10927 cards found
Academic's Claymore

Academic's Claymore {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on it and draw a card.
Equip {1}
Academy Assessor

Academy Assessor {1}{W}

Creature - Human Advisor
After a player chooses two or more modes while casting a spell, you may pick one of those modes. That mode is no longer chosen. (That player doesn't pick targets or pay costs related to that mode. If a mode is chosen multiple times, only one instance of that mode is lost.)
2/2
  • Arcanum Academia
Academy Renegade

Academy Renegade {2}{R}

Creature - Human Wizard
When Academy Renegade enters the battlefield, it deals damage to target creature you don't control equal to the number of Wizards you control.
Whenever Academy Renegade attacks, it deals damage to defending player equal to the number of Wizards you control.
2/2
  • Storytime
Academy Wastes

Academy Wastes

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {R}.
Acclaimed Leadership

Acclaimed Leadership {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2. Other creatures you control get +1/+1.
“Every lotus was planted by Faradia, and from now on, every lotus will be Faradia's once more.”
—Helena
  • Eralou
Accompanied Adventurer

Accompanied Adventurer {2}{R}

Creature - Human Scout
Menace
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“How can they send me on a mission with dogs, then tell me, ‘Don't play'?”
2/2
  • Love Song
Accursed Existence

Accursed Existence {3}{B}{B}

Enchantment
If a nontoken creature you don't control would die, exile it instead.
Once each turn, you may cast a card exiled with Accursed Existence.
After being sent to death and back and with the army he controlled, it seemed Rallios was stronger than ever.
  • Aftermath
Accursed Phantasm

Accursed Phantasm {4}{W}

Creature - Spirit Cleric
Flying
{2}{W}, Exile a non-Spirit creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
He calls for those who were once his friends, not knowing that in doing so he condemns them to his same fate.
3/3
  • Aftermath
Ace Trainer

Ace Trainer {1}{R}

Creature - Human
Non-Human creatures you control get +1/+0.
“Some trained with only fish, or ghosts, or birds. But the greatest challengers have learned to master them all.”
—Lucien, the duelist
2/1
  • Monsters of Chikyu
Achet-Aton's Vizier

Achet-Aton's Vizier {2}{B}

Creature - Antelope Advisor
{T}, Pay 1 life: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if your life total is less than 5, sacrifice Achet-Aton's Vizier. If you do, create a 4/4 black Demon creature token with flying.
2/3
  • Over the Horizon
Achet-Aton, Living God

Achet-Aton, Living God {2}{B}{B}{B}

Legendary Creature - Human Advisor
Menace (This creature can't be blocked except by two or more creatures.)
When Achet-Aton, Living God enters the battlefield, if your life total is less than 5, your life total becomes 5.
As long as you have 5 or more life, damage that would reduce your life total to less than 5 reduces it to 5 instead.
5/5
Acin, the Toymaker

Acin, the Toymaker {1}{G}{W}

Legendary Creature - Elf Artificer
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
1/1
  • Discoveries of Akieva
Acolyte of Azos

Acolyte of Azos {3}{R}

Creature - Cat Wizard
This spell costs {2} less to cast if you've cast both an instant spell and a sorcery spell this turn.
Haste
4/3
Card has other part: Hot Air
  • Adventurers of Onora
Acolyte of Night

Acolyte of Night {B}

Creature - Human Shaman
When Acolyte of Night dies, each opponent loses 1 life.
The hatred of the Gorrans lingers beyond their life.
1/1
  • Novea
Acolyte of the Tempest

Acolyte of the Tempest {2}{B}

Creature - Human Warlock
Death knell — Each opponent loses 1 life. You gain life equal to the amount of life lost this way. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature dies, trigger a death knell of a permanent you control.
0/4
  • Karina's Explorations
Acro Bat

Acro Bat {3}{B}

Creature - Bat
Flash
Flying, first strike, lifelink
Each of the colony glides on wings quiet as the night and as swift as death.
2/3
  • Monsters of Chikyu
Across the Bay

Across the Bay {3}{U}

Enchantment
Creatures your opponents control get -1/-0.
In Whiterun, the city burned. Leagues away, a fisherman gathered his nets.
  • A Tourney at Whiterun
Ada, the Free

Ada, the Free {2}{R}{R}{R}

Legendary Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
As you choose targets for an instant or sorcery spell, choose up to one additional target.
At the beginning of combat on your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
As the world spurned fate, chaos swelled.
3/2
Adam of the Ironside

Adam of the Ironside {3}

Legendary Artifact Creature - Construct
First mate—Your starting deck contains twelve or more creature cards and they all share a creature type. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
As Adam of the Ironside enters the battlefield, choose a creature type. Adam becomes that type.
Adam gets +1/+1 for each other creature you control of the chosen type.
2/2
Adamant Cultist

Adamant Cultist {1}{G}{G}

Creature - Reflection Shaman
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Some refuse to die. Others refuse to stay dead.
4/2
  • Oirohpo
Adamant Engineer

Adamant Engineer {2}{U}

Creature - Human Artificer
At the beginning of combat on your turn, up to one target artifact you control becomes a creature in addition to its other types and gains “This creature's power and toughness are each equal to the number of artifacts you control” and “{U}: Exile this creature, then return it to the battlefield under your control.”
“And I will try to fix you.”
2/2
  • Animus Vox
Adamant Healer

Adamant Healer {3}{B}{G}

Creature - Elf Druid
When Adamant Healer enters the battlefield, you may move any number of counters from target creature onto another target creature with the same controller.
4/3
  • Khaliz-Dorahn
Adamantine Servitor

Adamantine Servitor {8}

Artifact Creature - Construct
Indestructible
Legendary permanents you control have indestructible.
The Adamant Legion guards Vraniveer's throne hall, awaiting their promised sovereign. Only a few have succeeded in obtaining one for their personal protection.
8/8
  • Seasons of War
Adapt or Die

Adapt or Die {3}{G}

Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Druid creature token.
“We must learn to endure this creature's curse, or we won't be able to stop it.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Adapted Explorer

Adapted Explorer {5}{W}

Creature - Human Knight
Lifelink
Converge — When Adapted Explorer enters the battlefield, it deals X damage to up to one target tapped creature, where X is the number of colors of mana spent to cast it.
“I'm gonna ride ‘til I can't no more.”
4/4
  • Love Song