(Add a quest counter as this enters. Sacrifice after 3.) Whenever a creature dies, add a quest counter. 1, 2 — Target player loses 1 life and you gain 1 life. 3 — Put target creature card from a graveyard onto the battlefield under your control.
Choose a creature type. Reveal cards from the top of your library until you reveal a card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
“You're a strange woman, ‘Revela', but we need all the help we can get.” —Selvar, the Seeker
Whenever you cast a spell you don't own, you may pay {1}{U}. If you do, put target nonland permanent on top of its owner's library. {2}{B}: Exile the top card of target opponent's library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Reading the Book of Secrets' chapter on “microtransactions” is strictly forbidden. Only Godmother Ilthiss may use the dark knowledge contained therein.
This spell can't be countered. Whenever one or more creatures with flying attack, upgrade Guided Sniper. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Reach • Hexproof
You may look at the top card of your library any time. {T}: Reveal the top card of your library. If that card has a creature type no creature you control has, put it into your hand.
Creature spells you cast cost {1} less to cast for each of their creature types that no creature you control has. Whenever you cast a creature spell, if it has a creature type no creature you control has, draw a card.
When Heirloom Seeker enters the battlefield, you may search your library for an Equipment card, reveal it, then shuffle your library and put that card on top of it. Heirloom Seeker has first strike as long as it's equipped.
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you attack, add a quest counter. 1, 2, 3 — Upgrade target creature you control. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Deathtouch Target attacking creature fights up to one other target creature.
As long as it's your turn, equipped creature has first strike and deathtouch. If equipped creature would deal damage to a player or planeswalker, it deals four times that damage to that player or planeswalker instead. Equip {4}