14928 cards found
Eye of the Beholder

Eye of the Beholder {U}

Sorcery
Pressure {X}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Look at the top card of your library. You may put that card into your graveyard.
Draw a card. If this spell was cast for its pressure cost, draw X cards instead.
Eyes of Endless Fates

Eyes of Endless Fates {2}{B}{B}

Enchantment
At the beginning of your upkeep, each player loses 3 life unless they sacrifice a creature.
Sacrifice a creature: Fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
  • Oirohpo
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Fables of the Bold

Fables of the Bold {1}{B/G}

Enchantment
When Fables of the Bold enters, draw a card.
Enchanted creatures you control get +1/+1.
A dramatic tale is as good as any coin.
  • A Tourney at Whiterun
Fables of the Ill-Fated

Fables of the Ill-Fated {2}{B}{G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Fables of the Ill-Fated enters, destroy target nonland permanent.
{B}: The Witch's Temple
Whenever a nonland permanent you control dies, each opponent loses 1 life.
{3}{G}: Enter the Nest
{3}{G}, Sacrifice two lands: Create a 0/0 green Wurm creature token with “This creature gets +1/+1 for each permanent card in your graveyard.” Activate only as a sorcery.
  • Nangjiao In Bloom
Fabulous Find

Fabulous Find {R}

Sorcery
Exile the top five cards of your library. You may play one of them from exile this turn.
“Isn't it funny how in the last place you'll look, you find things you were never looking for?”
—Clickity-Clackity, local crustacean
  • Elmare: Into the Abyss
Face Fears

Face Fears {B}{R}

Sorcery - Adventure
Up to one target creature can't block this turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Bleakrealm Moor
  • Adventurers of Onora
Face of the Abyss

Face of the Abyss {2}{B}

Sorcery
Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
  • Elmare: Into the Abyss
Face the Dawn

Face the Dawn {3}{W}{B}

Sorcery
This spell costs {2} less to cast if your life total is less than or equal to half your starting life total.
Destroy all creatures.
Face the Truth

Face the Truth {1}{R}{R}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Exile one of those piles. Until the end of your next turn, you may play those cards. Shuffle the other pile into your library.
You should have been gone from here years ago.
You should be living a different life.
Fade

Fade {1}{W}

Instant
Counter target spell unless its controller pays {2}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act
Faded Sacrifice

Faded Sacrifice {1}{W}

Instant
Exile target creature you control and each creature blocking or blocked by it.
Don't cry, because it's over.
  • Oirohpo
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Failing Defenses

Failing Defenses {1}{U}

Instant
Counter target creature or Revelation spell unless its controller pays {3}.
Devisers and horrors alike were faced with violence of a sort they'd never seen before. Many couldn't handle the pressure.
  • Rail War
Failing Port

Failing Port

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Failing Port: Draw a card.
Mobs surged the docks, some so desperate they tried swimming their way to Yvette's ship. And in doing so, provided Harriet and Declan the distraction they needed to escape their would-be slavery.
  • Plagues of Fretport
Faint Memory

Faint Memory {4}{U}{U}{U}

Sorcery
Put target creature on top of its owner's library. You create a token that's a copy of that creature.
“Everything you were will now be just a memory, and that memory will be me.”
  • K15 Core Set
Fair Trial

Fair Trial {1}{B}

Sorcery
Exile target creature or planeswalker with mana value 4 or less.
“You stand accused of arson, petty theft, grand theft, larceny, murder, forgery, and seventy-two counts of piracy. How do you plead?”
  • Dark Seas of Shiryen
Faith Burns Brightest

Faith Burns Brightest {2}{R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Faith Burns Brightest deals damage equal to the sacrificed creature's power to any target.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Faithforged Pauldron

Faithforged Pauldron {2}

Artifact - Equipment
Equipped creature has hexproof and improve {1}. ({1}: Put a +1/+1 counter on that creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{4}: Put Faithforged Pauldron from your hand onto the battlefield attached to target creature.
Equip {1}
  • Toll Midnight
Falconry
Skythrone Aviary

Falconry {W}

Sorcery
Create a 1/1 white Bird creature token with flying.
Monument {2}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Skythrone Aviary
  • Alkabah
Fall from Glory

Fall from Glory {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Metamorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Fall from the Heavens

Fall from the Heavens {1}{G}

Instant
Destroy target creature with flying. Judge up to one target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“As tears come crashing down onto a barren land, so to will the unworthy plummet into inhospitable lands.”
—Rangolsh, disciple of Tamaak
  • Alkabah