15897 cards found
Portside Smuggler

Portside Smuggler {3}{U}

Creature - Human Rogue
{1}{U}: Target creature can't be blocked this turn.
“Soul of New Alores? Yeah, I have some tickets. If you're willing to get your hands dirty.”
2/4
  • Eralou
Backstage Manager

Backstage Manager {1}{W}{B}

Creature - Elf Actor
Lifelink
At the beginning of your end step, if you gained life this turn, put a +1/+1 counter on Backstage Manager.
2/2
  • Villains: The Musical
Frontier Outrider

Frontier Outrider {1}{G}{G}

Creature - Centaur Scout
Trample
“The Qilan have wandered out from their homeland, changing for the worse against your world, refugees. Who will answer for the chaos you have caused them?”
—Chief Striking Dawn
3/3
  • High Noon
Grove of Reversal

Grove of Reversal

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {G}.
Tomb Keeper

Tomb Keeper {W}

Creature - Human Cleric
Creatures with power 4 or greater can't attack or block unless their controller pays {2} for each of those creatures.
“Keep guard. Soon our sovereign will rise.”
—Helena
2/1
  • Eralou
Imposing Sphinx

Imposing Sphinx {4}{W}{W}

Enchantment Creature - Sphinx
Flying
When Imposing Sphinx enters, exile target nonland permanent an opponent controls until Imposing Sphinx leaves the battlefield.
At the beginning of your end step, if you gained life this turn, you may exile Imposing Sphinx, then return it to the battlefield under your control.
5/5
  • Riddles of Revio
Aminatou's Adherent

Aminatou's Adherent {3}{B}

Creature - Azra Warrior
When Aminatou's Adherent enters, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you condemn a creature, creatures you control gain menace until end of turn.
4/2
  • Alkabah
Coastal Dominion

Coastal Dominion

Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
Coastal Dominion enters tapped.
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
“Look at the power these small pieces of ankulith bestow upon me, and you'll understand why this is the path we must walk to save ourselves.”
— Dehmi, Origin Seeker
  • Scriptures of Urshad
Unravel Prophecy

Unravel Prophecy {1}{W}{U}{B}

Instant
Draw two cards. Then target opponent may give themselves two poison counters. If they don't, draw two cards.
{1}, Discard Unravel Prophecy: Add one mana of any color. Scry 1.
  • Beyond Our Ken
Mindscape Ripper

Mindscape Ripper {1}{G}{W}{U}

Creature - Horror Wizard
Whenever an enchantment you control enters, choose one that hasn't been chosen this turn —
• Draw a card.
• Put two +1/+1 counters on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Depthlight Frontliner

Depthlight Frontliner {4}{R}{R}

Artifact Creature - Construct
Trample
When Depthlight Frontliner enters, you may salvage up to one instant card and up to one sorcery card. (Exile those cards from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
5/5
  • Elmare: Into the Abyss
Oscuran Wingmate

Oscuran Wingmate {2}{W}

Creature - Spirit Scout
Whenever you make first contact, Oscuran Wingmate gains flying until end of turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/3
  • Karina's Explorations
Niu Mo Wang, Ashen Absolution

Niu Mo Wang, Ashen Absolution {2}{B}

Legendary Creature - Ox Demon Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Niu Mo Wang enters, you may have all players sacrifice a nontoken creature, enchantment, or planeswalker.
{B}: Demigod — Each player discards a card.
{X}{B}: God — Return any number of target creature cards not named Niu Mo Wang, Ashen Absolution with different mana values X or less from your graveyard to the battlefield. X can't be 0.
2/3
Dragonfire Fury

Dragonfire Fury {3}{R}{R}{R}

Sorcery
Create a 4/4 red Dragon creature token with flying. Then that token deals 4 damage to each other creature and each opponent.
Palace Enforcer

Palace Enforcer {1}{W}{B}

Creature - Human Soldier
First strike
Civilized — Whenever Palace Enforcer attacks, if you control an artifact, a creature, and an enchantment, Palace Enforcer gains deathtouch and lifelink until end of turn.
3/3
  • Scriptures of Urshad
Calamitous Flames

Calamitous Flames {4}{R}

Instant
Calamitous Flames deals 6 damage to target creature or planeswalker.
Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Much like the Rose War, Meredir's dragons were content to scorch either side with their fire.
  • The Petals Wilt
Twisted Stampede

Twisted Stampede {5}{G}{G}{G}

Sorcery
Create four 3/3 green Elemental creature tokens.
Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Titanic Fossil
Arisen Tyrant

Titanic Fossil {2}

Artifact
{3}, Sacrifice Titanic Fossil: Mill three cards, then you may exile a card from your graveyard. You may cast a copy of the exiled card without paying its mana cost if the spell's mana value is 3 or less. Activate only as a sorcery.
{3}{U}{B}: Return Titanic Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Card has other part: Arisen Tyrant
  • Monsters of Chikyu
Territorial Drake

Territorial Drake {3}{U}{U}

Creature - Drake
Flying
Territorial Drake has hexproof as long as it's untapped.
Whenever Territorial Drake becomes tapped, scry 2.
Whenever Territorial Drake becomes untapped, draw a card.
4/4
Change of Fortunes

Change of Fortunes {1}{B}

Instant
Target creature gets -1/-2 until end of turn.
Target creature gets +2/+1 until end of turn.
  • A Tourney at Whiterun
Heavenly Avenger

Heavenly Avenger {3}{W}

Creature - Angel
Flying, lifelink
3/4
Allagras' Vanguard

Allagras' Vanguard {4}{U}

Creature - Merfolk
When Allagras' Vanguard enters, create two 1/1 blue Merfolk creature tokens with “When this creature dies, draw a card, then discard a card”.
Merkurio had seen merfolk in his many travels, which only increased his surprise when he saw them in his own world.
3/2
  • Aftermath
Godseeker Vanguard

Godseeker Vanguard {3}{G}

Creature - Human Cleric
When Godseeker Vanguard enters, create two 1/1 green Scout creature tokens.
“Ivenge is gone. Kaur remains. Come. Our new Father waits for our worship.”
2/1
  • Lovi Awoken
Forgeborn Barbarian

Forgeborn Barbarian {1}{R}{R}

Creature - Human Barbarian Warrior
Attacking creatures you control have “{R}: This creature gets +1/+0 until end of turn.”
Armed — Whenever Forgeborn Barbarian attacks, add {R} for each equipped creature you control.
2/2
  • Aftermath