15897 cards found
Ascendant's Cell

Ascendant's Cell

Land
{T}: Add {C}.
{5}, {T}, Sacrifice Ascendant's Cell: You may activate loyalty abilities of planeswalkers you control twice this turn rather than only once.
A gilded cage is a cage all the same.
  • Sparks of a Multiverse
Inborn Instincts

Inborn Instincts {5}{G}

Enchantment - Aura
Enchant creature
When Inborn Instincts enters, enchanted creature deals damage equal to its power to target creature an opponent controls.
Enchanted creature gets +6/+6.
  • Glacia: Hail to the Queen
Senior Warding

Senior Warding {W}

Instant
Choose one —
• Target permanent gains protection from instants and sorceries until end of turn.
• You gain 3 life.
• Draw a card.
  • Arcanum Academia
Hatefire

Hatefire {4}{R}

Instant
This spell costs {3} less to cast if a creature died this turn.
Hatefire deals 6 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
The louder the scream, the hotter it burns.
  • Innistrad In Memoriam
Unburdening Priest

Unburdening Priest {4}{W}

Creature - Human Cleric
When Unburdening Priest enters, you may exile any number of creatures you control not named Unburdening Priest, then return those cards to the battlefield under your control.
“Everyone deserves a second chance.”
2/5
  • Khaliz-Dorahn
Sundering Arcanist

Sundering Arcanist {3}{G}{G}

Creature - Human Wizard
When Sundering Arcanist enters, you may destroy target artifact or enchantment.
If you would draw a card, you may sacrifice a land and mill four cards instead. If you do, return Sundering Arcanist from your graveyard to your hand.
4/3
  • Tales of Old Jidai
Keepers of the Reach

Keepers of the Reach {1}{R}

Creature - Human Warlock
{T}: Keepers of the Reach deals 1 damage to each opponent.
{2}{R}, {T}: Keepers of the Reach deals 3 damage to each opponent. Activate only if you control a permanent with mana value 5 or greater.
“Above. Below. It matters not; there is no escape.”
1/3
  • Toll Midnight
Fallacy's Sanctifier

Fallacy's Sanctifier {1}{W}{B}

Creature - Human Cleric
Flash
When Fallacy's Sanctifier enters, exile up to three target cards from graveyards.
Recite {2} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/2
  • Memorium Arcanum
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Angel's Favor

Angel's Favor {1}{W}

Enchantment - Aura
Enchant creature
When Angel's Favor enters, draw a card.
Enchanted creature gets +0/+2 and has flying.
Angels of the Brimstone Order preach the eradication of heathen dwarves and elves.
  • Quest for the Roseblade
Twisting Memories

Twisting Memories {1}{U}{B}

Enchantment
Whenever one or more cards are put into an opponent's graveyard from their hand or library, you may exile the top card of each player's library. Until your next turn, you may cast a card from among those exiled cards and you may spend mana as though it were mana of any type to cast that spell.
  • MSEM Masters 2020
Forbidding Isle

Forbidding Isle

Land
Forbidding Isle enters tapped unless you control a Swamp.
{T}: Add {U} or {R}.
“Grixis's necromantic energies sustain me, but I must find the source. The kathari all point me towards the sinister seas . . .”
—Edarna
  • Alara
Sacred Lynx

Sacred Lynx {2}{G}{W}

Enchantment Creature - Cat
Trample
Each opponent can cast spells only any time they could cast a sorcery.
Auras you control attached to other permanents you control also enchant Sacred Lynx if able.
4/5
  • Theros Triumphant
Atychiphobia

Atychiphobia {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. Each player loses 1 life.
There are no worse prisons than those we create for ourselves.
  • Discoveries of Akieva
Vaughn's Vows

Vaughn's Vows {2}{G}

Sorcery
Reveal the top five cards of your library. Put up to one land card revealed this way onto the battlefield tapped and a creature card revealed this way into your hand. Put the rest on the bottom of your library in a random order.
Life or stage, doctors always vow: do no harm.
  • The Stage Presents: The Neverending Act
Painwield Explorer

Painwield Explorer {R}

Creature - Human Shaman
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
When Painwield Explorer dies, it deals damage equal to its power to target player or planeswalker.
He's sick of feeling numb.
0/1
  • Love Song
Equinox Sprite

Equinox Sprite {4}{G}

Creature - Faerie Shaman
When Equinox Sprite enters, return target card from your graveyard to your hand.
As with the seasons, mortal life is a cruel cycle of renewal and rot.
2/4
  • Feanav: The Apothecary's Progress
Krismite Purveyor

Krismite Purveyor {R}

Creature - Human Wizard
Once each turn, when you sacrifice a land, you may add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.
For every shard she sells, a hundred stones had to be turned to no avail.
1/1
Ancestor's Bulwark

Ancestor's Bulwark {2}

Artifact - Equipment
Equipped creature gets +1/+3.
{0}: Until end of turn, Ancestor's Bulwark becomes a 1/3 Spirit artifact creature with flying. Activate this ability only if it isn't attached.
Equip {3}
  • Beyond Our Ken
Scion of Flourishing

Scion of Flourishing {3}{G}{G}

Creature - Elemental Avatar
Trample
When Scion of Flourishing enters, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn.
Whenever a Forest you control enters, you may aetherize Scion of Flourishing. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Imperial Strategist

Imperial Strategist {W}

Creature - Human Advisor
At the beginning of each upkeep you may pay {W}. If you do, tap target creature.
1/2
  • Imperial Legacies
Phasmopillar

Phasmopillar {2}{G}

Creature - Insect Mutant
When Phasmopillar enters, search your library for a creature card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. If a creature card with mana value 9 or greater was revealed this way, put two +1/+1 counters on Phasmopillar.
1/1
Dthan, Who Bloodies the Sands

Dthan, Who Bloodies the Sands {1}{B}{R}

Legendary Creature - Human Warrior
Menace, haste
Whenever another creature dies, you get a blood counter.
{B}{R}, Pay two blood counters: Return Dthan, Who Bloodies the Sands from your graveyard to the battlefield.
3/1
  • Riddles of Revio
Onoran Runeglyphs

Onoran Runeglyphs {4}

Artifact
Onoran Runeglyphs enters tapped.
{T}: Add two mana in any combination of colors from among creatures you control.
Menagerie — {2}, {T}: Draw a card. Activate only if there are five or more creature types among creatures you control.
  • Adventurers of Onora
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen