14066 cards found
Resurging Rhino

Resurging Rhino {G}{W}

Creature - Elemental Rhino
Whenever an opponent casts a spell during your turn, create a token that's a copy of Resurging Rhino.
As Aito sliced the rhinoceros in twain, he was shocked to see its body grow back into two rhinos, now standing where one had stood just moments before.
2/2
  • Surging Tide
Resurrection Plea

Resurrection Plea {B}

Instant
Target opponent chooses a creature card in your graveyard. Return the chosen card from your graveyard to your hand.
“We of the Yenzu Pact are a cordial people. We will grant you a request for reincarnation, and we hope the rebirthed soul will prove a suitable substitute for the one you seek.”
  • Goliaths of Nangjiao
Resurrection Priest

Resurrection Priest {2}{W}

Creature - Human Cleric
Lifelink
Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.”
—Selvar, the Seeker
3/2
  • Arkadai
Rethia Cultivator

Rethia Cultivator {2}{G}

Creature - Human Scout
When Rethia Cultivator enters, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
“The land is hurting, but we've all got healing hands.”
2/2
Reticent Possessor

Reticent Possessor {1}{U}{U}

Creature - Spirit
Flying
When Reticent Possessor enters, you may attach target Aura you control to target permanent or player it could enchant.
2/2
  • Glacia: Hail to the Queen
Reticulate Chemist

Reticulate Chemist {1}{U}{B}

Creature - Snake Wizard
Flash
Whenever you cast a Tale, look at the top two cards of your library. Put one into your hand and the other back on top or into your graveyard.
3/2
  • Kahembo: Olde Dawn
Retinue Golem

Retinue Golem {3}{U}

Artifact Creature - Golem
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Retinue Golem gets +1/+1 as long as you control another artifact.
3/3
  • Alara
Retire

Retire {B}{R}

Instant
Destroy target creature.
Too old to play a part, too worn to be remade, too aware to be recast: there is only one way the script can go.
Retort Nonsense

Retort Nonsense {1}{U}{U}

Instant
Counter target spell.
You may draw four cards. If you do, skip your next turn.
“I don't even know how to begin...”
  • End of Wollensie
Retrace Histories

Retrace Histories {3}{U}

Sorcery
Choose one —
• Return target nonland permanent to its owner's hand.
• Put the bottom two cards of your library into your hand.
  • Oirohpo
Retreat to the Walls

Retreat to the Walls {2}{W}{W}

Sorcery
You may cast this spell as though it had flash by sacrificing a creature in addition to its other costs.
Destroy up to four target tapped creatures.
Soldiers fought for Emirik, but walls gave civilians little comfort.
  • End of Wollensie
Return of the Fallen

Return of the Fallen {3}{B}

Sorcery
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Put target creature card from a graveyard onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step unless the trial was failed.
  • Mious
Return to Ash

Return to Ash {4}{G}

Sorcery
Choose one—
• Destroy target land.
• Destroy target creature with flying.
“Ashen winds are blowing.”
—Mious euphemism for Bahet's work
  • Mious
Return to Earth

Return to Earth {1}{G}

Sorcery
Destroy target artifact or enchantment. If you controlled that artifact or enchantment, draw two cards.
When taken home, the experimental vehicle degraded quickly in the planet's atmosphere, unable to drive even on country roads.
Return to Form

Return to Form {3}{W}{W}

Sorcery
If this spell was orchestrated, up to one target permanent you control gains indestructible until end of turn. Choose a nonland permanent type. Destroy all permanents of the chosen type.
Orchestrate {2}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Return to Light

Return to Light {4}{B}

Sorcery
Primal {1}{W}{W} (During your turn, you may cast this spell for {1}{W}{W} instead of playing a land.)
Return target creature card from your graveyard to the battlefield.
You are not yet allowed to die.
  • Novea
Return to Service

Return to Service {4}{W}

Sorcery
Exile the bottom four cards of your library. Return a creature or enchantment card from among them to your hand. You gain life equal to its mana value.
If you are remembered, there is hope.
  • Oirohpo
Return to the Beginning

Return to the Beginning {2}{W}{U}{B}

Sorcery
Destroy all creatures, then return all nonland permanents to their owner's hands.
In the early days, the Elders chose to do battle directly, instead of letting the mortals wage war on their behalf.
  • Alkabah
Return to the Home Plane

Return to the Home Plane {2}{G}{U}

Enchantment - Road
When Return to the Home Plane enters, draw a card, then choose a card name.
Spells you cast with the chosen name cost {G/U}{G/U} less to cast and may be cast as though they had flash. This effect reduces only the amount of colored mana you pay.
As she fearfully opened her eyes within the Blind Eternities, Millaray saw Carü Mapu alive and well, and finally breathed a sigh of relief.
  • Road to Carü Mapu
Return to the Natural State

Return to the Natural State {3}{G}

Instant
Destroy up to one target artifact, enchantment, or creature with flying. Create two 1/1 green Saproling creature tokens.
Ghim had glimpsed the nature of men and kings for merely a moment, but it filled him with strength for a lifetime.
  • End of Wollensie
Returned Bokor

Returned Bokor {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Returned Bokor dies, return it to its owner's hand.
4/1
  • Eralou
Returned Explorer

Returned Explorer {2}{B}

Creature - Zombie
At the beginning of your upkeep, if a library has twenty or fewer cards left in it, return Returned Explorer from your graveyard to the battlefield tapped.
This is not a place of honor. You are not wanted here, dead or alive.
—Mephistan tomb inscription
3/2
  • Love Song
Returned Minotaur

Returned Minotaur {2}{B}

Creature - Zombie Minotaur
As long as there are three or more creature cards in your graveyard, Returned Minotaur gets +1/+1 and has menace.
It patrolled the Labyrinth of Skophos in life. Now it wanders the mazes of death.
3/2
  • Theros Triumphant
Returned Stag

Returned Stag {5}{G}

Creature - Elk Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
A manifestation of a herd's scorn that turned their horns against the hunted.
6/5
  • Feanav: The Apothecary's Progress
Reunite with Nature

Reunite with Nature {1}{R}{G}

Sorcery
As an additional cost to cast Reunite with Nature, sacrifice X creatures.
Create X plus one 3/1 red and green Elemental Horror creature tokens with haste and trample.
“This world hasn't been itself for ages. Some minor adjustment issues are to be expected.”
—Kaur, Herald of Cycles
  • Lovi Awoken