10168 cards found
Accursed Bear

Accursed Bear {1}{R}

Creature - Demon Bear
You may exert Accursed Bear as it attacks. When you do, it gets +1/+0 and gains trample until end of turn. (An exerted creature won't untap during your next untap step.)
Nothing knows when to die.
2/2
  • End of Wollensie
Accursed Phantasm

Accursed Phantasm {4}{W}

Creature - Spirit Cleric
Flying
{2}{W}, Exile a non-Spirit creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
He calls for those who were once his friends, not knowing that in doing so he condemns them to his same fate.
3/3
  • Aftermath
Accursed by Unborn Fates

Accursed by Unborn Fates {2}{U/B}{U/B}

Sorcery
Target player mills X cards, where X is the number of cards in your graveyard.
Flashback {3}{U/B}{U/B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ace Trainer

Ace Trainer {1}{R}

Creature - Human Ranger
Non-Human creatures you control get +1/+0.
“Some trained with only fish, or ghosts, or birds. But the greatest challengers have learned to master them all.”
—Lucien, the duelist
2/1
  • Monsters of Chikyu
Achet-Aton's Vizier

Achet-Aton's Vizier {2}{B}

Creature - Antelope Advisor
{T}, Pay 1 life: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if your life total is less than 5, sacrifice Achet-Aton's Vizier. If you do, create a 4/4 black Demon creature token with flying.
2/3
  • Over the Horizon
Acid Sewage

Acid Sewage {1}{B}

Sorcery
As an additional cost to cast Acid Sewage, reappropriate or pay {3}. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
Destroy target creature.
Under Ivenge, humanity created abundantly, each invention outpacing the last. Now, the remnants of those marvels are yet another hazard.
  • Lovi Awoken
Acolyte of Azos

Acolyte of Azos {3}{R}

Creature - Cat Wizard
This spell costs {2} less to cast if you've cast both an instant spell and a sorcery spell this turn.
Haste
4/3
Card has other part: Hot Air
  • Adventurers of Onora
Acolyte of Griselbrand

Acolyte of Griselbrand {2}{B}

Creature - Human Warlock
When Acolyte of Griselbrand dies, you draw a card and you lose 1 life.
Foreshadow {4}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“Death greets us all.”
3/1
  • Innistrad In Memoriam
Acolyte of Night

Acolyte of Night {B}

Creature - Human Shaman
When Acolyte of Night dies, each opponent loses 1 life.
The hatred of the Gorrans lingers beyond their life.
1/1
  • Novea
Acolyte of the Far Winds

Acolyte of the Far Winds {2}{W}{U}{B}

Creature - Angel Cleric
Flying, lifelink, deathtouch
“If the future is a gale-force torrent, stick to loftier skies, and never look down.”
4/4
  • Alkabah: The Rise of Soli
Acolyte of the Rose Order

Acolyte of the Rose Order {1}{G}

Creature - Elf Druid
{T}: Untap target land.
{4}{G}: This creature gets +3/+3 until end of turn.
Under Asamund's rulership, the Rose Order was rebuilt as a force for peace and collaboration across Meredir.
2/1
  • The Petals Wilt
Acolyte of the Tempest

Acolyte of the Tempest {2}{B}

Creature - Human Warlock
Death knell — Each opponent loses 1 life. You gain life equal to the amount of life lost this way. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature dies, trigger a death knell of a permanent you control.
0/4
  • Karina's Explorations
Acorn Assault

Acorn Assault {G}

Instant
Choose two —
• Untap target nonland permanent.
• Target creature gets +2/+0 until end of turn.
• Target creature gains hexproof until end of turn.
  • Villains: The Musical
Acquiesce Position

Acquiesce Position {2}{U}

Instant
Return target nonland permanent to its owner's hand.
Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Nizev was crowded, isolated, crime-ridden. Reality was too bitter for Sadegh not to turn to lies.
  • Alkabah: The Rise of Soli
Acro Bat

Acro Bat {3}{B}

Creature - Bat
Flash
Flying, first strike, lifelink
Each of the colony glides on wings quiet as the night and as swift as death.
2/3
  • Monsters of Chikyu
Across the Bay

Across the Bay {3}{U}

Enchantment
Creatures your opponents control get -1/-0.
In Whiterun, the city burned. Leagues away, a fisherman gathered his nets.
  • A Tourney at Whiterun
Across the Realms

Across the Realms {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Draw a card.
“There are so many places we could go, so many adventures we could have. I can't wait to get started!”
—Aralia, to Zanthos
  • Seasons of War
Across the Slipsands

Across the Slipsands {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Menagerie — If there are five or more creature types among creatures you control, creatures you control get +1/+1 until end of turn.
  • Adventurers of Onora
Act of Jealousy

Act of Jealousy {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (If you exert it, it will still untap for other players.)
The first swing is foreign. The second is a long lost friend. The third encompasses all your passion.
Ada's Mischief

Ada's Mischief {1}{R}

Instant
Target instant or sorcery spell gains “This spell deals 4 damage to you.”
Reading her fates is child's play. Changing her fates is a fool's errand.
  • Ophorio
Adamant Cultist

Adamant Cultist {1}{G}{G}

Creature - Reflection Shaman
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Some refuse to die. Others refuse to stay dead.
4/2
  • Oirohpo
Adamant Healer

Adamant Healer {3}{B}{G}

Creature - Elf Druid
When Adamant Healer enters, you may move any number of counters from target creature onto another target creature with the same controller.
4/3
  • Khaliz-Dorahn
Adapt or Die

Adapt or Die {3}{G}

Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Druid creature token.
“We must learn to endure this creature's curse, or we won't be able to stop it.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Adapted Explorer

Adapted Explorer {5}{W}

Creature - Human Knight
Lifelink
Converge — When Adapted Explorer enters, it deals X damage to up to one target tapped creature, where X is the number of colors of mana spent to cast it.
“I'm gonna ride ‘til I can't no more.”
4/4
  • Love Song