Trample Revive {5}{B}({5}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
When Blightbringer enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Unearth {3}{B}({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying Whenever Blizzard Dragon attacks, tap an artifact, a creature, and a land defending player controls. They don't untap during their controller's next untap step. At the beginning of each opponent's upkeep, that player sacrifices a tapped permanent.
Improve {1}{R}({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) As long as Bloodbelly Glutton is embattled, it has first strike, menace, and haste. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Haste Desecrate (When this creature enters the battlefield, you may sacrifice an artifact or land.) When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
Engorge (As this enters the battlefield, mill three cards, then exile a card from among the milled cards.) When Bloodchill Risen enters the battlefield, if it engorged an instant card, return target creature to its owner's hand.
Whenever Boghex Witch deals combat damage to a cursed player, that player loses the game. {2}{B}: Look at the top five cards of your library. You may reveal a Curse card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Vigilance, deathtouch Civilized — When Bordermakers enters the battlefield, if you control a creature, an artifact, and an enchantment, each opponent loses 4 life and you gain 4 life.
Mark (Whenever this creature attacks, mark target creature until end of turn.) Bounty Crusher has trample as long as it's being blocked by a marked creature.
“I've yet to find a problem people throwing money at me can't fix.”
Deathtouch When Brig of the Damned enters the battlefield, return target creature card from your graveyard to your hand. If that card's mana value is 2, you may return it to the battlefield instead. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Defender When Brine Duelist enters the battlefield, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”) {W}{U}{B}{R}{G}: Put a +1/+1 counter on Brine Duelist. It loses defender.
Trample When Bringer of Armies enters the battlefield, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Each satrapy has its own army, dedicated to defending it no matter the threat.