Other Knights and Soldiers you control get +1/+0. Cowards can't block Knights and Soldiers you control. When Belmord Bloodcurdler enters, target creature an opponent controls becomes a Coward in addition to its other types. (This effect last indefinitely.)
Aetherize each permanent you control. Exile Beneath the Horizon. (To aetherize a permanent, create a token that's a copy of it, then exile that token.)
Where earth and sky become one, aether swirls with limitless potential.
Armed — Beragnian Blacksmith can't attack unless it's equipped. When Beragnian Blacksmith enters, you may pay {2}. If you do, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to this creature.)
Blighted Unicorn can't block. Ride {3}{B}({3}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
{T}: Add {C}. Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
Haste Bloodvenge Berserker doesn't untap during its controller's untap step. Once each turn, when an opponent is dealt damage by another source you control, you may untap Bloodvenge Berserker.
Assault {1}{B}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Bone Mesa Marauder assaults, it gains flying until end of turn.
Vigilance, deathtouch Civilized — When Bordermakers enters, if you control a creature, an artifact, and an enchantment, each opponent loses 4 life and you gain 4 life.
Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Borsuppa Outrider assaults, it deals 2 damage to each opponent.
Menace (This creature can't be blocked except by two or more creatures.) Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Boundary Hallowblade enters, create a white Aura enchantment token named Consecration Blessing attached to target land. The token has enchant land and “Enchanted land is named Hallowed Ground and has indestructible.”
Trample Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)