15282 cards found
Temporal Augury

Temporal Augury {1}{U}

Sorcery
Scry 3. If you control a Wizard, draw a card.
  • Surging Tide
Temporal Blink

Temporal Blink {1}{U}

Instant
End the turn. If it's an opponent's turn, they take an extra turn after this one. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
An instant outside, an eternity inside.
Temporal Insight

Temporal Insight {9}{U}{U}{U}

Sorcery
This spell costs {1} less to cast for each ten cards in your library.
Take an extra turn after this one.
Exile Temporal Insight.
True knowledge is found in the moments between.
  • Survive the Night
Temporal Loophole

Temporal Loophole {4}{U}{U}{U}

Instant
Counter target spell.
Take an extra turn after this one.
Even a second can be an eternity if you know how to make full use of it.
  • Khaliz-Dorahn
Temporal Vortex

Temporal Vortex {3}{U}

Instant
This spell costs {3} less to cast if it targets a creature you control.
Exile target creature, then you may return it to the battlefield under its owner's control. Otherwise, put it on top of its owner's library.
  • Seasons of War
Temporary Treason

Temporary Treason {2}{U}{U}

Enchantment - Aura
Enchant nonland permanent
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
You control enchanted permanent.
Temporotomy

Temporotomy {5}{U}{U}

Sorcery
Take an extra turn after this one. During that turn, you may look at and play the top card of your library.
Exile Temporotomy.
“This might hurt, but only for a second.”
—Doctor Gareth Barton
  • Feanav: The Apothecary's Progress
Tempt with Gifts

Tempt with Gifts {1}{U}

Instant
Tap target creature. Put a stun counter on it.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ineptitude whispered sweet words into the young Kahroba's ears. With that, the prince was hers to mold.
Tempted by Lotuses

Tempted by Lotuses {2}{U}{U}

Enchantment - Aura
Enchant permanent
When Tempted by Lotuses enters, enchanted permanent's owner creates three colorless artifact tokens named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
You control enchanted permanent.
  • Eralou
Tempting Gate

Tempting Gate {2}{U}

Enchantment - Road
When Tempting Gate enters, draw a card, then choose a card name.
At the beginning of your end step, you may exile any number of target creatures you control with the chosen name, then return them to the battlefield under your control.
Citizens of the expanding Intisuyu sometimes forsook their responsibilities and departed for another world.
  • Road to Carü Mapu
Tempus Fugit

Tempus Fugit {1}{U}

Sorcery
At the beginning of the next upkeep, untap all noncreature permanents you control and draw a card.
Exile Tempus Fugit.
“Seconds lapsed into minutes into hours into days, months, years. The watch ran empty, and in the end, all that was left was spent time.”
—Azamir, The Last Chronomancer
  • Storytime
Tentacle Lash

Tentacle Lash {3}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {4}.
• Tap up to two target creatures. They don't untap during their controller's next untap step.
Sometimes you really need to get a grip.
  • Elmare: Into the Abyss
Terraformer's Globe

Terraformer's Globe {U}

Artifact
When Terraformer's Globe enters, draw a card.
{T}: Target land you control becomes the basic land type of your choice until end of turn.
Terror of the Tides

Terror of the Tides {1}{U}

Sorcery
Kicker {4}{U}{U} (You may pay an additional {4}{U}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, create an 8/8 blue Kraken creature token with trample.
Thalassophobia

Thalassophobia {1}{U}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player draws a card or casts a spell, put a foreshadow counter on Thalassophobia.
Remove eight foreshadow counters from Thalassophobia and sacrifice it: Create an 8/8 blue Kraken creature token.
  • Dark Seas of Shiryen
Thassa's Benefaction

Thassa's Benefaction {1}{U}

Enchantment - Aura
Enchant creature you control
When Thassa's Benefaction enters, scry 2.
Enchanted creature gets +1/+0 and has flying.
A single gust bears the collective force of the ocean breeze.
  • Theros Triumphant
The Clocktower Project

The Clocktower Project {2}{U}

Enchantment
When The Clocktower Project enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap seven untapped artifacts you control: Draw three cards.
Director Sah gazed up at the half-built golem. “Get me Volta Hearth. He's the only one who can finish this.”
  • Discoveries of Akieva
The Forgotten

The Forgotten {2}{U}

Legendary Planeswalker
[+1]: Create a 0/1 blue Illusion creature token.
[–2]: Put target creature on top of its owner's library.
[–6]: You get an emblem with “Whenever you draw a card, target opponent mills six cards.”
Loyalty:
2
  • Sparks of a Multiverse
The Future is Unlimited

The Future is Unlimited {4}{U}{U}

Enchantment
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
As long as your main library has ten or fewer cards in it, you may cast spells without paying their mana costs.
“I've had a vision, almost like a prophecy...”
—Remi Amber, Slyten Specialist
  • Animus Vox
The Infinite Calls to Marva

The Infinite Calls to Marva {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Flash
Draw three cards.
You may cast a spell with mana value less than or equal to the number of lore counters on The Infinite Calls to Marva from your hand without paying its mana cost.
  • The Stage Presents: The Neverending Act
The Lead Falls Short

The Lead Falls Short {1}{U}{U}

Instant
Counter target spell. You may put a lore counter on a Saga you control.
“Alas for all she wrought and all she knew,
Young Marva's home would still be but a ruin.”
—The Infinite Calls to Marva, Act IV
  • The Stage Presents: The Neverending Act
The Mad Sage's Scroll

The Mad Sage's Scroll {2}{U}

Instant
Counter target spell unless its controller pays {3}. That spell's controller mills three cards.
As a spellscribe and sage, Zhao Xue had many talents. Organization was not one.
  • Goliaths of Nangjiao
The Mist Thirsts for Silence

The Mist Thirsts for Silence {2}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Reconstruct {3}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
The Rocket Gang Strikes!

The Rocket Gang Strikes! {4}{U}{U}

Enchantment
Vanguard — Whenever a creature you control attacks alone, gain control of target nonland permanent for as long as you control The Rocket Gang Strikes!.
“Where has decades of collaboration got you? It's time for someone to take charge, and take whatever else they like along the way.”
  • Monsters of Chikyu
The Tideshift

The Tideshift {5}{U}{U}

Sorcery
For each creature, its owner puts it on the top or bottom of their library.
“I've created an impregnable defense. The Continent will be safe from intruders and whatever monster drove you here.”
—Allagras, to Mawdryk
  • Aftermath