15282 cards found
Thirst for Progress

Thirst for Progress {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard an instant or sorcery card.
No project ever survives first contact with production.
  • Beyond the Blackwall
Thirsting Swordmaster

Thirsting Swordmaster {B}

Creature - Vampire Soldier
{1}{B}: Target Knight or Soldier you control gains deathtouch until end of turn.
After he took the regency, Lord Yaran welcomed the disgraced Belmords back into the fold, and back into his armies.
2/1
  • Quest for the Roseblade
Thoctar Yearling

Thoctar Yearling {1}{G}

Creature - Beast
Trample
Stampede — Whenever Thoctar Yearling and a creature with greater power attack, put a +1/+1 counter on Thoctar Yearling.
A thoctar's size changes as quickly as its temperament.
2/2
  • Alara
Thomar's Sowing

Thomar's Sowing {2}{U}{B}

Sorcery
Target player mills five cards. Draw a card for each card type among cards milled this way. (The card types are artifact, creature, enchantment, land, instant, planeswalker, sorcery, and tribal.)
  • Kaleidoscope
Thorn Tender

Thorn Tender {1}{G}{W}

Creature - Human Druid
When Thorn Tender enters, rouse 1, then put a +1/+1 counter on each creature you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
1/1
  • Arcanum Academia
Thorn-Touch Abomination

Thorn-Touch Abomination {X}{G}

Creature - Beast Horror
Flash
Thorn-Touch Abomination enters with X +1/+1 counters on it.
“Before we got past them, I assumed the Guardians were protecting what was inside the Gate from us. Now I realize I had it backwards.”
—Oscar Jones, AOSE explorer
0/0
  • Love Song
Thorny Bushwacker

Thorny Bushwacker {1}{R}

Creature - Lizard Warrior
Prismatic — Whenever you cast a multicolored spell, Thorny Bushwacker has base power and toughness 5/3 until end of turn.
One of two things was needed to cross the jungle between Ndengo and Waridi Valley—a skilled guide, or wings.
2/1
  • Kahembo: Olde Dawn
Those Lost to the Waves

Those Lost to the Waves {W}{U}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Those Lost to the Waves enters, search your library for an artifact card with mana value 3 or less, reveal it, put it into your hand, then shuffle.
{1}{W}: Fight the Current
Equipped creatures you control get +1/+1.
{3}{U}: Soul of the Sea
At the beginning of combat on your turn, you may have target noncreature artifact become a 3/3 artifact creature until end of turn.
(Choose only one work as a sorcery to add its ability.)
  • Nangjiao In Bloom
Thought Grifter

Thought Grifter {1}{U}{B}

Creature - Spirit
Whenever a creature enters under an opponent's control, draw a card unless that player pays {1}.
“A snip here and a little off the top there...”
3/2
  • Zero
Thought Paradigm

Thought Paradigm {1}{U}

Enchantment
When Thought Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Whenever you cast a sorcery spell, target player mills three cards.
Attention, the final currency.
Related card: Data-Point
  • Beyond the Blackwall
Thought Police

Thought Police {3}{U}

Creature - Human Wizard
Whenever an opponent draws a card except during their draw step, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
2/3
  • Mious
Thoughtslick Engineer

Thoughtslick Engineer {1}{B}

Creature - Vampire Artificer
When Thoughtslick Engineer enters, each player discards a card at random.
“An ingenious device. How unfortunate for you that I'll be the one building it.”
2/1
  • Rail War
Threadspinner

Threadspinner {3}{W}

Creature - Spirit Wizard
Flash
When Threadspinner enters, untap each enchanted permanent you control. Enchanted creatures you control get +1/+1 until end of turn.
“The worlds of Calavan are a living tapestry, and aether is both ink and brush.”
2/2
  • Worlds Away
Threats from the Outskirts

Threats from the Outskirts {2}{R}

Instant
Attacking creatures get +2/+0 until end of turn.
Armed — Equipped creatures you control get an additional +1/+0 until end of turn.
“What lies beyond the Korrinary Range is a menace to us all. That's why we're here.”
—Tharanos, Lord of Prosania
  • Aftermath
Three Seas Cartographer

Three Seas Cartographer {2}{G}

Creature - Human Pirate Scout
Whenever a creature you control phases in, it gets +2/+2 until end of turn.
“Welcome back, old friend! What news have you brought me about that curious land mass due south?”
2/2
  • Dark Seas of Shiryen
Three Wisdoms

Three Wisdoms {4}{U}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Draw three cards.
5 | Add {W}{U}{B}{R}{G}. You can cast only one more spell this turn.
  • Panxiou
Thrinax Sporemother

Thrinax Sporemother {B}{R}{G}

Creature - Lizard
Whenever Thrinax Sporemother or another nontoken creature you control dies, create a 1/1 green Saproling creature token.
Whenever a creature card is exiled from your graveyard, create a 1/1 green Saproling creature token.
New habitats allowed Jund's wildlife to become more tenacious than ever.
3/3
  • Alara
Thriving Shaman

Thriving Shaman {3}{G}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Hexproof
At the beginning of your upkeep, put a +1/+1 counter on this creature.
2/2
  • Beyond Our Ken
Thriving Viper

Thriving Viper {1}{G}

Creature - Snake
Trample
Once each turn, if one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
2/2
  • Nangjiao In Bloom
Through Shattered Senses

Through Shattered Senses {1}{U}

Instant
Target player mills three cards for each poison counter they have.
“What's clear to me is that picking a seer who hides the truth rather than uncovers it was the smartest thing I've ever done.”
— Hadik, to Mishka
  • Beyond Our Ken
Through the Divine Gate

Through the Divine Gate {X}{W/B}

Sorcery
Each player sacrifices a creature with mana value X or greater.
Return up to one target creature card with mana value X or less from your graveyard to the battlefield.
In the realm beyond life, Xiong Mao would relive all his encounters with death.
  • Panxiou
Through the Mists

Through the Mists {1}{G}

Instant - Inscription
You may sacrifice a land. If you do, search your library for a land card, put that card onto the battlefield, then shuffle.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Thunder Shrike

Thunder Shrike {3}{U}{U}

Creature - Bird
Flying
When Thunder Shrike enters, choose up to two target permanents. For each of those permanents, you may tap or untap it.
Its wings beat like a storm, startling its prey out from hiding.
3/3
  • Harvest Festival
Thunder from Above

Thunder from Above {1}{W}

Instant
Target creature gets +1/+1 for each creature you control and gains flying and vigilance until end of turn.
“It is difficult to get an accurate description of the Seikatsu's battle technique. None of my scouts have survived long enough to report back.”
—Hiroto Jaakuna
  • Tales of Old Jidai
Thundering Charge

Thundering Charge {3}{R}{R}{R}

Sorcery
Create a 3/3 red Giant creature token with haste.
Creatures you control gain double strike until end of turn.
  • The Unraveling