Lieshi Shrine enters tapped. {T}: Add {W} or {B}. {W/B}, {T}, Sacrifice Lieshi Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Advance {2}(Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.) Equipped creature gets +1/+1 for each artifact you control. Equipped creature must be blocked by an additional creature for each time it and this artifact have advanced this turn to be blocked. Equip {3}
Flying Whenever Literary Lioness deals combat damage to player, draw three cards, then discard two cards. If you would draw a card while your library has no cards in it, you win the game instead.
{T}: Add {C}. {3}: Living Planet becomes a 2/2 Elemental creature until end of turn. This ability costs {1} less to activate for each creature you control.
Whispering or yelling, Olten always manages to talk to itself.
{T}: Add {C}. At the beginning of your end step, if you control three or more enchantments, you may pay {W}. If you do, create a 0/1 white Llama creature token.
Though new planes offered countless new possibilities of production and commerce, most Caica were just content to have the safety of their way of life assured.
{T}: Add {C}. {3}{W}: Until end of turn, Llereaux's Lair becomes a 1/2 creature. It's still a land. It can't be blocked this turn if {U} was spent to activate this ability, has indestructible if {B} was spent, and gets +2/+1 if {R} was spent.
Lonely Aerie enters tapped. {T}: Add {W} or {U}. {W}{U}: Until end of turn, Lonely Aerie becomes a Bird creature with flying in addition to its other types. Scavenge {W}{U}