15282 cards found
Seek Guidance

Seek Guidance {U}

Instant
Draw a card.
Whenever Seek Guidance is put into your graveyard from your hand or library, scry 2. (This doesn't include being cast.)
  • Tales of Old Jidai
Seek Prophecy

Seek Prophecy {U}

Sorcery
Reveal the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Seek the Future

Seek the Future {3}{U}

Instant
Scry 2, then draw two cards.
You have no maximum hand size for the rest of the game.
  • Imperial Legacies
Seer's Astrolabe
Peek into the Future

Seer's Astrolabe

Artifact - Monument
(Color indicator: Seer's Astrolabe is blue)
Whenever you scry, draw a card.
While lost to time itself, the cup of Jahan blessed all of the water that was contained inside. Some remnants remain, allowing seers capture the stars.
Card has other part: Peek into the Future
  • Alkabah
Seismic Passage

Seismic Passage {4}{U}{U}

Instant
Return target permanent to its owner's hand. You may put a permanent card that shares a card type with it from your hand onto the battlefield.
The Issbarrens claim what they will, but not always without recompense.
  • Glacia: Hail to the Queen
Selective Prophecies

Selective Prophecies {3}{U}{U}

Sorcery
Reveal the top five cards of your library. Put one of those cards into your hand. Target opponent chooses two of those cards. Exile the chosen cards, then put the rest into your hand.
  • Plagues of Fretport
Send Away

Send Away {U}

Sorcery
Return target non-Horror creature to its owner's hand. Scry 1.
“The next one up is our mad Doc,
all secrets he sought to unlock.
  • Villains: The Musical
Send Back

Send Back {1}{U}

Instant
Return up to one target creature you control and up to one target creature you don't control to their owners' hands.
“Just because you took the road less traveled doesn't mean you won't have to take it again.”
—Boxue
  • Adventurers of Onora
Sensational Festivities

Sensational Festivities {1}{U}{U}

Enchantment
When Sensational Festivities enters or at the beginning of your upkeep, you may draw a card. If you do, each opponent may draw a card, then discard a card.
  • Eralou
Sensory Stimulation

Sensory Stimulation {1}{U}

Instant
Choose one —
• Untap each creature you control.
• Harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
  • Arcanum Academia
Sentient Steel

Sentient Steel {1}{U}

Sorcery - Tale
Target noncreature artifact you control becomes a 0/0 artifact creature. Put three +1/+1 counters on it.
Card has other part: Aether Sculptor
  • Kahembo: Olde Dawn
Sequester

Sequester {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{2}{U}: Return Sequester to its owner's hand.
  • Seasons of War
Serafina's Gift

Serafina's Gift {U}

Artifact
When Serafina's Gift enters, if you cast it, target opponent gains control of it.
At the beginning of your upkeep, draw three cards, then discard two cards.
Seraphic Divination

Seraphic Divination {3}{U}

Sorcery
Draw two cards. If you control an Angel, draw three cards instead.
One eye for the mundane, one for the divine.
  • Mious
Serenity of Youth

Serenity of Youth {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller controls no other creatures.
  • Kahembo: Olde Dawn
Settling of Soli

Settling of Soli {1}{U}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Settling of Soli enters, reveal the top four cards of your library. You may put a noncreature card from among them into your hand. Put the rest on the bottom of your library in any order.
  • Alkabah: The Rise of Soli
Shape the Tides

Shape the Tides {1}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand, one on top of your library, and one on the bottom of your library.
Reprise {1}{U} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Shattered Image

Shattered Image {3}{U}

Sorcery
Create a token that's a copy of target creature.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Shawl of Warding

Shawl of Warding {2}{U}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes the target of a spell or ability an opponent controls, you may return Shawl of Warding to its owner's hand. If you do, counter that spell or ability.
Equip {2}
  • Quest for the Roseblade
Shed the Corporeal Form

Shed the Corporeal Form {U}

Sorcery
Create a 1/1 colorless Human creature token. Put your choice of a flying, vigilance, prowess, or hexproof counter on it. If you control a permanent with mana value 5 or greater, instead put any number of those counters and a +1/+1 counter on it.
“Embrace the change.”
  • Toll Midnight
Shifting Spaces

Shifting Spaces {1}{U}

Instant
Wanderlust — Return target nonland permanent to its owner's hand. If you control four or more differently named lands, you may aetherize that permanent. (To aetherize, create a token that's a copy of it, then exile that token.)
Permanence is nothing.
  • Worlds Away
Shifting Terrain

Shifting Terrain {1}{U}

Instant
You may tap or untap target permanent.
Draw a card.
“Well, I am definitely going to miss my train.”
Shigure's Yoroi

Shigure's Yoroi {2}{U}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, draw a card.
Equip {2}
  • Imperial Legacies
Shimmering Veil

Shimmering Veil {1}{U}{U}

Sorcery
Create a token that's a copy of target creature.
Metamorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Shinrei's Ruse

Shinrei's Ruse {1}{U}{U}

Instant
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
Counter target spell. If Shinrei's Ruse was kicked, draw a card.
  • Over the Horizon