10168 cards found
Voyage's End

Voyage's End {1}{U}

Instant
Return target creature to its owner's hand. Scry 1.
Challengers travel from far and wide for the opportunity to participate in the grandest of tourneys; and there were few tourneys grander than the one to celebrate the marriage of Duke Hoff and Lady Genvieve.
  • A Tourney at Whiterun
Voyaging Devout

Voyaging Devout {1}{G}{G}

Creature - Human Knight
Adorned — As long as Voyaging Devout is equipped and/or enchanted, creatures with power less than its power can't block it.
3/2
  • A Tourney at Whiterun
Vraniveer's Edge

Vraniveer's Edge

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. When this mana is spent to cast a spell that shares a color with a legendary creature you control, scry 1.
“In my worst days, I find myself hoping that there's something beyond this world, beyond this endless conflict, beyond these cold, endless mists.”
—Thyra, Winter's Warden
  • Seasons of War
Vulp-o-Wisp

Vulp-o-Wisp {2}{U}

Creature - Fox Spirit
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Whenever you cast a spell during an opponent's turn, tap target nonland permanent.
“...Sorry, I just thought you were someone else.”
—Karina
2/2
  • Karina's Explorations
Vulpine Verse

Vulpine Verse {1}{R}

Sorcery
Create a 2/1 red and white Fox creature token. If you're attacking, that token enters tapped and attacking.
Showcase {4}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Vulture Corps

Vulture Corps {1}{W}

Creature - Human Scout
At the beginning of your end step, if a permanent was put into your graveyard from the battlefield this turn, put a +1/+1 counter on Vulture Corps.
“If we are to build new lives, the only material in abundance is death.”
2/2
  • Lovi Awoken
Vulturous Harpy

Vulturous Harpy {3}{B}

Creature - Harpy
Flying
Whenever you attack with two or more creatures with flying, each opponent discards a card.
Harpies covet dreams as much as they do flesh and bone.
3/3
  • Theros Triumphant
Vune, the Facemaker

Vune, the Facemaker {1}{U}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
{1}{G/U}: Vune, the Facemaker becomes a copy of target creature you control, except its name is Vune, the Facemaker, it's legendary, and it has changeling and this ability. Activate only as a sorcery.
2/1
  • Seasons of War
Vythraktos' Dagger

Vythraktos' Dagger {3}

Artifact
{T}: Add {B}.
{B}, {T}: Target creature gains menace until end of turn.
Polluted by the tissue of hundreds of dissected bodies.
  • K15 Core Set
WZ-18 Troublemaker

WZ-18 Troublemaker {R}

Artifact Creature - Construct Scout
WZ-18 Troublemaker enters with a +1/+1 counter on it.
When WZ-18 Troublemaker dies, put its counters on target creature you control.
{1}{R}, Exile WZ-18 Troublemaker from your graveyard: It deals 2 damage to each opponent.
0/0
  • Animus Vox
Wachet Charm

Wachet Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Draw a card.
  • Pyramids of Atuum
Wade Through

Wade Through {X}{U}{U}

Sorcery
Draw X cards. Then if X is 2 or greater, you may discard any number of cards. For each card discarded this way, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Wade Through Treasures

Wade Through Treasures {2}{U}

Instant
Look at the top four cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Flashback {2}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The scree slope under Aduriz shifted, and grumbling, he scooped some pebbles away. The pile shone with a golden glint. And another. And another…
  • Alkabah: The Rise of Soli
Wadepool Frog

Wadepool Frog {2}{U}

Creature - Frog
Whenever Wadepool Frog attacks, it gains flying until end of turn.
Its feet are too sensitive to walk on land, so it leaps from pool to pool in long, magnificent bounds.
3/2
  • Surging Tide
Waifish Squire

Waifish Squire {W}

Creature - Human Soldier
Knight spells you cast cost {1} less to cast.
“Hold your head high and never back down. You can be respected or you can be liked, but a fighting peasant doesn't get to be both.”
—Sera of Coppercove
0/1
  • A Tourney at Whiterun
Wailing Chorus

Wailing Chorus {1}{B}

Creature - Zombie Bard
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
When Wailing Chorus enters, each opponent discards a card. If its tithe was paid, each opponent discards two cards instead.
1/1
  • Eralou
Wailing Soul

Wailing Soul {2}{U}

Creature - Spirit
Flying
Wailing Soul has hexproof as long as it's not attacking or blocking.
3/1
  • Zero
Wailing Spirit

Wailing Spirit {1}{W}

Creature - Spirit Cleric
Flying
{2}{W}: Target Spirit creature gets +0/+1 until end of turn.
It mourns its eternal curse of roaming the Deadlands and suffers for those with its same fate.
2/1
  • Aftermath
Wait

Wait {1}{W}

Instant
Put target attacking or blocking creature on top of its owner's library.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: See
  • Ophorio
Wake from the Mire

Wake from the Mire {2}{B}{B}

Instant
Manifest the bottom card of your library. That creature gains lifelink and deathtouch until end of turn. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“I thought only boggarts would be fools enough to live in swamps. But no, bad taste is universal.”
—Chiara the enchantress
  • Mious
Wake of the Beast

Wake of the Beast {1}{R}

Instant
Wake of the Beast deals 2 damage divided as you choose among one or two targets.
Whenever a creature you control becomes monstrous, you may pay {R}. If you do, return Wake of the Beast from your graveyard to your hand.
  • Glacia: Hail to the Queen
Waking Mists

Waking Mists {G}

Instant
Prevent all combat damage that would be dealt by non-Spirit creatures this turn.
“When the mists rise, more dangerous things than you walk with them. It would be wise not to anger them.”
—Warden ranger
  • Descent from the Highlands
Waking Pollution

Waking Pollution {1}{B}

Creature - Ooze
Deathtouch
When Waking Pollution enters, you may move all counters from target permanent onto Waking Pollution.
“First the magnet monsters, now this... thing. Something is wrong, and I'm going to find it.”
—Professor Maple
1/1
  • Monsters of Chikyu
Walk Through Walls

Walk Through Walls {U}

Instant
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Target creature gains hexproof [from abilities] until end of turn and can't be blocked [by creatures with greater power than it] this turn.
  • Arkadai
Walk the Ancestral Path

Walk the Ancestral Path {4}{W}

Sorcery
Exile target nonland permanent. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
“My father lived here, once. It is in his honor that I tend to this garden.”
  • Nangjiao In Bloom