Pressure {X}{U}{U}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Look at the top card of your library. You may put that card into your graveyard. Draw a card. If this spell was cast for its pressure cost, draw X cards instead.
At the beginning of your upkeep, each player loses 3 life unless they sacrifice a creature. Sacrifice a creature: Fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
(Choose only one work as a sorcery to add its ability.) When Fables of the Ill-Fated enters, destroy target nonland permanent. {B}: The Witch's Temple Whenever a nonland permanent you control dies, each opponent loses 1 life. {3}{G}: Enter the Nest {3}{G}, Sacrifice two lands: Create a 0/0 green Wurm creature token with “This creature gets +1/+1 for each permanent card in your graveyard.” Activate only as a sorcery.
Look at target player's hand. You choose a nonland card from it. That player discards that card. Create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
Reveal the top five cards of your library. An opponent separates those cards into two piles. Exile one of those piles. Until the end of your next turn, you may play those cards. Shuffle the other pile into your library.
You should have been gone from here years ago. You should be living a different life.
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield. {W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Mobs surged the docks, some so desperate they tried swimming their way to Yvette's ship. And in doing so, provided Harriet and Declan the distraction they needed to escape their would-be slavery.
As an additional cost to cast this spell, sacrifice a creature. Faith Burns Brightest deals damage equal to the sacrificed creature's power to any target. Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Equipped creature has hexproof and improve {1}. ({1}: Put a +1/+1 counter on that creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) {4}: Put Faithforged Pauldron from your hand onto the battlefield attached to target creature. Equip {1}
Create a 1/1 white Bird creature token with flying. Monument {2}{W}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
All creatures get -2/-2 until end of turn. Metamorph {1}{B}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
Destroy target creature with flying. Judge up to one target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“As tears come crashing down onto a barren land, so to will the unworthy plummet into inhospitable lands.” —Rangolsh, disciple of Tamaak