14066 cards found
Roseblood Hart

Roseblood Hart {2}{R}

Creature - Elk Spirit
When Roseblood Hart enters, choose one —
• Destroy target artifact.
• Create a Treasure token.
“Fitting it is for the earth warder to remain in the mortal earth.”
—Zhu Bajie, Shepherd of Stone
2/2
  • Panxiou
Rosebud Prodigy

Rosebud Prodigy {2}{R}

Creature - Human Rebel
Instant, sorcery, and enchantment spells you cast cost {1} less to cast.
Dusk City was a tinderbox, and to the thrill-seeking runners of Little Caella, Kym was liquid fire.
3/2
  • Beyond the Blackwall
Rosebud Runner

Rosebud Runner {1}{R}

Creature - Human Rebel
Prowess
When Rosebud Runner enters, exile the top card of your library. During your next turn, you may play that card from exile.
“GenTech? They make pretty promises about transcending, but their freedom isn't for the likes of us. I know this, as does Kym.”
2/1
  • Beyond the Blackwall
Rosegill Rover
Gilled Curtailer

Rosegill Rover

Creature - Merfolk Rogue
(Color indicator: Rosegill Rover is blue and red)
Rosegill Rover can't be blocked.
Whenever Rosegill Rover attacks, you may discard a card. If you do, draw a card.
He could not know all that is coming, but he goes to it laughing.
2/3
Card has other part: Gilled Curtailer
  • Feanav: The Apothecary's Progress
Rosesworn Knight

Rosesworn Knight {3}

Artifact Creature - Skeleton Soldier
Rosesworn Knight gets +1/+1 as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Roseblade's tomb was well hidden, but Asamund and Imisti found out that it was even more well guarded.
2/2
  • Quest for the Roseblade
Rot

Rot {2}{B}{G}

Sorcery
Destroy all nonland permanents with mana value 3 or less.
Rot Invoker

Rot Invoker {3}{B}{B}

Creature - Reflection Shaman
{6}: Create a 1/1 black Worm creature token.
The best sacrifices keep on giving.
4/4
  • Oirohpo
Rot Rebirth

Rot Rebirth {3}{G}{G}

Sorcery
Create a 1/1 green Saproling creature token for each nonland permanent card in your graveyard.
“Even in death the essence of the fallen can be used for more productive things.”
—Kusore
  • Zero
Rotfeeder Slime

Rotfeeder Slime {3}{G}

Creature - Ooze
When Rotfeeder Slime dies, you gain 2 life for each creature card in your graveyard.
Rotfeeder territory is marked by skeletons of eerily pristine white.
2/4
  • Glacia: Hail to the Queen
Rotrider Renegade

Rotrider Renegade {B}

Creature - Zombie Rogue
Rotrider Renegade can't block or be blocked.
{1}{B}: Rotrider Renegade gets +1/+1 until end of turn.
Dash—Reveal a Rogue card from your hand, Pay 2 life (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1/1
  • Over the Horizon
Rotted Kalak

Rotted Kalak {3}{G}

Creature - Troll Shaman
{2}{G}: Rotted Kalak gains indestructible until end of turn.
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/4
  • Oirohpo
Rotten Grin

Rotten Grin {3}{B}

Enchantment - Aura
Enchant creature
{X}{B}: Enchanted creature gets +X/+X until end of turn.
When enchanted creature dies, return it to the battlefield under your control.
  • Feanav: The Apothecary's Progress
Rotten Retinue

Rotten Retinue {3}{B}

Enchantment - Aura
Enchant creature
When Rotten Retinue enters, return target creature card from your graveyard to your hand.
Enchanted creature gets +2/+2 and has deathtouch.
  • The Empty Throne of Feanav
Rottenfruit Coiler

Rottenfruit Coiler {B}

Creature - Snake
Deathtouch
Over time, the ichor from their fangs infuses the fruit of their groves with a concentrated, rancid vigor.
1/1
  • Scriptures of Urshad
Rotting Devotress
Ingrained Virago

Rotting Devotress {B/G}{B/G}

Creature - Faerie Druid
{T}, Pay 1 life: Add {C}.
Unveil {3}{B}{G} ({3}{B}{G}: Transform this. Unveil only as a sorcery.)
Most fae are disgusted by alchemy, as they are by any human invention.
2/1
Card has other part: Ingrained Virago
  • Feanav: The Apothecary's Progress
Rotting Greatwurm

Rotting Greatwurm {6}{G}{G}

Creature - Wurm
When Rotting Greatwurm dies, put three +1/+1 counters on target creature you control.
Fleeting {2}{G} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
8/8
  • End of Wollensie
Rotting Sunseeker

Rotting Sunseeker {3}{W}

Creature - Nymph Shaman
When Rotting Sunseeker dies, return target creature card with power 2 or less from your graveyard to your hand.
Fear can't tempt it. Light can't break it. Death can't stop it.
3/2
  • Novea
Rotwood Dryad

Rotwood Dryad {1}{G}

Creature - Nymph
{T}: Add {B} or {G}. You lose 1 life.
In the dark reaches of the forest, the Mother's influence grows.
2/2
  • Novea
Rotwood Whisper

Rotwood Whisper {B}

Creature - Zombie
{1}{B}, Exile a creature or land card from your graveyard: Return Rotwood Whisper from your graveyard to the battlefield tapped.
Some spirits, too impatient or too desperate to seek out fresh bodies, take the old and the rotten, and find other means to craft a working host.
1/1
  • Harvest Festival
Rouse from Below

Rouse from Below {3}{B}{B}

Sorcery
Destroy target land. Create a 2/2 black Zombie creature token.
The awakening of the undead hordes isn't exactly the prettiest thing in the world... or the cleanest.
  • Zero
Rousing Battlehound

Rousing Battlehound {4}{R/W}

Creature - Hound Warrior
When Rousing Battlehound enters, other creatures you control get +1/+1 until end of turn. Other Hounds you control gain first strike until end of turn.
4/4
  • Kahembo: Olde Dawn
Rousing Chant

Rousing Chant {1}{W}

Instant
Creatures you control get +1/+1 until end of turn. If you control a Rebel, draw a card.
“Are we going to sit here and let the machines take over our world, or are going to show them the strength of real warriors?”
— Maellia, Neolition General
  • Tides of War
Rousing Roots

Rousing Roots {3}{G}

Sorcery
Rouse 4. (Distribute four +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
“It's a bit like your dolls, right?” Ardy said.
Dayang stifled a laugh. “It's a lot like it's twenty feet tall.”
  • Arcanum Academia
Rova, the Fleshweaver

Rova, the Fleshweaver {4}{G}{G}{G}

Legendary Creature - Elder Horror
Once each turn, when Rova, the Fleshweaver enters or you attack with one or more Horrors, you may put a +1/+1 counter on each creature you control. Then if Rova isn't a token, untap each land you control. Until your next turn, you may cast permanent spells as though they had flash.
{2}{G}{G}, Discard Rova: Create a token that's a copy of Rova, the Fleshweaver, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
  • Toll Midnight
Roving Chaplains

Roving Chaplains {W}{W}{W}

Creature - Human Cleric
When Roving Chaplains enters, create two 1/1 white Spirit creature tokens with flying.
{W}, Tap another untapped creature you control: Tap target nonland permanent an opponent controls.
2/2
  • Al Tabaq