1306 cards found
Secrets of the Drowned

Secrets of the Drowned {3}{R}

Sorcery
Primal {3}{U}{U} (During your turn, you may cast this spell for {3}{U}{U} instead of playing a land.)
Draw a card for each land you control, then discard that many cards unless this spell was cast for its primal cost.
  • Novea
See

See {U}

Instant
Look at the top two cards of target player's library. Put one of those cards on the bottom of their library and the rest on top.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Wait
  • Ophorio
Seedshrine

Seedshrine

Land - Forest
({T}: Add {G}.)
Seedshrine enters the battlefield tapped.
When Seedshrine enters the battlefield, you may put a +1/+1 counter on target creature.
Seedy Bar

Seedy Bar

Land
{T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice Seedy Bar: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Seek Prophecy

Seek Prophecy {U}

Sorcery
Reveal the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Seeker Sword

Seeker Sword {3}

Artifact
{T}: Add {R} or {W}.
{R}{W}, {T}: Target creature gains first strike and haste until end of turn.
After Escyf's defiance, the other sunseekers began creating their own versions of her otherworldly weapon.
  • Novea
Seeker's End

Seeker's End {3}{W}

Instant
Primal {W} (During your turn, you may cast this spell for {W} instead of playing a land.)
Destroy target attacking or blocking creature.
“You have done well, young dancer. But not well enough.”
  • Novea
Seeker's Garment

Seeker's Garment {4}

Artifact - Equipment
Equipped creature has hexproof and distorted. (It can be blocked by tapped creatures but not untapped creatures.)
Equip {1}
  • Ophorio
Seeker's Guardian

Seeker's Guardian {4}

Artifact Creature - Golem
When Seeker's Guardian enters the battlefield, reveal the top card of your library.
It isn't uncommon for a reflection to seek their own fate, but they will rarely go alone.
3/3
  • Ophorio
Seer's Sphere

Seer's Sphere {1}

Artifact
{3}, {T}: Scry 3.
{5}, {T}: Fateseal 3.
{7}, {T}: Draw two cards.
“To gaze upon it is to witness creation. Once looked upon, one cannot look away until they have seen its end.”
—Cretio, vault thaumaturge
  • Villains: The Musical
Seila, the Lost One

Seila, the Lost One {3}{B}{G}

Legendary Creature - Nymph
Deathtouch
Cards can't leave graveyards.
If a creature would die, you may pay {X}, where X is the number of cards in your graveyard. If you do, instead exile it, then return that card to the battlefield under your control.
1/5
  • Novea
Seizure

Seizure {3}{R}{R}

Sorcery
Another target player reveals their hand. You may choose an instant or sorcery card from it and cast it without paying its mana cost.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Search
  • Ophorio
Send Away

Send Away {U}

Sorcery
Return target non-Horror creature to its owner's hand. Scry 1.
“The next one up is our mad Doc,
all secrets he sought to unlock.
  • Villains: The Musical
Servant of Armageddon

Servant of Armageddon {4}

Artifact Creature - Construct
When Servant of Armageddon dies, destroy all creatures.
“The construct is kept far from all others. The slightest deviation from its path must be avoided at all costs.”
—Artamo, vault keeper
0/1
  • Villains: The Musical
Set the Stage

Set the Stage {4}{G}{W}

Sorcery
For each permanent type, you may put a permanent card of that type from your hand onto the battlefield. Exile Set the Stage.
“Once upon a time...”
  • Villains: The Musical
Seven-Year Step

Seven-Year Step {3}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, return to your hand all cards from your graveyard that were put there this turn.
Equip {3}
  • Villains: The Musical
Sever

Sever {B}

Instant
Destroy target token.
  • Novea
Sever Existence

Sever Existence {2}{B}{B}

Sorcery
For each player, exile target creature or planeswalker they control.
Reflections can survive anything so long as their counterpart survives. To be rid of them for good, you have to kill them both.
  • Oirohpo
Sevid, the Lookout

Sevid, the Lookout {2}{G}{W}

Legendary Planeswalker - Sevid
[+1]: Create a 1/1 green Scout creature token. If you control six or more lands, also create a 1/1 white Bird creature token with flying.
[–1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–5]: You get an emblem with “Whenever each permanent you control becomes tapped for the first time each turn, untap it.”
Loyalty:
3
  • Villains: The Musical
Sha's Summons

Sha's Summons {3}{W}{W}

Instant
Create three 0/0 colorless Reflection creature tokens. Creature tokens you control get +2/+2 until end of turn.
The Sha is the most respected of the reflections, powerful enough to recall even the faded to fight once more.
  • Oirohpo
Shapen Spellroot

Shapen Spellroot {1}{G}

Creature - Plant Mutant
The dwarven experiments often twist the world around them, empowering and animating the earth and plants surrounding them. While the spellroots move a fraction of their earthern brothers, their intelligence is undeniable.
2/2
  • Oirohpo
Shard Flower

Shard Flower {4}

Artifact
When you cast an instant or sorcery spell, you may sacrifice Shard Flower. If you do, copy that spell. You may choose new targets for the copy.
  • Oirohpo
Shard Sword

Shard Sword {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has distorted. (It can be blocked by tapped creatures but not untapped creatures.)
Equip {1}
  • Oirohpo
Shared Trove

Shared Trove {3}

Artifact
{T}: Each player draws a card.
Despite more wealth than could be spent in a hundred lifetimes lying before them, Saia and her crew ignored it, delving deeper for the vault's true treasures.
  • Villains: The Musical
Sharpened Claw

Sharpened Claw {R}

Creature - Lizard Warrior
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
0/2
  • Ophorio