15897 cards found
Sheltering Fog

Sheltering Fog {1}{G}

Instant
Prevent all combat damage that would be dealt this turn by each creature without a counter on it.
Only the Rehisons knew their way through the mists of the marshes from Rehis-Dorahn.
  • Khaliz-Dorahn
Life's Harbinger

Life's Harbinger {1}{G}

Creature - Elf Druid
When Life's Harbinger dies, you may put a +1/+1 counter on target creature you control.
{T}: Add {G}.
1/1
  • Zero
Yenzu Melodrama

Yenzu Melodrama {2}{B}

Enchantment
Demon spells you cast cost {2} less to cast and an additional 2 life to cast.
Whenever you cast a Demon spell, create a 0/1 black Cultist creature token with “{1}{B}{B}, Sacrifice three Cultists: Create a 5/5 black Demon creature token.”
  • Nangjiao In Bloom
Realms Overturning

Realms Overturning {2}{G}

Sorcery
You may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of lands you control.
With Rei there was no stable ground, Where'er she stood, growth did abound.
—Villains: The Musical
  • Villains: The Musical
Recursion Runner

Recursion Runner {2}{U}{U}

Creature - Human Artificer
When Recursion Runner enters, create a Function token with “If this spell isn't a copy, copy it. You may choose new targets for the copy.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Why execute but once?
3/2
  • Beyond the Blackwall
Qi Harvester

Qi Harvester {W}{B}

Creature - Panda Bear Monk
{1}, Sacrifice another creature: Qi Harvester gains your choice of deathtouch or indestructible until end of turn. If the sacrificed creature was in Qi Harvester's pack, draw a card. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Ravenous Pack

Ravenous Pack {3}{R}

Creature - Hound
Double strike
Wild hounds travel in packs across the Kajwanga desert, on the hunt for prey. When one starves, they all do.
2/2
  • Kahembo: Olde Dawn
Overwhelming Armies

Overwhelming Armies {4}{R}{R}

Enchantment
At the beginning of each upkeep, create X 1/1 white Soldier creature tokens, where X is two plus the number of creatures you control.
There was no need for the enemy to understand the script on the banners. They spelled victory, plain as day.
Dovon's Masterwork

Dovon's Masterwork {2}{G}

Creature - Plant
Primal—Reappropriate green. (During your turn, you may cast this spell by exiling two green cards from your hand and/or graveyard instead of playing a land.)
When Dovon's Masterwork enters, return target land card from your graveyard to the battlefield tapped.
0/4
Test of Mettle

Test of Mettle {1}{R}

Sorcery
Target creature you control explores. When it does, it deals damage equal to its power to target creature or planeswalker. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Tirvana's deities often reach out to their devoted who have proved themselves in their eyes.
  • Karina's Explorations
Nightmare Chanter

Nightmare Chanter {4}{B}

Creature - Lizard Bard
Whenever a storied permanent you control enters, each opponent discards a card. (Enchantments and legendary permanents are storied.)
4/5
  • Kahembo: Olde Dawn
Parrying Scholar

Parrying Scholar {1}{W}

Creature - Human Warrior
When Parrying Scholar enters, target creature gets +0/+3 until end of turn.
“Dodge. Riposte. Block. Riposte. Lunge.”
2/2
  • Surging Tide
Scout the Chantwoods

Scout the Chantwoods {1}{G}{G}

Sorcery
Reveal the bottom four cards of your library. Choose up to one permanent card with mana value 3 or less from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
  • Oirohpo
Backstage Tinkers

Backstage Tinkers {U}{R}

Creature - Human Artificer
When Backstage Tinkers enters, you may return an artifact card from your graveyard to your hand.
Away from prying eyes of the masses are the prying hands of the tinkers.
2/2
  • Villains: The Musical
Intersection of Fates

Intersection of Fates {6}{G}{G}

Sorcery
This spell costs {1} less to cast for each creature type among creatures you control.
Return up to two target cards from your graveyard to your hand. Exile Intersection of Fates.
Although the weary travelers didn't know it yet, their humble beginnings in that tavern would soon lead to the greatest adventuring party in Onoran history.
  • Adventurers of Onora
Abrupt Duplication

Abrupt Duplication {1}{U}{U}

Instant
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Create a token that's a copy of target [noncreature] permanent [you control].
Everything you see is double. Any way you go you lose.
Master of Elements

Master of Elements {1}{U}

Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
{U}, {T}, Exile three instant and/or sorcery cards from your graveyard: Draw a card.
1/3
Bloodpact Tormentor

Bloodpact Tormentor {4}{B}

Creature - Demon
When Bloodpact Tormentor enters, you may put a -1/-1 counter on target creature.
Bloodpact Tormentor can't be blocked by creatures with counters on them.
5/3
  • Feanav: The Apothecary's Progress
Soul of Muetar

Soul of Muetar {4}{C}{C}

Artifact Creature - Avatar
Protection from colored spells
{5}{C}{C}: Exile target colored permanent.
{5}{C}{C}, Exile Soul of Muetar from your graveyard: Exile target colored permanent.
6/6
  • Over the Horizon
Charred Phoenix

Charred Phoenix {3}{R}{R}

Creature - Phoenix
Flying, haste
You may cast Charred Phoenix from your graveyard by exiling four permanents you control and/or cards in your hand and/or graveyard as an additional cost.
4/4
  • Feanav: The Apothecary's Progress
Springcaller

Springcaller {1}{G}

Creature - Nymph
At the beginning of each upkeep, untap up to two target lands.
On the second day, life stumbled across the world, each growing stronger with every step.
1/1
  • Novea
Scary Face

Scary Face {X}{B}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Target creature gets -X/-X until end of turn.
“Seems ‘scared to death' isn't just an expression around here.”
—Lucien, the duelist
  • Monsters of Chikyu
Kernon's Consecration

Kernon's Consecration {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
{4}{G}: Return Kernon's Consecration from your graveyard to the battlefield attached to target creature you control. Activate only as a sorcery.
  • Innistrad In Memoriam
Phyrexian Snapjaw

Phyrexian Snapjaw {2}{G}

Artifact Creature - Phyrexian Snake
Deathtouch
Whenever a +1/+1 counter is put on a creature you control, that creature gains deathtouch until end of turn.
1/3
  • Spark of Revolution
Spectre of Terror

Spectre of Terror {1}{B}{B}

Creature - Horror
Flying
When Spectre of Terror deals combat damage to a player, that player discards a card.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
“A being of fear, something truly beautiful.”
— Ashiok, Manifestor of Fear
2/2
  • MSEM Masters: Legends