14066 cards found
Resolute Scarecrow

Resolute Scarecrow {8}

Artifact Creature - Scarecrow
There is an eerie aura around this fixture, around this creature, in the field. It is not just standing.
They are watching.
3/8
  • High Noon
Resolution of Stone

Resolution of Stone {3}{G}

Creature - Spirit
Trample
When Resolution of Stone enters, put a +1/+1 counter on target creature you control.
Revive {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Descent from the Highlands
Resonance Ripple

Resonance Ripple {1}{U}

Instant
Choose target instant spell, sorcery spell, activated ability, or triggered ability. Create a Function token with its effects. Then you may pay {1}{U}. If you do, counter that spell or ability. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell. A spell's effects includes added functions.)
  • Beyond the Blackwall
Resonating Force

Resonating Force {1}{U}

Instant
Return target nonland permanent to its owner's hand. Then you may pay {U}{U}. If you do, copy Resonating Force and you may choose new targets for the copy.
  • Discoveries of Akieva
Resounding Battlecry

Resounding Battlecry {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
A Fellor's scream can be heard above the din of any battle.
  • Khaliz-Dorahn
Resounding Relief

Resounding Relief {1}{W}

Instant
Purge. You gain 3 life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The healing of Mious' imbalances through Bahet's destruction reverberates across the land as a sense of strange comfort.
  • Mious
Resource Management

Resource Management {1}{U}

Enchantment - Aura
Enchant permanent
Whenever a counter is removed from enchanted permanent, you may put a counter of that type on another target permanent.
  • Plagues of Fretport
Resourceful Impersonator

Resourceful Impersonator {3}{U}

Creature - Shapeshifter
You may cast this spell as though it had flash if you pay an additional {2} to cast it.
You may have Resourceful Impersonator enter as a copy of any creature on the battlefield.
0/0
  • K15 Core Set
Respectful Tracker

Respectful Tracker {G}

Creature - Human Scout
{1}: Exile target card from a graveyard.
At the beginning of combat on your turn, if there are three or more card types among cards exiled with Respectful Tracker, put a +1/+1 counter on target creature you control.
“Rigor mortis may interest the curious, but the wise will know to stifle such naivety.”
—Tales of the Wild, Vol. I
1/2
  • End of Wollensie
Resplendent Bearing

Resplendent Bearing {R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature and other Soldier creatures you control get +1/+1.
Whenever enchanted creature attacks, you may tap or untap target creature you don't control.
  • Plagues of Fretport
Rest

Rest {1}{U}

Instant
Target nonland permanent phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Draw a card.
Rest and Relaxation

Rest and Relaxation {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{1}{U}: Tap enchanted creature.
The inn business boomed after the Great War, with many tired heads in desperate need of a good night's sleep.
  • Nangjiao In Bloom
Rest in the Wiedfree

Rest in the Wiedfree {B}{G}

Sorcery
Choose one —
• Destroy target nonland permanent with mana value less than or equal to the number of card types among cards in your graveyard.
• Return to the battlefield target creature card from your graveyard with mana value less than or equal to the number of card types among permanents you control.
  • End of Wollensie
Resting Wildehound

Resting Wildehound {W}

Creature - Hound
{W}, {T}: Tap target creature.
Even apex predators take naps.
1/1
  • Kahembo: Olde Dawn
Restless Explorer

Restless Explorer {3}

Creature - Human Scout
When Restless Explorer enters, search your library for a land card, reveal it, put it into your hand, then shuffle.
“Man continues to explore, for conquering the old worlds has brought neither peace nor safety.”
—Tales of the Wild, Vol. III
1/2
  • End of Wollensie
Restless Hedonist

Restless Hedonist {4}{R}{R}

Creature - Human Noble
Bleed {2}{R}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
When Restless Hedonist enters, discard your hand, then draw three cards.
2/3
  • A Tourney at Whiterun
Restless Oppressor

Restless Oppressor {3}{B}

Creature - Human Noble
Whenever you sacrifice a permanent, put a +1/+1 counter on Restless Oppressor.
After the Great War, lords of the Demon Realm retreated to their castles, anxiously awaiting the next criminal trial.
3/3
  • Nangjiao In Bloom
Restless Predation

Restless Predation {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and attacks each turn if able.
Although sharks come in all shapes and sizes, they're all born with an innate and constant mantra: “Just keep swimming...”
  • Elmare: Into the Abyss
Restoration

Restoration {2}{G}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a card leaves your graveyard, you gain 1 life.
I, II — Return target land card from your graveyard to the battlefield.
III — Return any number of creature and/or land cards from your graveyard to your hand. Exile Restoration.
Restoration Effort

Restoration Effort {1}{G}

Enchantment
When Restoration Effort enters, draw a card.
Sacrifice Restoration Effort: Gain life equal to target creature you control's power.
Upon her arrival home, Tara saw the Alrathan Oasis, destroyed in the first Calamity, returned to its former glory.
  • Riddles of Revio
Restore Faith

Restore Faith {2}{W}

Sorcery - Adventure
Return target creature card with mana value 3 or less from your graveyard to the battlefield. You gain 3 life.
Card has other part: Scourge of the Slipsands
  • Adventurers of Onora
Restore Life

Restore Life {1}{G}

Sorcery
Return target creature card from your graveyard to your hand. Add {G}{G}{G}. Spend this mana only to cast creature spells.
  • MSEM Masters 2019
Restore the Rose Order

Restore the Rose Order {1}{W}

Legendary Enchantment
At the beginning of each end step, you may exile target creature card with mana value X or less from your graveyard, where X is the amount of life you gained this turn. If you do, create a token that's a copy of it.
“The Rose Order never stood for war. It stood for peace — between all our kingdoms.”
—Queen Asamund
  • Quest for the Roseblade
Restored Automaton

Restored Automaton {X}

Artifact Creature - Construct
Restored Automaton enters with X +1/+1 counters on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
0/0
Results Uncertain

Results Uncertain {1}{U}

Enchantment
{U}, Sacrifice Results Uncertain: Scry 2.
{U}, Sacrifice Results Uncertain: Draw a card.
“That's not a good sound.”
  • Ophorio