15897 cards found
Shine a Light

Shine a Light {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Choose two. You may choose the same mode more than once.
• Draw a card.
• Return target card with a cycling ability from your graveyard to your hand.
  • Elmare: Into the Abyss
Phylactery of Forbidden Arts

Phylactery of Forbidden Arts {5}

Artifact
Indestructible
When Phylactery of Forbidden Arts enters, search your library for up to three instant and/or sorcery cards with different names, put them into your graveyard, then shuffle.
{T}: Add three mana of any one color. Spend this mana only to cast spells from your graveyard or activate abilities from your graveyard.
  • Innistrad In Memoriam
Demented Host

Demented Host {1}{G}

Creature - Human Insect Horror
Trample
At the beginning of your upkeep, sacrifice another creature. If you do, put X +1/+1 counters on Demented Host, where X is that creature's power.
“This is vile... Who recorded all of these?”
—John Furo, watching “Bug Problem”
2/2
  • Video Horror System
Twisted Gladiator
Archon of Triumph

Twisted Gladiator {2}{B}

Creature - Mutant Warrior
Menace
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He fought capably to obtain victory...
3/2
Card has other part: Archon of Triumph
  • Al Tabaq
Nizev Arbiter

Nizev Arbiter {2}{U}

Creature - Chimera
Flying
When Nizev Arbiter enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
While expensive pets, simurghs provide rulers with an exigent sense of insight.
1/4
  • Alkabah
Dawnbringer Vanguard

Dawnbringer Vanguard {1}{W}{W}

Creature - Human Knight
Flying
Heroic — Whenever you cast a spell that targets Dawnbringer Vanguard, tap target creature an opponent controls.
“When day breaks, so do the foes of Akros.”
—Taranika, Akroan veteran
2/3
  • Theros Triumphant
Tower Prowler

Tower Prowler {2}{B}{R}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, target player discards a card.
3/3
  • Villains: The Musical
Devouring Spellroot

Devouring Spellroot {G}

Creature - Plant Mutant
Defender
Whenever another player casts an instant or sorcery spell, Devouring Spellroot gets +2/+2 until end of turn.
Duela magic affects the surface as much as the underground.
2/2
  • Oirohpo
Tamaak, Drought of Life
Martoob, Blessing of Water

Tamaak, Drought of Life

Legendary Creature - Elder Demon
(Color indicator: Tamaak, Drought of Life is black and green)
Flying
Whenever a player taps a land for mana, return that land to its owner's hand unless they pay 1 life.
At the beginning of each end step, if an opponent controls no tapped lands, transform Tamaak, Drought of Life.
5/5
Card has other part: Martoob, Blessing of Water
  • Alkabah
Nameless Drifter

Nameless Drifter {U}

Creature - Spirit Rogue
{2}{U}, Sacrifice Nameless Drifter: Draw a card for each creature that left the battlefield this turn.
“I've known more thieves without names than with. Nameless means you're no one. That you're untouchable.”
—Roxite, of Nightrail
1/1
  • High Noon
Hungering Cult

Hungering Cult {1}{B}

Creature - Human Cleric
Lifelink
Whenever another creature you control enters, Hungering Cult deals 3 damage to it.
Mishka understood the threat the whispers posed, and treated every new face with increasing suspicion. But even at the height of their paranoia, she never expected a fellow seer to fall.
2/4
  • Beyond Our Ken
Scorchland Vandal

Scorchland Vandal {2}{R}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Scorchland Vandal attacks each combat if able.
3/2
  • Tides of War
Kanaan Wardriver

Kanaan Wardriver {R}

Creature - Human Soldier
{T}: Kanaan Wardriver deals 1 damage to target creature you control. That creature gains haste until end of turn.
The soldiers of Kanaa fight together as one, with each encouraging the others to achieve their best.
2/1
  • Scriptures of Urshad
Trespasser of the Gallows

Trespasser of the Gallows {2}{U}{U}

Creature - Spirit Horror
Whenever you cast a spell from your graveyard, you may return target nonland permanent to its owner's hand.
Sacrifice a Clue: Return Trespasser of the Gallows from your graveyard to your hand.
3/4
  • The Unraveling
Orphan Prodigy
Prodigal Spark

Orphan Prodigy {2}{R}

Creature - Human Wizard
Whenever Orphan Prodigy is dealt damage, it deals that much damage to target player.
Attain {4}{R} ({4}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Prodigal Spark
  • The Empty Throne of Feanav
Yet Life Still Flourishes

Yet Life Still Flourishes {1}{G}{G}

Sorcery
Destroy target artifact, enchantment, or planeswalker.
Reconstruct {4}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Every end of the time is another begun.
  • Animus Vox
Brash Charger

Brash Charger {3}{R}

Creature - Human Warrior
Haste
You may exert Brash Charger as it attacks. When you do, creatures with power 1 or less can't block this turn. (An exerted creature won't untap during your next untap step.)
The end is naught but a deadline.
3/3
  • End of Wollensie
Duelist's Poise

Duelist's Poise {1}{W}

Enchantment
Untapped creatures you control get +1/+1.
Soldiers you control have vigilance.
“Come one, come all! This sack of gold to the one who bests me!”
  • Adventurers of Onora
Emberslash Werewolf
Embercut Duelist

Emberslash Werewolf

Creature - Werewolf
(Color indicator: Emberslash Werewolf is red)
First strike
At the beginning of your end step, if Emberslash Werewolf didn't attack this turn, transform it.
. . . she agrees that it was only ever ornamental.
2/3
Card has other part: Embercut Duelist
  • Innistrad In Memoriam
Fracking Factory

Fracking Factory {2}{R}

Artifact
{T}, Sacrifice an artifact or creature: Fracking Factory deals 2 damage to each opponent. Activate only as a sorcery.
“What happens when we run out? Buddy, that sounds like a you problem.”
Succumb

Succumb {B}{B}

Sorcery
Destroy target untapped creature.
“Many will enter the Demon Realm. Some will resist. All will fall.”
— Tzelin, to her apprentice
  • Goliaths of Nangjiao
Drown in Apathy

Drown in Apathy {2}{W}

Enchantment
When Drown in Apathy enters, exile target creature until Drown in Apathy leaves the battlefield. If a permanent would be returned to the battlefield this way, put it in its owner's hand instead.
“I've lost control, and I don't want it back.”
  • Animus Vox
Swindle the Rapacious

Swindle the Rapacious {2}{U}{U}

Instant
Counter target spell. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Only a lucky few manage to delve into Maaru's dungeons and escape unscathed.
  • Alkabah
Lost and Alone

Lost and Alone {3}{W}{W}

Instant
Exile target nonland permanent.
“When I said take me to the moon, I never meant take me alone.”
—Remi Amber, Slyten Specialist
Risky Business

Risky Business {3}{R}

Enchantment
You can't draw cards.
{2}{R}: Exile the top card of your library. You may play it this turn.
“The most direct path to victory is trusting your gut.”
  • K15 Core Set