14928 cards found
Unstable Experiment

Unstable Experiment {2}{U}

Instant
Reverberate {2}{R} (When you cast this spell, copy it if you paid its reverberate cost.)
Creatures your opponents control get -2/-0 until end of turn. If Unstable Experiment is reverberated, creatures you control get +1/+0 until end of turn.
  • Khaliz-Dorahn
Unstill Unlife

Unstill Unlife {1}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield with an additional -1/-1 counter on it.
The unsustainability of necromancy was but one of many motivators for the search for true alchemical life.
  • Feanav: The Apothecary's Progress
Unstoppable Weed

Unstoppable Weed {1}{G}{G}

Creature - Plant
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
2/2
  • Monsters of Chikyu
Untouched Duelist

Untouched Duelist {2}{R}

Creature - Human Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Engage (This creature must be blocked each combat if able.)
1/4
  • Plagues of Fretport
Unveil

Unveil {1}{U}

Sorcery
Look at target opponent's hand, then fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
Open your mind to me.
  • Oirohpo
Unwavering Questant

Unwavering Questant {2}{B}

Creature - Devil Warrior
Unwavering Questant can't block.
When an opponent fails a trial, return Unwavering Questant from your graveyard to the battlefield.
“I've got no time to die. Not when I'm so close to the end.”
3/1
  • Mious
Unwilling Pawn
Power of Redemption

Unwilling Pawn {1}{W}

Creature - Human Noble
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Attain {3}{W} ({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
A change in who is giving orders...
3/3
Card has other part: Power of Redemption
  • The Empty Throne of Feanav
Updraft Dancer

Updraft Dancer {2}{R}{W}{B}

Creature - Human
At the beginning of each combat, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Target creature gets +1/+1 and your choice of flying, haste, or vigilance until end of turn.
3/3
  • Arcanum Academia
Upon the Altar

Upon the Altar {2}{B}

Enchantment
Whenever a creature dies, you may pay 1 life. If you do, draw a card.
The stone twists lifeblood into crawling runes, foretelling an even darker and more twisted future.
  • Descent from the Highlands
Urban Wastelands

Urban Wastelands

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Urban Wastelands enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Urchin Defector
Arisen Rider

Urchin Defector {1}{B}

Creature - Human Actor
{4}{B}{B}: Return Urchin Defector from your graveyard to the battlefield transformed.
“Your mistake was assuming your life was worth something. Perhaps you can prove differently in death.”
—The Urchin King
2/2
Card has other part: Arisen Rider
  • Villains: The Musical
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav
Urud Stingswoop

Urud Stingswoop {4}{R}

Creature - Manticore
Haste
When Urud Stingswoop enters, it gains flying until end of turn.
Death can come in a second out in the treacherous Urud mountains.
4/4
  • Scriptures of Urshad
Usona Lurker

Usona Lurker {2}{W}{B}{G}

Creature - Spirit Warlock
Flash
Death knell — Put a +1/+1 counter on each creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
3/3
  • Karina's Explorations
Vacated Bar

Vacated Bar

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Vacated Bar enters, you may pay {1}. If you don't, Vacated Bar enters tapped.
  • Eralou
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
Card has other part: Expert Heist
  • Adventurers of Onora
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Valinov Siphoner

Valinov Siphoner {1}{B}{B}

Artifact Creature - Vampire Rogue
Advance {4}{B}{B} (Cast this for {4}{B}{B} to advance it as it enters. {4}{B}{B}: Advance this as a sorcery.)
Flying
Whenever Valinov Siphoner advances, target player loses 2 life and you gain 2 life.
“House Valinov will see to you now, after you pay the entry fee, of course....”
2/3
  • Karina's Explorations
Valinov Vandal

Valinov Vandal {R}{W}{B}

Artifact Creature - Vampire Rogue
Advance {3}{R}{W}{B} (Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.)
Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.”
—Pidge, tinkering courier
4/3
  • Karina's Explorations
Valorous Ideal

Valorous Ideal {R}{W}

Enchantment - Aura
Enchant creature
When Valorous Ideal enters, target creature can't block this turn.
Enchanted creature gets +2/+0 and attacks each combat if able.
When Valorous Ideal is put into a graveyard from the battlefield, return Valorous Ideal to its owner's hand.
  • End of Wollensie
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/3
  • K15 Core Set
Vampiric Defenses

Vampiric Defenses {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
Sacrifice enchanted creature: Target creature gains lifelink until end of turn. Regenerate that creature. (The next time this permanent would be destroyed this turn, it isn't. Instead tap it.)
  • Spark of Revolution
Vanguard's Assault

Vanguard's Assault {2}{R}{R}

Instant
Vanguard's Assault deals X damage divided as you choose among any number of target creatures, where X is the number of attacking creatures.
The Insurgents are so erratic sometimes even the Omenspeakers cannot predict their moves.
  • K15 Core Set