15897 cards found
Lightning Draw

Lightning Draw {U}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
{1}{U}: Return Lightning Draw and enchanted creature to their owners' hands.
Strike like lightning; vanish like the wind.
  • Rail War
Liminality

Liminality {1}{U}{U}

Instant
Choose two or four —
• Return target creature to its owner's hand.
• Return target spell to its owner's hand.
• Return target sorcery card from your graveyard to your hand.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
Literary Refuge

Literary Refuge {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and has “{T}: Draw a card.”
The little doctor learned to read before she could speak, and years later, Wormwood would still find respite in books.
  • Feanav: The Apothecary's Progress
Llereaux's Study

Llereaux's Study {1}{U}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
If you would draw a card from an archived library, draw a card from each of your archived libraries instead. (Archived libraries are those that still have their Study in play.)
  • Sparks of a Multiverse
Lockpick

Lockpick {1}{U}

Sorcery - Adventure
Up to two target creatures can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Nimblefoot
  • Adventurers of Onora
Lofty Denial

Lofty Denial {1}{U}

Instant
Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.
Never below as above.
Logic Module

Logic Module {2}{U}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{U}{U}{U}: Premise
Create a token that's a copy of target creature.
{U}{U}{U}: Inference
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{U}{U}{U}: Conclusion
Logic Module gains “Whenever a creature you control deals combat damage to an opponent, you may draw a card.”
Look to the Future

Look to the Future {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Look to the Future.
Civilized — If you control an artifact, a creature, and an enchantment, until the end of your next turn, you may look at the top card of your library any time and you may play the top card of your library.
Lose Composure

Lose Composure {2}{U}

Instant
Return target nonland permanent to its owner's hand.
Dominance — If you control the creature with the greatest power or tied for the greatest power, you may put that permanent on top of its owner's library instead.
  • Glacia: Hail to the Queen
Lost Among the Lilies

Lost Among the Lilies {1}{U}

Instant
Submerge target spell. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
The fog lies so thick over parts of the flood that even the most adept navigators can easily lose their way.
  • Goliaths of Nangjiao
Lost Among the Stars

Lost Among the Stars {2}{U}{U}

Instant
Counter target spell. Create a 1/1 blue Elemental creature token with flying.
He left a simple note before leaving through the airlock: “I can't live like this forever.”
  • Love Song
Lost Knowledge

Lost Knowledge {U}

Enchantment - Aura Curse
Enchant opponent
When Lost Knowledge enters, enchanted player reveals their hand.
{1}, Sacrifice Lost Knowledge: Scry 2, then draw a card.
  • Dark Seas of Shiryen
Lost Moments

Lost Moments {2}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability. Its controller chooses draw step, main phase, or combat phase. That player skips each instance of the chosen step or phase during their next turn. (Mana abilities can't be targeted.)
  • Feanav: The Apothecary's Progress
Lost Progress

Lost Progress {1}{U}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Put target creature [spell] on top of its owner's library.
One moment, Irgadus the Bold stood triumphantly over the archfiend's corpse. The next, he had never left his house.
  • Arkadai
Lost in Admiration

Lost in Admiration {3}{U}

Sorcery
Put target nonland permanent on top of its owner's library.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The hardest part of lotus hunting is leaving.
  • Eralou
Lost in Deep Storage

Lost in Deep Storage {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand. Put Lost in Deep Storage and the rest on the bottom of your library in any order.
Nearly everything that Entela has ever written is in Deep Storage somewhere. The trick is in tracking it down.
  • Karina's Explorations
Lost in Smoke

Lost in Smoke {1}{U}

Instant
Exile target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“One last distraction, one last ingredient, and my greatest work shall be complete.”
—Doctor Hitana
  • Villains: The Musical
Lost to the Elements

Lost to the Elements {1}{U}

Enchantment - Aura
Enchant creature
When Lost to the Elements enters, if enchanted creature isn't in a pack, tap it. (Two or more creatures with the same controller and equal power are in a pack.)
Enchanted creature doesn't untap during its controller's untap step.
  • Panxiou
Luck of the Draw

Luck of the Draw {3}{U}{U}

Instant
Reveal the top card of your library. Draw X cards, where X is that card's mana value.
Gamblers don't trust the word luck, offering their hopes to Lady Lucy instead. Sometimes, she listens.
  • High Noon
Lurking Below

Lurking Below {U}

Sorcery - Tale
Put a +1/+1 counter on target creature. It can't be blocked this turn.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Gharial Bandit
  • Kahembo: Olde Dawn
Maddening Theory

Maddening Theory {1}{U}

Instant
Draw a card.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Faith in a conjecture meets the challenge of proving it.
  • Feanav: The Apothecary's Progress
Maelstromancy

Maelstromancy {U}

Enchantment
Whenever you cycle a card, scry 1. (Do this before you draw.)
{W}{U}{B}{R}{G}, Sacrifice Maelstromancy: Return up to three target cards with cycling abilities from your graveyard to your hand.
  • Alara
Mage Studies

Mage Studies {3}{U}

Instant
Search your library for a cryptic card, reveal it, put it into your hand, then shuffle. (Artifacts, enchantments, and modal spells are cryptic.)
“Levitation practice can be found on page 148.”
—Professor Eta
  • Riddles of Revio
Mage's Command

Mage's Command {U}{U}

Instant
Choose two —
• Target player creates a 1/1 blue Wizard creature token with prowess.
• Target player draws two cards, then discards two cards.
• Tap up to two target creatures.
• Target creature or player gains hexproof until end of turn.
Mage's Staff

Mage's Staff {1}{U}

Artifact - Equipment
Equipped creature gets +2/+1 and has flying.
Equip Wizard or Shaman {2}
Equip {4}
“The gemstones help store and conduct mana. They also look fabulous.”
—Lelin, the Wise
  • Arkadai