893 cards found
Atieh's Acolyte
Atieh's Favored

Atieh's Acolyte {W}{U}

Creature - Nephilim Cleric
{2}: Atieh's Acolyte gains your choice of flying, vigilance, or lifelink until end of turn.
Whenever another Angel or Nephilim you control enters, put a +1/+1 counter on Atieh's Acolyte.
Surpass {4}{W}{U} ({4}{W}{U}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Atieh's Favored
  • Alkabah: The Rise of Soli
Atieh's Destiny

Atieh's Destiny {W}{U}

Creature - Nephilim Cleric
Whenever Atieh's Destiny or another creature you control enters, you gain 1 life and scry 1.
“Children, like our future, must be molded and shaped to provide the best for Alkabah.”
2/2
  • Alkabah
Atieh's Disciple

Atieh's Disciple {1}{W}{U}

Creature - Angel Cleric
Flying
Whenever Atieh's Disciple attacks, scry 1.
“Divination is simply deduction by a more powerful mind. Scouting definitely helps, though.”
2/3
  • Alkabah
Atieh's Elite

Atieh's Elite {2}{W}{W}

Creature - Angel Cleric
Flying
When Atieh's Elite enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you honor a creature, until end of turn, that creature has base power and toughness 4/4, gains flying, and becomes an Angel in addition to its other types.
3/2
  • Alkabah
Atieh's Favored
Atieh's Acolyte

Atieh's Favored

Creature - Angel Cleric
(Color indicator: Atieh's Favored is white and blue)
Flying, vigilance, lifelink
Whenever Atieh's Favored attacks, put a +1/+1 counter on each other Angel and/or Nephilim creature you control.
Faith is as much her sword as her shield, steed, and sustenance.
3/3
Card has other part: Atieh's Acolyte
  • Alkabah: The Rise of Soli
Atieh, Savior of Destiny
Kahroba, Forefather of All

Atieh, Savior of Destiny

Legendary Creature - Elder Angel
(Color indicator: Atieh, Savior of Destiny is white and blue)
Flying, hexproof
At the beginning of your end step, put an exiled card with an ancestry counter on it on the bottom of its owner's library, then scry 2. If there is exactly one card exiled with an ancestry counter on it, transform Atieh.
4/4
Card has other part: Kahroba, Forefather of All
  • Alkabah
Attendant of Graves

Attendant of Graves {6}

Artifact Creature - Construct
Vigilance
{T}: Add one mana of any color.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
Any rumors that still swirled about the lost hoard of Kallian met their end under its fists.
5/5
  • Alkabah: The Rise of Soli
Audacious Spectator

Audacious Spectator {1}{R}

Creature - Construct Noble
{1}, Sacrifice a creature or enchantment: Exile the top card of your library. You may play that card this turn.
“As long as I am here, the show must go on!”
2/2
  • The Stage Presents: The Neverending Act
Augur of Pathways

Augur of Pathways {W/U}

Creature - Angel Wizard
Flying, vigilance
When Augur of Pathways enters, surveil 1.
“Those pure of heart ascended their forms to become nephil. Those whose hearts overpoured with love ascended even further, blessed with angelic forms.”
—The Tale of Kings
1/1
  • Alkabah: The Rise of Soli
Avalanche Elemental

Avalanche Elemental {4}

Artifact Creature - Elemental
{2}: Add one mana of any color.
The greater the soul that dies in the Muktann desert, the more grand the desert's defenders grow.
1/6
  • Alkabah
Avaricious Ghul

Avaricious Ghul {1}{B}

Creature - Zombie Knight
{2}: Avaricious Ghul gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Avaricious Ghul instead.
“Good? Evil? I have the gold, and that's what actually matters.”
2/2
  • Alkabah
Avaz Banner

Avaz Banner {2}{W}

Artifact - Equipment
When Avaz Banner enters, attach it to target creature you control.
Equipped creature gets +2/+2 and is a Soldier Army in addition to its other types.
Equip {3}
  • Alkabah
Avaz Cataphract

Avaz Cataphract {2}{R}

Creature - Human Cleric Knight
First strike
When Avaz Cataphract enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
2/1
  • Alkabah
Avaz Citadel

Avaz Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{R}, {T}, Discard a card: Draw a card.”
“Give in to the now. Give into your needs. The present is more important than any future you think you may have.”
—Sahra, the Consuming
  • Alkabah
Avaz Fortress

Avaz Fortress

Land - Satrapy
As Avaz Fortress enters, you may pay 1 life. If you don't, Avaz Fortress enters tapped.
Satrapies you control have “{T}: Add {R}.”
“Feed the forges with copper and iron; triple the gate guardians if you must. I am Might and I will not see us scoured so easily.”
—Shideh, Brazen Bulwark
  • Alkabah: The Rise of Soli
Avaz Rising

Avaz Rising {4}{W}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Avaz Rising enters, return target creature card from your graveyard to the battlefield. That creature becomes an Army in addition to its other types.
  • Alkabah: The Rise of Soli
Avaz Sanctuary

Avaz Sanctuary

Land - Satrapy
Avaz Sanctuary enters tapped.
Satrapies you control have “{T}: Add {R} or {W}.”
“Bless this sword and the lands it will conquer.”
—Prayer to Cyrukan
Avaz Sentry
Sentinel of Consumption

Avaz Sentry {G}

Creature - Human Archer
Reach
{3}{G}: Put a +1/+1 counter on Avaz Sentry.
Surpass {5}{G} ({5}{G}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Sentinel of Consumption
  • Alkabah: The Rise of Soli
Avaz Temple

Avaz Temple

Land - Satrapy
Avaz Temple enters tapped.
Satrapies you control have “{T}: Add {R} or {G}.”
“I beg thee for the strength to destroy.”
—Prayer to Sahra
Azra Warshaper

Azra Warshaper {B}{G}

Creature - Azra Warrior
Whenever you cast an Azra spell, mill three cards.
Whenever you cast a Demon spell, you may return an Azra card with lesser mana value than that spell from your graveyard to the battlefield.
2/2
  • Alkabah: The Rise of Soli
Backalley Connections

Backalley Connections {B}

Enchantment
Satrapies you control have “{2}, {T}, Pay 1 life: Draw a card.”
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
Nizev cared not about the newcomers, only that they professed their loyalty to Sadegh.
  • Alkabah: The Rise of Soli
Backdrop Artisan

Backdrop Artisan {2}{R}

Creature - Construct Actor
Haste
When Backdrop Artisan dies, audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
3/1
  • The Stage Presents: The Neverending Act
Backstage Broken

Backstage Broken {2}{W/B}

Creature - Construct Actor
When Backstage Broken enters, create a 1/1 colorless Construct Actor creature token.
Whenever a token you control leaves the battlefield, you gain 1 life.
The Unhinging Project was only meant as horror for audiences, but it broke performers in equal measure.
2/1
  • The Stage Presents: The Neverending Act
Backstage Comic

Backstage Comic {1}{B}

Creature - Construct Warlock
Deathtouch
When Backstage Comic enters, target player discards a card.
He believes in one thing above all: laughter to spite those who want you to fail.
1/1
  • The Stage Presents: The Neverending Act
Backstage Prompter

Backstage Prompter {1}{B}

Creature - Construct Actor
Lifelink
Whenever Backstage Prompter deals combat damage to a player, put a +1/+1 counter on it.
The lowest ranking and most spiteful among actors, prompters begrudgingly help others, knowing they're getting their competition far ahead of them.
1/1
  • The Stage Presents: The Neverending Act