Fourth Shah {4}{B}{B}

Legendary Creature - Azra Noble
When Piruz, the Fourth Shah enters, discard your hand. For each creature card discarded this way, create a 3/3 black Demon creature token with flying. For each other card discarded this way, you gain 3 life.
Monument {5}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
3/3
Card has other part: The Spire of Undeath
  • Alkabah
Plan for Adventure

Plan for Adventure {3}{U}

Instant
Scry 2, then draw two cards.
At first, Marilye was amazed by the normal sights and bustling bazaars. Then she took note of the treasures being freely traded and decided that Alkabah would be a wonderful vacation locale.
  • Alkabah
Poison the Blade

Poison the Blade {2}{B}

Instant
Target creature gains deathtouch and indestructible until end of turn.
“Never doubt my wares. Some of my poisons have no way of being cured, especially by those here on Alkabah.”
—The Faceless
  • Alkabah
Poisoned Devout

Poisoned Devout {U/R}{B}

Creature - Elf Cleric
(Color indicator: Poisoned Devout is black)
Deathtouch
When Poisoned Devout enters, choose one —
• Put a +1/+1 counter on Poisoned Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/2
  • Beyond Our Ken
Pull Away

Pull Away {1}{W}{W}

Instant
Put target nonland permanent on the bottom of its owner's library. You gain life equal to the number of poison counters its owner has.
Her kin tried to hold her back, but in the Twin-Stars she saw the truth of things. Every life nothing more than a facet of the same singular being.
  • Beyond Our Ken
Pull from Beyond

Pull from Beyond {1}{U}

Instant
Scry 1, then draw a card.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Pyreheart Angel

Pyreheart Angel {2}{R}{W}

Creature - Angel Warrior
Flying
When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield.
When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
2/1
  • Alkabah
Quick-Witted Slayer

Quick-Witted Slayer {2}{B}

Creature - Human Assassin
Whenever Quick-Witted Slayer deals combat damage to a player, you draw a card and you lose 1 life.
“So inscrutable are the Faceless assassins that even learned Kahroba cannot find their origin. What tragedy is such history lost.”
—The Tale of Kings
3/2
  • Alkabah
Rahstahde Persecutor

Rahstahde Persecutor {4}{R}

Creature - Angel Warrior
Flying
When Rahstahde Persecutor enters, you may pay {2}{R}. When you do, it deals 4 damage to target creature.
“The truth is my blade and with it I shall reap all deceptions.”
3/3
  • Alkabah
Rahstahde Truthseeker

Rahstahde Truthseeker {2}{U}

Creature - Human Cleric Soldier
Flash
When Rahstahde Truthseeker enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Your words won't defend you from my blade.”
2/2
  • Alkabah
Rahstahde's Command

Rahstahde's Command {W}{U}{B}{R}

Sorcery
Choose two —
• Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
• Each opponent loses life equal to the number of cards you've drawn this turn.
• Rahstahde's Command deals damage to each creature equal to the number of cards you've drawn this turn.
• Create a 1/1 white Soldier creature token for each card you've drawn this turn.
  • Alkabah
Rahstahde, Word of Truth
Fahrib, Tale of Deceit

Rahstahde, Word of Truth {2}{U}{R}

Legendary Creature - Elder Angel
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, draw a card.
At the beginning of your end step, if you have four or more cards in hand, transform Rahstahde.
4/4
Card has other part: Fahrib, Tale of Deceit
  • Alkabah
Rapid Transformation
Vortex of Change

Rapid Transformation {1}{G}

Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn.
Monument {3}{G} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Vortex of Change
  • Alkabah
Ravik, Still-Smoke Seer

Ravik, Still-Smoke Seer {B}{R}{G}

Legendary Creature - Human Shaman
Tap X untapped Shamans you control: Ravik, Still-Smoke Seer deals X damage to any target and you gain X life.
“Our paragon disappeared into the ocean weeks ago. I lead us now, and I'm not sure we can survive on our own.”
— Ravik, to Hadik
3/3
  • Beyond Our Ken
Reclusive Augur

Reclusive Augur {B}

Creature - Human Shaman
{2}{B}{B}, Exile Reclusive Augur from your graveyard: Return another target creature card from your graveyard to the battlefield. Activate only during your turn.
1/1
  • Beyond Our Ken
Recreator of Myths

Recreator of Myths {R}{W}{U}

Creature - Sphinx Cleric
Flying, lifelink
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Recreator of Myths attacks, you may cast target instant or sorcery spell from your graveyard. If you do, exile that card instead of putting it into your graveyard as it resolves.
1/4
  • Alkabah
Reduce to Naught

Reduce to Naught {1}{B}

Instant
Target player sacrifices a creature. Then you gain 3 life if that player doesn't control any creatures.
When all are one, how can one be anything other than utterly, desperately alone?
  • MSEM Secret Lair Drops 801 1001
  • Beyond Our Ken
Regulator of Tithes

Regulator of Tithes {1}{B}

Creature - Nephilim Cleric
Menace
“Do you want Tamaak to sap your soul? For Rahstahde to burn your body? Give a little, and Mahara will protect you.”
2/1
  • Alkabah
Reha, Entropy's Call

Reha, Entropy's Call {1}{R}{G}{G}

Legendary Creature - Human Noble
When Reha, Entropy's Call enters, you may search your library for any number of land cards with different names and exile them with harvest counters, then shuffle.
At the beginning of your upkeep, you may put a card that you own in exile with a harvest counter on it at random onto the battlefield tapped.
5/4
  • Alkabah
Relentless Army

Relentless Army {2}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
  • Alkabah
Remnant of the Hunt

Remnant of the Hunt {1}{G}

Creature - Spirit Warrior
When Remnant of the Hunt leaves your graveyard, create a token that's a copy of it, except it has no mana cost.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/2
  • Beyond Our Ken