533 cards found
Elemental Loremaster

Elemental Loremaster {2}{R}

Creature - Human Wizard
When Elemental Loremaster enters the battlefield, return an instant or sorcery card at random from your graveyard to your hand.
3/1
  • Imperial Legacies
Elemental Power

Elemental Power {1}{G}

Instant
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Elemental Power in your graveyard.
  • Tales of Old Jidai
Emblem of Aghavaan

Emblem of Aghavaan {2}

Artifact
{T}, Sacrifice a Naga or Snake you control: Choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
Though their god had been slain, the Naga would not rest until every last one of them lay dead.
  • Path of Shadows
Emperor Azuma Hashiro

Emperor Azuma Hashiro {3}{B}{B}{B}{B}

Legendary Creature - Demon Samurai
Deathtouch, lifelink
When Emperor Azuma Hashiro enters the battlefield, gain control of target creature for as long as you control Emperor Azuma Hashiro.
At the beginning of your upkeep, each opponent loses life equal to the number of permanents you control but don't own.
7/7
  • Path of Shadows
Emperor Kenshiro

Emperor Kenshiro {1}{G}{G}

Legendary Creature - Human Samurai
Vigilance
Art of war — At the beginning of your end step, if Emperor Kenshiro dealt damage to an opponent this turn, you may put a creature card from your hand onto the battlefield tapped.
3/2
  • Imperial Legacies
Emperor's Retainer

Emperor's Retainer {W}

Creature - Human Samurai
Legendary creatures you control get +1/+1.
2/1
Empress Kogane

Empress Kogane {1}{W}{W}

Legendary Creature - Human
Empress Kogane can't attack or block.
Whenever an opponent casts a spell, you may gain life equal to that spell's mana value.
2/2
  • Imperial Legacies
End of the Empire

End of the Empire {1}{B}

Enchantment
As End of the Empire enters the battlefield, choose a creature card name.
Whenever a creature you don't control with the chosen name dies, create a 4/4 colorless Demon Spirit creature token with menace.
  • Path of Shadows
Enemies of My Enemy

Enemies of My Enemy {1}{R}

Sorcery
Gain control of target creature with mana value 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Enlightenment

Enlightenment {2}{W}

Enchantment
Once each turn, when you activate an ability of a permanent you control that isn't a mana ability, you may exile that permanent. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Enshrine

Enshrine {1}{B}

Instant
Exile up to three target cards from a single graveyard. Create a tapped 2/2 colorless Spirit creature token.
“Death is a doorway. I simply assure it has been properly closed.”
— Bashio, Seikatsu priest
  • Tales of Old Jidai
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1.
Equip {1}
  • Path of Shadows
Eternal Inheritance

Eternal Inheritance {3}

Artifact - Equipment
When Eternal Inheritance enters the battlefield or at the beginning of your upkeep, if you control no Samurai, create a 1/1 colorless Samurai creature token, then you may attach Eternal Inheritance to it.
Equipped creature gets +1/+1.
Equip {1}
  • Path of Shadows
Exemplar of Honor

Exemplar of Honor {1}{W}{W}

Creature - Human Samurai
First strike, vigilance, lifelink
3/2
  • Imperial Legacies
Faceless Animist

Faceless Animist {3}

Creature - Spirit Shaman
When Faceless Animist dies, you may return another target colorless card from your graveyard to your hand.
2/1
  • Path of Shadows
Fang of Mautakesh

Fang of Mautakesh {1}{B}{G}

Creature - Naga Assassin
Poisonous 2
Each other creature you control that's a Naga or a Snake gets +1/+1 and has poisonous 1.
2/2
  • Imperial Legacies
Fate in Flames

Fate in Flames {2}{R}

Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless an opponent has Fate in Flames deal 3 damage to them. Then exile the rest.
  • Tales of Old Jidai
Favor of the Court

Favor of the Court {1}{U}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
  • Imperial Legacies
Favor of the Emperor

Favor of the Emperor {2}{B}

Sorcery - Inscription
You draw two cards and you lose 2 life.
Inscribe {3}{B}{B}
  • Path of Shadows
Festival of Fading Lights

Festival of Fading Lights {2}{W}

Instant
Destroy target enchantment and all other enchantments with the same name as that enchantment.
Draw a card.
  • Imperial Legacies
Festival of Roaring Dragons

Festival of Roaring Dragons {2}{R}

Instant
Destroy target artifact and all other artifacts with the same name as that artifact.
Draw a card.
  • Imperial Legacies
Festival of Spring Blossoms

Festival of Spring Blossoms {2}{G}

Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Draw a card.
  • Imperial Legacies
Festival of Winter's Night

Festival of Winter's Night {2}{U}

Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Draw a card.
  • Imperial Legacies
Fiery Embrace

Fiery Embrace {1}{R}

Instant
Fiery Embrace deals X damage to any target, where X is 2 plus the number of cards named Fiery Embrace in your graveyard.
  • Tales of Old Jidai
Final Rest

Final Rest {W}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature.