Trample, haste Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.) At the beginning of the end step, sacrifice Purgator of Storms.
Choose one — • Purging Light deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. • Exile target enchantment.
Kicker {W}(You may pay an additional {W} as you cast this spell.) When Purging Priestess enters, you may destroy target enchantment. If Purging Priestess was kicked, you gain life equal to that enchantment's mana value.
{1}{G}: Purge. If you do, put a +1/+1 counter on Purging Watchwarden and you gain 2 life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Purphoros's Gemback deals 1 damage to target player or planeswalker. [Lore III] Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever you attack, Purphoros deals 1 damage to any target. {3}{R}: Discard up to two cards, then draw that many cards.
At the beginning of your end step, you get a perfection counter. Create a token that's a copy of up to one other target creature you control, then exile that token unless you have six or more perfection counters.
Counter target creature spell. Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
Deathtouch Putrid Lurker can't block. Whenever you discard Putrid Lurker or another card, you may pay {B}. If you do, return Putrid Lurker from your graveyard to the battlefield.
If you would draw a card, you may instead reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand. Put the rest on the bottom of your library in a random order. {3}, {T}: You may cast an enchantment spell from your hand without paying its mana cost or activate a submodule of a permanent you control without paying its activation cost.