14930 cards found
Primordial Progenitor

Primordial Progenitor {3}{R}

Creature - Elemental
When Primordial Progenitor dies, create two 1/1 red Elemental creature tokens.
The Seekers of Sarrutu believe that the mortal gods are false prophets, instead seeking to truly understand Anku.
2/2
  • Scriptures of Urshad
Prince Crab

Prince Crab {4}{U}

Creature - Crab
When Prince Crab enters, create a Treasure token and an Idol token. (An artifact with “{T}, Sacrifice this artifact: Add one mana of any color” and an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/5
  • Nangjiao In Bloom
Prince of Stars

Prince of Stars {3}{R}{R}

Creature - Elemental Dragon
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Flying
Dragon spells you cast have cascade.
4/4
Princely Mettle

Princely Mettle {B}

Instant
Target creature you control gets +2/+0 and gains indestructible until end of turn. You lose 2 life.
“I do what I must to win. Legends are seldom told of noble losers.”
—Prince Quraish
  • Al Tabaq
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Prism Mage

Prism Mage {W}

Creature - Human Wizard
Whenever you cast a spell, you gain 1 life for each of its colors other than white.
“I've attended lectures from a dozen professors across all the academies. When it comes to my education, I can accept nothing less than excellence.”
1/1
  • Arcanum Academia
Prism Protector

Prism Protector {2}

Artifact Creature - Construct
{2}: Add one mana of any color.
“The guardians of Alratha have seen it fall to Calamity before. They won't stand by and let it happen again.”
—Reytha, the Sandstorm
2/1
  • Riddles of Revio
Prismatic Basilisk

Prismatic Basilisk {4}

Artifact Creature - Construct
When Prismatic Basilisk enters, you may search your library for a permanent card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
{2/W}{2/U}{2/B}{2/R}{2/G}: Prismatic Basilisk gets +5/+5 and gains flying until end of turn.
2/2
  • Al Tabaq
Prismatic Bounty

Prismatic Bounty {4}{G}{G}

Enchantment
Creatures you control get +1/+1 for each color among permanents you control.
“I know it's beautiful, and the Guardians have been so welcoming, but we can't stay at Chroma forever. We can't turn our backs on Pelastrov.”
—Taras, to Lizaveth and Seraphina
Prismatic Cavern

Prismatic Cavern

Land
Prismatic Cavern enters tapped.
When Prismatic Cavern enters, return a land you control to its owner's hand.
{T}: Add {C} and one mana of any color.
Not all that glitters is gold.
Prismatic Champion

Prismatic Champion {3}{W}

Creature - Human Aurashaper Soldier
Flash
When Prismatic Champion enters, create a white Aura enchantment token named Sunward attached to target creature. The token has enchant creature and “Enchanted creature has protection from creatures.”
3/1
Prismatic Leyline

Prismatic Leyline {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color that land could produce.
Prismatic Panes

Prismatic Panes {1}

Artifact
{T}, Tap an untapped creature you control: Add one mana of any color.
A skilled fan girl can weave sunlight into any color or scattering.
  • Villains: The Musical
Prismatic Scyphozoa

Prismatic Scyphozoa {3}{U}{B}

Creature - Elemental Jellyfish
Flying
Whenever Prismatic Scyphozoa attacks or blocks, target player mills three cards.
When Prismatic Scyphozoa dies, create four 1/1 blue Elemental creature tokens with flying.
As its light blinds your eyes, its limbs eat you alive.
4/4
  • Love Song
Prismatic Shrike

Prismatic Shrike {1}{W}

Creature - Harpy
Lifelink
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
The lost dancers seek the shining feathers that turn sunlight to rainbows in their wing.
1/2
  • Novea
Prismscale Dragon

Prismscale Dragon {3}{R}

Creature - Dragon
Flying
{3}: Prismscale Dragon gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Flynn grinned as Karina admired the dragon's colors. The moment just had to be ruined by the dragon noticing them.
2/2
  • Karina's Explorations
Prismscale Piranhas

Prismscale Piranhas {U}

Enchantment Creature - Fish
Defender
Whenever you cast an enchantment, instant, or sorcery spell, scry 1 if it's the first time this ability has resolved this turn. If it's the second time, Prismscale Piranhas can attack this turn as though it didn't have defender. If it's the third time, whenever Prismscale Piranhas deals combat damage to a player this turn, draw a card.
2/2
  • Elmare: Into the Abyss
Prismweaver

Prismweaver {3}{U}

Creature - Nymph
Whenever a Monkey creature you control becomes the target of a spell or ability, you may reveal the top card of your library. If you do, counter that spell or ability if it has the same mana value as the revealed card. (Abilities have a mana value of 0.)
3/3
  • Novea
Pristine Chapel

Pristine Chapel

Land
As Pristine Chapel enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}, {B}, or {G}.
With his power and youth being ripped away by the day, Undue sought help in the last place he would have ever expected.
  • Sparks of a Multiverse
Pristine Delta

Pristine Delta

Land
Pristine Delta enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice Pristine Delta: Draw a card.
A paradise separated by a sea of tragedies.
  • Theros Triumphant
Pristine Dominion

Pristine Dominion

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Pristine Dominion enters tapped.
Pristine Duelist

Pristine Duelist {1}{W}{W}

Creature - Spirit Warrior
Double strike
Concord — Pristine Duelist gets +2/+1 as long as there are four or more card types among permanents you control.
2/1
  • Al Tabaq
Pristine Frame

Pristine Frame {3}

Artifact Creature - Construct
{T}: Add {C}. You gain 1 life.
Pristine Frame gets +2/+2 and has flying as long as you have 25 or more life.
Beauty sings for the silent.
0/3
  • Villains: The Musical
Pristine Prison

Pristine Prison {3}{W}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each of those creatures.
At the beginning of each opponent's end step, if you didn't lose life this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Private Library

Private Library

Land
Private Library enters tapped.
When Private Library enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {W} or {U}.
  • The Empty Throne of Feanav